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Thread: Arrest - need crits
June 28th, 2012 #14
Hide this ad by registering as a memberJune 29th, 2012 #15
It's your art, you can do what you want of course, but I just wanted to add that just because a certain part is challenging doesn't mean you should abandon it to the detriment of your piece ;p You can do it!
Oh, just wanted to add that I understand what you're going for with the double arches in the background there, but it doesn't read that way. It looks to me like a single, chunky and weirdly designed arch way. Need to separate the two and make them individual from one another.
One more thing that is just a bit nitpicky; I take it this is supposed to be in some sort of Ottomanish style setting right? I'm not hugely familiar with the history or the populace at the time buuuuttttt... these folks are very white. As in pale. Except the two dudes in the background. I am wondering if it would be more accurate to make their skin darker, if that's even possible at this point.
Last edited by Ysvyri; June 29th, 2012 at 04:21 AM.
June 29th, 2012 #16
Hey Edictiv, I've just got a couple of suggestions for you, mostly regarding your lighting and colour choices. I think the image itself is reading pretty well, there's a great sense of story. I've done a quick paintover, to try and show you what I mean when i say light and colour. One of the first things that hit me was how pale and green the woman was... I think I know what you were trying for when you used the pale green in skin tone, but I think the whole thing needs a bit more orange or red in it to balance it, as she's looking a little albino lizard for me at the moment! I liked the sense of strong light you had, but the warmth and coolness of the highlights and shadows seems to change across the image. You might want to use warmer shadows for the characters closest to us, the ones you want the viewer to focus on, and then use the cooler ambient light of the blue sky to push the background back a little. Skin especially will generally be much warmer in the shadows when you have a strong midday light, though you'll get some bounced blueish tone where the planes are pointing back up toward the sky. Even more so where you have skin casting shadow on skin.. so all the fold sin her fists, and where his hand meets hers, the shadows will be dark, but really saturated as the light is being bounced about inside those shadowy clefts lots of times.
Only other major thing i did repaint was his face as it felt like you weren't too confident with what kind of expression you were going to give the guard, so I've tweaked his anatomy, filled his head into the helmet a little more and really pushed the expression to give him that 'aha! I knew you were hiding that, and now you're going to get it' look.
I'm on a short time schedule atm as it's my lunch hour so I'll just post the paint over - feel free to ask if there's anything that doesn't make much sense. my main aim was to really focus the viewer with the light and contrast on what was happening with the characters.
Last edited by zephyri; June 29th, 2012 at 10:26 AM. Reason: tweaked image
June 29th, 2012 #17
Edictiv it is comeing along great. Zephyri, really captured what I was trying to explain with the light, also notice how he made the features of thier faces more solid, and the shadow from the helmit on Zephyri's painting seams more natural. thanks Zephyri, you got my point acrossed better then I did. So far Edictiv, I am impressed with how you applyed the crits and made this piece much stronger, I dot know if Artfix still disagrees with the crits, but for me your last post is by far stronger, and more complete.
"I spent my childhood dreaming about who I would be as an adult, now I am an adult I spend my life dreaming of who I was as a child"
"I play Guitar because I like music, I draw because I have to."
June 30th, 2012 #18
@Kveldvaahiim - There's lots of cultural overlap between the Ottomans and Europeans especially areas between their cores. It may sound like I'm trying hard to come up with excuses because I am lol. Again, I haven't really thought much about it.
I gave lines along the front arch. Hope thats enough.
@Zephyri - Followed your suggestion on colors although I did it more subtly. You know I'm terrible at identifying subtle colors. You say green but for the whole time I thought its was de-saturated brown. Any exercise you suggest for this problem? Yes, I really want the girl to be pale (not sure why lol).
As for the guard's face I went for a sly and relaxed expression instead. Like it's not the first time he caught thieves.
@Stryno - Thanks! The crits really helped me a lot.
I'm sure there are still things that are off but I'm gonna call this finished.
As for my weaknesses I might return to my old sketchbook here at CA and focus on anatomy.
Last edited by Edictiv; June 30th, 2012 at 10:40 PM.
July 1st, 2012 #19
July 1st, 2012 #20
Sorry to go off topic but hey Trevor what happened to your SB mate the link is broken in your post page all I can look at is the portfolio?
just wondered bud, all the best as usual.
A great kind hearted lumbering bullock
http://conceptart.org/forums/showthread.php?t=209918 = my Sketchbook
July 4th, 2012 #21
I think the Zephyr paint over really nailed it.
Also, I'm wondering... what exactly did she steal? It's an important part of the painting, but I can't really tell what it is. Some kind of pendant?
I am really digging the subject matter / story. The background and lighting looks great, I can feel the mood and like all the details you put in the clothing.
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