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  1. #121
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    Woooow this topic hit me right into my heart and now that i have a new wacom stylus i can participate! looking really swell everyone! Heres my wip so far, got too sunken into it so that i forgot to save more progress steps. Also close up for detaylz

    ChOW#294 :: Spaceship Pinup
    ChOW#294 :: Spaceship Pinup

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  4. #122
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  5. #123
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    mcreation - So is the hologram projection outside the ship? Interesting idea, nonetheless. You're the first one that went with the hologram approach, I think. looking forward to the finished piece.

    daniorrr - No problem. It looks great. Fine job on the symbol, too.

    Parsakoira - Nice job with the colors. I can't color for my life unless I have a decent grey scale. Her face is lovely.


    I messed up and forgot to save my progress after my last post and I didn't want to redo everything, so I painted as best I could on the low res jpeg. Ugh!

    I'll add some bolts and textures to make the bg look like the dirty, battered side of a battleship.

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  7. #124
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    Thank you so much christoffer!

    last update for this night, got to get some sleep
    ChOW#294 :: Spaceship Pinup

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  9. #125
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    Update for tonight, these will most likely be my final lines and really rough tonals, will hopefully be well on my way by tomorrow.

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  10. #126
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    Parsakoira: I fucking love this. She might be a bit too nice and prudish though? I mean, mine is on the other end of the spectrum, but maybe show some leg? And her head is too big

    Tuner people, not Turner.

    A mind that wanders so much, it brings back souvenirs.

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  12. #127
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    I'm calling this pretty much done. At least done enough for now.

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    Tuner people, not Turner.

    A mind that wanders so much, it brings back souvenirs.

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  14. #128
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    ChOW#294 :: Spaceship Pinup

    Just an update on what I have so far. Colors are going to be readjusted accordingly to be more appealing. Just doing some organizational stuff

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    christoffer, yeah its outside the ship, so the crew can interact with it!!! yeahh i was seeing too many "painted on ship pinups" that i tried a dfferent apreach, specially nowaday with the "not" so recent 3d tecnology, and kinects and other stuffs it seemed to me the logical thing were some type of 3d interation in the future pinups
    your is looking good, and yeahh i thing adding a textured ship background will intensify it.

    tuner i like your punk aproach, but the slimy tentacle that seem to come out of her genitals is too weird for me, it translates to me as transexual or anything like that, (not that i have something against transexuals) so she seems to me to me more slutish style, than pinup style
    parkasoira like the steam punk feel of it, but is she sitting on top of the ship, or is that the painting for the ship?

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  17. #130
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    Pixeltuner: thanks! I dont know if i want to give any more bare skin, the spandex look works for me
    mcreation: She is in fact sitting on a spacecraft, thanks!

    Made some really drastic changes, first of all i decided to crop it out a lot, just to give the character more focus and making the whole picture more balanced. Also tweaked the pose a bit and resized her head.
    ChOW#294 :: Spaceship Pinup

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  19. #131
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    Parsakoira
    , I'm just in love with your entry
    Pixeltuner, so freakin' good) But she doesn't look like a human lol. %)
    dcyue87
    , great style

    Almoossst... theeree-e-e-...

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  21. #132
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    J8stine - Go rocket boots.

    Pixeltuner - That's one slutty lookin' synthetic.

    dcyue87 - Nice, clean linework there.

    Parsakoira - That's coming along beautifully. I read what Pixeltuner said and I think have to agree that her head is oh so lightly larger in comparison to her upper body.

    ChaosTheory - Nice wink. What is the earth-shaped thing suppose to be, btw? Is it a ball or an oddly shaped prop?


    I'm calling this done.

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  23. #133
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    Parasakoira: In the name of all things good in art, don't do that crop. It makes the image way to 'contrived'. The open space you had before made stuff breathe and such

    And her head is still huge, the jawline goes almost from shoulder to shoulder. She should be pretty much 3 heads wide, you hardly make it to 1,5 or 2. It can work but maybe the eyes should be a bit smaller then. She's a bit Total Recall now :p

    Tuner people, not Turner.

    A mind that wanders so much, it brings back souvenirs.

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  25. #134
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    Update for today, hope I can get this finished by tomorrow....
    I am kind of new to posting so don't feel worthy to give much crits, but am loving the range of styles and ideas though.

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  26. #135
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    Pixeltuner - Always loved your chow entries, this is no exception!

    Parsakoira - I wouldn't crop it, looks far more interesting uncropped. Also its been a long time since I seen any of your work, got to take a peek at your sketchbook!

    Christoffer - Love the design, especially the chest plate, could use some colour though.

    Trying to make the uniform more sci-fi looking, but right now the hands are giving me problems.

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    website: www.agentmelon.co.uk [Sketchbook] Available for freelance work : [link]
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  28. #136
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    So much great stuff going on. And I have been slacking with mine. Gotta get back to work.

    Pixeltuner: That shit is crazy. But the good kind. It looks a bit like her arms are growing into her stomach. Maybe sharpen the lines to separate a little?

    dcyue87: I like the character, but the spaceship is a little dull. Consider graphic elements maybe?

    Parsakoira: She is just as cute as a button. She will hug the aliens to death.

    Chaos Theory: Great expression. The cut over the boobs look a little strange, as if her breasts are stuck on to the clothes and not under them. Maybe remove the shadow above them?

    Christoffer: The chestpiece is fabulous. I hope she lands safely

    J8stine: Nice figure but I miss the spaceship theme. Are you gonna give her a jetpack?

    Agent Melon: Great uniform design! The half gloves are very interesting. There is something a little off with the shading on her jaw, it looks like she is jutting it out to her right side. Other than that, very morale inspiring

    Uopdating mine: I've done a few anatomy fixes, but it's mostly the same as before. I wanted the dress to look more like silk, but I'm having trouble with the direction of the light. I cant seem to make up my mind if it's directly to the side or slightly in front.

    Oh well... bedtime.

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  30. #137
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    ChaosTheory, I really like the face, but I reckon the legs could get smoothed out a little.

    Obsfelder, "suck on cold fusion death, you alien scumbags" - hahahaha. Amazing.

    Here's mine, I got carried away with the ship, and it's kind of taken over!

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  32. #138
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    This one is awesome! But I also want to participate in the illustration of the week... Hard time making a decision

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  33. #139
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    Got pretty close to finished but not quite D: A bit more tomorrow and should be done. I'm struggling with the tone on the footwear surfaces in particular and need to throw the pink lighting on properly.

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  34. #140
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    Tomercs. That is simply beautiful.
    But you are right. The ship has kind of taken over.

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  36. #141
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    i put this together, think i might make some changes to her legs.
    don't know if i'll have time to finish this on time.
    ChOW#294 :: Spaceship Pinup
    second time posting.

    Last edited by ptwob; July 6th, 2012 at 02:15 PM.
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  38. #142
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    so I've changed the legs, line work isn't finished and its poorly colored. but i'm going to sleep now
    ChOW#294 :: Spaceship Pinup

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  39. #143
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    Wholewheat_keyboard: Thank you! At the moment I don't have a CA sketchbook, but I have a DA account at http://buttermonster.deviantart.com

    Christoffer: You are right; I do think it would have been better to make the thighs a bit smaller. I left it like this for now, but I will watch for it next time.
    I did definitely grab inspiration from Jetsons. I always liked the goofy envisions of the future from the 60's.


    I added a ship to resemble something out of an old shoot-em up game.

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  41. #144
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    I will probably redo the globe because it looks so silly, but I'm mostly done. I imagined an Earth where half of it was on fire because of alien attacks, but the pin-up girl's still holding it up with pride.
    I also imagined a woman in civilian garb, minus the insulation suit that's shaped like a futuristic swimsuit and makes no sense. I guess pinups in general don't make sense, but that makes them fun.

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  42. #145
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    Tried (not very successfully) to bring some of the personality from my sketches into her expression. Also adding some uniform elements and a logo to make it tie together. I should have worked on this way more this week, but it is what it is.

    Everyone is looking great, love the old-school ones!

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  43. #146
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    Im not good enough to enter yet, but i figured Id post my attempt that I whipped up today.
    I will enter next month brahs
    if Im any better.....great pieces in here for sure/hard to compete at all..

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  44. #147
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    @Christoffer
    I like where its at expect for one thing: you added some nice scuff-marks to the circle or orange paint around her but there are no blemishes of any kind actually on her, which disconnects her from the surface she's printed on. Even something minor would help connect them.

    @Buttermonster
    That is so freakin' adorable, I love it. Does that lettering behind her say "Rocket Rena"? Just wondering... By the way, I dig the huge thighs, gives it some character. And considering this is the future, modern beauty trends certainly don't have to be the same as now!

    @MarkBadoy
    Good call on redoing the planet man, I hate to say this but its a downright eyesore and distracts from your otherwise lovely pin-up.

    @Pitchblack
    You want to start getting good? Start with anatomy practice. You're going to hear that about 10,000 times from everyone else on here but take it from us, you need to spend some time getting the basics of physiology down before attempting something of this magnitude. Not "next month", when you're ready. That's how you improve: not through competition against others, but by mastery of yourself.

    As for me I'm just about done. Apparently I contracted a bout of not-taking-my-own-advice-iosis and wasted a week on a needlessly convoluted background that utterly destroyed the piece... but today I was cured and I canned all that garbage and opted for a more simplistic option. Got a little more rendering to do on the skulls but then I'm cutting it off. Any ideas I'm open to?

    Great work all!

    -Dread_Reaper

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  46. #148
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    Here is my update so far.

    @bopx - Thanks a lot and duly noted.

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  48. #149
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    Quote Originally Posted by Dread_Reaper View Post

    @Pitchblack
    You want to start getting good? Start with anatomy practice. You're going to hear that about 10,000 times from everyone else on here but take it from us, you need to spend some time getting the basics of physiology down before attempting something of this magnitude. Not "next month", when you're ready. That's how you improve: not through competition against others, but by mastery of yourself.
    I understand what you are saying, However it seems a little like you shouldnt discourage people from enetering the contest at all. If in my mind I am ready to enter a contest, I will. Even If I fail, I will learn.
    brah
    And speaking of anatomy your little fingers and feet are wonky. Its hard for me to take crits from people whos stuff isnt spot on
    sue me
    EDIT. i just reviewed your skechbook....now I know why you dont want anyone else to enter lulz

    Last edited by FROZ3N; July 7th, 2012 at 09:30 PM.
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  49. #150
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    Quote Originally Posted by PITCHBLACK View Post
    I understand what you are saying, However it seems a little like you shouldnt discourage people from enetering the contest at all. If in my mind I am ready to enter a contest, I will. Even If I fail, I will learn.
    brah
    And speaking of anatomy your little fingers and feet are wonky. Its hard for me to take crits from people whos stuff isnt spot on
    sue me
    EDIT. i just reviewed your skechbook....now I know why you dont want anyone else to enter lulz
    A) I wasn't attempting to be hostile or discouraging to you. Rather, I was trying to point out that you don't necessarily improve as much by spending a large amount of time rendering a single finished product as you would, say, doing ten fifteen minute anatomy sketches. With every piece you get to a stage where you're just rendering out the idea in your head, not really working on or improving on the original concept. Anyone on here will tell you the same. If you want to enter contests knock yourself out, I do all the time and haven't won yet. I'm just passing along the advice that better artists than I have given me and its really helped me advance over the years.

    B) If you're only going to take advice from individuals whose work is "spot on" then you're going to be receiving very little feedback my friend. I've been on this forum for over five years, have gone to art school, and worked professionally, and I make no presumptions about being an expert or anything, nor would I pretend that I haven't learned valuable things from artists who were both more and less technically proficient as I. And besides dude, you did post this in a critique forum. If you just came here looking for asspats you're in the wrong locale. Perhaps next time your posts should come with the disclaimer "only the Great Masters may offer their wisdom?"

    C) Thanks for checking out my outdated sketchbook so you can make snide and childish remarks. I would point out the obvious, that of course I don't post all my sketches in there (my last one was over two years old), or that I am not trying to discourage anyone from entering any contests ("lulz"), but why bother to listen when you can simply hurl anonymous insults at someone trying to help you? I mean, it is the internet after all...

    -Dread_Reaper

    P.S. Thanks for pointing out the ("little") fingers and feet issue, I will work on it.

    P.P.S. Checked out your sketchbook, by the way. You're on the right track but I think some more in depth anatomy work would help you flesh out your bone structures and really push it. If you're looking for reference material I recommend anything by Robert B. Hale.

    P.P.P.S. @Callergi, you are totally rocking that thing out! If I may, the foreshortening on her rifle is making it seem sort of flat. If you threw a little drop shadow to the left of the gun (as indicated by your light source) I think it would really pull it forward. Nice work!

    Last edited by Dread_Reaper; July 7th, 2012 at 10:29 PM.

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