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Thread: d-CepTs doodles

  1. #781
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    Wow man, the recent stuff is really solid, I'm surprised it hasn't gotten more attention. Its fresh and contrary to your previous stuff, keep it up!


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  3. #782
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    Hey man, this stuff's fresh like blog said... nice enviro too. It's good to see the nice mix up of creatures, studies, and the like. There's just one thing though... where's the traditional shiz? Are we going to see some down and dirty pencils or inks anytime soon? Either way, keep it up man, all we can do is keep improving. Cheers!

  4. #783
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    yep, nice digi, i like the fading of the cliffs the further back they are, kewl note to be making!

  5. #784
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    Qxzi: Thanks man! I'll keep it up for sure

    Badger: Hey! Yeah... it's been a while.. thanks for the props! I'll do more enviros.. try for some of my own instead of reffed stuff..hehe

    blog: Thanks! Appreciate it!

    Zord: I'm still sketching..hehe... just that I don't have access to a scanner right now.. so I'll give ya'll some traditional stuff soon

    Cold: Thanks man! Yup... atmospheric perspective can do a lot!

    That Fat Kid: Hey man! Thanks for stopping by! Yeah... I'll tighten it up a bit.. I see now that the edges on the front rocks are a bit fuzzy.

    Jens: Thanks a bunch, man!

    Yup... worked some more on the morgue scene.. Got some good pointers from MikeCorriero..

    d-CepTs doodles

    Thank you all for the comments!

    peace

    d-C

  6. #785
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    ‡‡‡‡‡ BeerForMyBuddies ‡‡‡‡‡

    Hate Hospitals <> to many sick people <> of morgues are worst fro obvious reasons LOL <> thanks for your support, from time to time, always appreciated

  7. #786
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    thats what i ment all along good work on the contrast! and the seeling lights/reflection floor!

  8. #787
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    that mountain environment seriously rocks. top notch stuff!
    Sketchbook

    Sketchbooks of inspiration:
    Marc Taro|Maxetormer|ZhuZhu|Jeri|Dobu]


    Always think about:
    lighting! design! perspective! proportion!
    And (self)motivation is still everything.

  9. #788
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    Mentler: Thanks for dropping by man! Means a lot! Yeah... morgues are creepy! Hehe..

    Cold: Glad you like man!

    Carnifex: Thanks a bunch! Appreciate the asspat

    Faces for today... these are a bit rushed... I'll have some better up for the next face-update...

    d-CepTs doodles

    peace

    d-C

  10. #789
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    'nother one today... gift for my girlfriend.. 1.5~2 hours in painter

    d-CepTs doodles

    peace

    d-C

  11. #790
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    Hey D-Cept!
    those pics look great! Especially the last one. But i think the overall pic is a bit too dark. Try giving it a more bright lighting and some more intense shades.
    Besides that, the work on the facial expressions is very good
    Keep it up!
    D.

  12. #791
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    hey - what gives? my comments didn't show up.

    eh - I'll just summarize them for you.

    Great colors on the piece with the cavern-gorge looking environment. Easily your best piece to date, I would say. You're worrying less about the rendering and you're concentrating on the form and composition; and it's working. more of that shit, please.
    Lake Hurwitz
    .HUMILITY.INSANITY.LOVE.

    .PORTFOLIO.

  13. #792
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    I really like the two recent pieces dCept, but are or have youused ref for any of them? If so I would greatly advise you to work a lot more from life, you learn a helluva lot more from life than from ref. I got this advice from cotron and its helped me a lot!

  14. #793
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    Hey,

    good digi's buddy! But i have to agree with recursive end, try to make it more lighter. And with the hosue, maybe you could make the path come right to her, leading the eye!

    Keep it up!

    Qxzi 8)

  15. #794
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    very cool latest one D. I really like the depth you've achieved.
    For the time taken it's ridiculously solid.
    Keep it up man!
    -B-

  16. #795
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    GOOOD work, but I fell that the mountains are a bit too soft looking,
    perhaps suing a hard flat brush giving more efasis to strokes (more
    defined brush slices) could make the trick, and imo the clouds look to
    regular looking, go more crazy with em think of Mr. Blonde abstract
    paintings when doing skys, dam that kid is good! or Jfoster&#180;s texturing
    going crazy on the sky is fun cause whos gonna tell ya that cloud
    is not looking right

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