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Thread: Dragon Slayer Crit needed
June 21st, 2012 #1
Dragon Slayer Crit needed
This is a try out at a dragon slayer concept i am open to crtic in all areas .....thnk u takin ur time
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June 21st, 2012 #3
i like it, reminds me of dark souls for some reason.
I agree with candra, the dragon doesn´t look menacing enough.
June 21st, 2012 #4
Also take into consideration who you'll put more focus on > < The dragon or the warrior?
Depending on how close the viewer is to looking at this and who you wish to show a bit more of an emphasis on, there might be a blur or lost of focus effect on certain areas of the drawing.
I could be wrong, sorry ; v ;
Good luck and looking forward to see how to goes!
June 21st, 2012 #5
June 21st, 2012 #6
I think you should move the guy a bit to the left. The dragon seems not to even look at him currently.
New try at keeping a sketchbook!
June 22nd, 2012 #7
Ya i too notcied the dragon lookin away ........ here i am kind of stuck with the prespective i can fell some thing is wrong ....
Last edited by giby; June 22nd, 2012 at 08:58 AM.
June 22nd, 2012 #8
much better now Giby!
just... center the guy a bit more
June 23rd, 2012 #9
Let me know if there are any improvements i can make to the compositon or colour etc ................ plz crit me hard i feel lik i am not improving at all
@ Eddy thx
June 23rd, 2012 #10
Just my two cents; I might not be right but...> <
You might want distribute a little of that green glow in the dragon's mouth to other parts of the drawing like a little it onto the dragon's body.
If you insist on having three heads, try and move the the head in a the middle to make it more focused on the warrior like the other two heads are.
Regarding heads, the warrior's head might want to look up a bit more to show that he's also looking at the dragons.
Great stuff you got
June 24th, 2012 #11
@ Kouii thx for the advice those were the two things i didnt actually notice here is my final peice crtiq any mistakes found
June 24th, 2012 #12
this is turning really good! and it is inspiring! I just want to improve as fast as you
Only, the leg of the dragon over the floor looks a bit weird.
Try darkening the ground more under the beast.
On a side note, and this is not a critique just a personal opinion, i liked more the mood of the third picture.
June 25th, 2012 #13
@ Eddy thx mate ..... i expected some hardcore crtiques so tht i could improve a lot may be next time ..... just some little tweaks ..... before finishing it
June 25th, 2012 #14
are you going to finish it?
I think you could refine it much more, but still it is a good speedpainting. (At least, i like it)
June 25th, 2012 #15
You always seem to make drawing that warrior on the bottom look quick and easy ; v ; b
Love the dragon!
Just one thing:
Could you make the distance of the three heads a bit more definite?
Which one's closer to the warrior (or the viewer?) Which one is furthest back?
Are all three of them at the same distance?
I ask this because the dragon's head that's on the farthest right looks like it's closer to the warrior however the light shown on its neck says so otherwise. If it is closer, chances are the light shown on it would be less than the one further back. (note the hole at the top of the cave)
That means to also watch out for the size of the necks > <
Other than that...great stuff!
June 26th, 2012 #16
I feel one thing that was stronger in #5 was the the POV was more groundlevel, from the soldiers height. Then we see it like him, staring up at the big, dangerous dragon adding to how menancing threat the dragon is supposed to be. In these later ones we are staring down on the scene from a point floating about in the air, which feels more deattached. I feel it would strengthen the piece and add to it. Otherwise the painting is great. I hope I got my point across, I've never actually written critique before If you were to do this as concept, I think thumbnails would probable help next time so placement and composition is already pre-planned.
June 26th, 2012 #17
I have some suggestions for you.
I think you should position the heads at different depths to make the dragon less flat. That involves scaling the heads differently.
I would also get some anatomy references for the legs to attach them better to the body and come up with some way to better show how the necks connect into the body and each other.
The underbelly lines are all horisontal and flattens out the form of the neck, so skew those slightly.
Lastly, add some of the nice dark values from the knight to the edges of the rock formations to frame everything and keep the eye of the viewer looking at your dragon.
Here is a paintover with the suggestions.
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June 27th, 2012 #18
@ eddy thx again
@Kouii am lookin into it
@ indiee i felt the same way too every time i tried to get tht feel i messed up lol ;L
@obsfelder Wow amazing Op man it really gives dynamism to my other wise firm pose i tried the pose but cant quite get the right feel i guess i wil hav to finish it some other time thx again mate
June 28th, 2012 #19