Back to Loomis studies. I think i'm kinda mixing his approach with my own way to solve problems, because of that, the result is not that great, gotta keep doing more and more.
Here are some really quick sketches from imagination i did just after doing some Loomis pages, just to see where i'm going with it.
And to finish this post, here is my first Still Life ever. I always do studies from photographs, now that i did it from life, i can really understand the difference.
Keep doing FDFAIW. Gotta finish this book before anything else. Also, some quick sketches i did for the current CHOW match, but i'm not planning to take part on this one because of the book. Hope to get it done right to start doing those challenges again, it is awesome.
So, i'm scaning more studies from Loomis, meanwhile here goes another character study, i'm really having a hard time adding color to a grayscale piece, but that is kinda the process i want to master, because doing direct on color is insane for me, at least for characters, i mean.
Hey Caio, loved that last character. I think you could push the colors a bit more by painting details with a hard brush on a new layer above it (set to normal). This series could help you: http://ctrlpaint.myshopify.com/colle...scale-to-color
Nice work on those arms too, I find arms quite difficult to get right.
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Hey man, nice work! For going to greyscale to colour what I've found is, adding the colour after the rendering is done really kinda screws you over, because you have no chane to paint over it and adjust the colour as you go. If you add the colour after you have some basic values mapped in, it should go a lot smoother as well as feeling a lot more natural. Good luck.
Wow, you've got some great stuff! And after practicing for just a year, your progress is very impressive and inspiring. Keep it up, man.
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Januz - Thanks for that man. I'll probably get this tutorial very soon. Always loved Ctrl+Paint, and have some more recommendations just help to keep the confidence.
Psychobuddy - Thanks man! I really have to practice using this approach, i've seen that before on the Daarken's tutorials, guess it i'll be the first thing to do after finishing the FDFAIW.
Zombie_chinchilla - Thank you dude! You have no idea how feedbacks like these as well as the criticism help me to practice and get on the road.
Thank you all for this, i'll keep doing my best.
Ok, another study using the same technique on the color, the result is (again) far from good but i'm getting used to it, much more confortable now... (Gotta post some Loomis', i'm getting late.)
Last edited by Caio Chagas; August 15th, 2012 at 02:55 AM. Reason: Lack of information
Here are the studies i had promised, hope to finish this book, it is really good.
And here is a quick doodle showing the coloring process i had tried for the last pieces. I ended up liking this last character, maybe i can finish him some other time. I decided to put it into the same color scheme, in order to the comparision be more accurate. Also, it is based on the current CHOW match, maybe it will be my entry, if finished in time. Gotta go back to those challenges soon enough.
Last edited by Caio Chagas; August 15th, 2012 at 10:47 PM. Reason: lack of information
My only suggestion for a painting exercise is to try limiting your values. Little opacity except maybe some slight blending between the values if necessary. Simplicity is it's own animal. Some times too many values scattered all over muddies everything up a bit.
But so far looks good. Can see improvement in just a page already.
WOOw! Very nice paintings, and cool atmospheric perspective, wish i can do such.
Good stuff in here.
Environments; use BIG brushes at the first few stages to set up large masses and light, it's both easier to think that way and makes everything more solid from the start. as the great Max Ginsburg once said: "Big artists use big brushes."
Characters; What JFierce said, think in terms of fields of values or how light builds form, rather than small scribble that tends to turn into what people call 'muddy values' as the small strokes tend to break the consistency of what you are portraying.
I'd suggest doing some proper value studies from life or grayscale images to get the hang of it.
I hope this helps, keep it up!
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