I completed an undergrad study in animation and game design, but my instructors informed me that I would do well pursuing a career as a concept artist. I was unaware of exactly what that type of position entailed at the time, but since graduating SCAD in May of 2010, I’ve come in contact with some prominent professionals in the business, including James DonVito, a senior concept artist with a 15-year-long career. While I was glad to now have clarity and specificity in my pursuits (until then, I had been the greatest bane of the creative world: a “jack of all trades, but a master of none”) it was obvious that my skill level was certainly not up to par with industry standards, as one potential employer made explicitly clear to me. I’ve made many strides in bettering myself through self-funded work studies, but these have yielded very limited and unsatisfactory results. I hope that my joining a professional community like this will be of great help. Thanks!