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Thread: Kvetchbook

  1. #91
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    love your studies, legs are really good, like real. Keep studing and I am sure that you will become a concept artist. Design will come later, the basics are more important now.

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  2. #92
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    Hi guys, thanks for the comments.

    Been neglecting my sketchbook for a while

    I don't understand this new attachment manager at all, here goes nothing...

    Name:  robut1.jpg
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  3. #93
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    More space stuff, this is all for a game I'm working on with a friend. It's a very simple space invaders kind of thing - stuff (tbd) comes from the top of the screen, you use the little turret to shoot it.

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  4. #94
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    loving the updates... this one is quite interesting.. http://bit.ly/OUziWb and i'm really liking the desing of that white spaceship, really neat, nice updates man!

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  5. #95
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    Thanks for kicking my butt, I really needed that.
    Back to your art. I really love this one. http://bit.ly/OUziWb Looks like PRO. The concept, the mood...yeah, more of them please. I also like other pictures. Good work!

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  6. #96
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    Right... going to get back in the habit of updating this.

    Hover-bike thingy + random studies:

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  7. #97
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    Nice sketchbook. Lots of diverse stuff in here, and you are improving dramatically from when you started.

    Keep it up!

    -I often post from my phone; so please excuse the typos
    Sketchbook
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  8. #98
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    Thanks Syle.

    Some random photo studies...

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  9. #99
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    great portrait studies! precise lines and very few i must add keep rocking it!

    my sketchbook! Drawing like a maniac!!

    My Blog

    Destroy your weaknesses! theres nothing more to it! stop bitching grab that pencil and sketch Away!
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  10. #100
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    Nice to see something new from you.

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  11. #101
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    Truly inspiring stuff, mate! Made me want to draw now.
    Just keep on drawing I guess, you got some serious skills.

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  12. #102
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    man i love your hover bikes the light of the second one is just mindblowing
    in post 92 the first spaceship is really cool but i think the background (planet and stars) and ship are of the same level of sharpness and that is disturbing for depth.
    but just my two cent and i'm by far not so a good artist like you
    keep up the amazing work

    Blog

    Zauselbarts Sketchbook


    Looking for a Mentor!
    stop whining, start working
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  13. #103
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    Thanks guys. Zauselbart, I see what you mean about the stars. I think it's the kind of thing that might be very sharp in reality (you probably don't get atmospheric perspective in space), but needs to be downplayed for the sake of the picture.

    More studies; have been slowly working through Scott Robertson's fantastic perspective drawing DVDs:

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  14. #104
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    Loving the blue mech!
    good stuff man, keep on busting them out!

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  15. #105
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    Cool studies my friend, I would like to see some war planes if it is possible

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  16. #106
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    I really like the hover bikes! What did you do in photoshop (assuming all of the details weren't "hand" painted). I don't know how to use photoshop
    very well but that is one more thing on the list to master . In Post #98, the perspective on the largest building feels off. the right (our right) wall looks like it is coming out too far (and converging less) than the small
    structure on top of it, giving it a weird feeling... if that makes any sense. I'd love to learn a thing or two from you about photoshop! You seem to know how to use it quite well!

    Have you thought about trying oil painting? It is a crazy difficult ride. I feel like (at least in my case) that Pencils, Charcoal, and Oils give me better training than their digital counter-parts. Maybe because there is more
    work to do so it almost forces you to then get a better understanding on what you are doing. I suppose those if someone spent enough time on digital both paths would lead to the same end-goal. I've been thinking about this a lot lately!

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  17. #107
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    I really like the hover bikes! What did you do in photoshop (assuming all of the details weren't "hand" painted). I don't know how to use photoshop
    very well but that is one more thing on the list to master . In Post #98, the perspective on the largest building feels off. the right (our right) wall looks like it is coming out too far (and converging less) than the small
    structure on top of it, giving it a weird feeling... if that makes any sense. I'd love to learn a thing or two from you about photoshop! You seem to know how to use it quite well!

    Have you thought about trying oil painting? It is a crazy difficult ride. I feel like (at least in my case) that Pencils, Charcoal, and Oils give me better training than their digital counter-parts. Maybe because there is more
    work to do so it almost forces you to then get a better understanding on what you are doing. I suppose those if someone spent enough time on digital both paths would lead to the same end-goal. I've been thinking about this a lot lately!

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  18. #108
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    @FROZ3N

    Thanks man, will do

    @blu01

    Thanks, good idea

    @Jarrad

    Thanks, yes the perspective set up is a bit wonky there (as usual)

    I tend to do everything in photoshop... It looks like the colours in the canopy came from a photo, but I think the shapes came from noodling with a standard brush (apart from the text). I imagine grain, compression artifacts and general messy-ness can make things look more complicated than they necessarily are.

    I've not tried oil painting yet, I'd love to get into it though.

    I think at the end of the day, it's just about putting the right values in the right places... Traditional mediums probably help you to learn the importance of being careful, choosing the right colour and making the right mark, etc. But digital gives you an amazing set of tools for analysing images and understanding how light and vision work, and the ability to experiment very quickly and efficiently.

    Even if you don't paint in PS, it's worth learning your way around so you can use it to investigate value groupings, light/dark thresholds, histograms, light mixing, and so on. Whatever you're doing, it looks like that atelier style training is paying off though, your recent cast studies are amazing.

    Photostudies:

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  20. #109
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    awesome stuff in here !

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  21. #110
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    Good work my friend, they look like photos, Mr realism

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  22. #111
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    Latest studies are great! Good points about the things that only photoshop can do.
    I really would like to spend more time with it. I really enjoy how you use it! That in itself is
    enough inspiration to use it a bit each day and experiment with stuff!

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  23. #112
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    Latest studies are great! Good points about the things that only photoshop can do.
    I really would like to spend more time with it. I really enjoy how you use it! That in itself is
    enough inspiration to use it a bit each day and experiment with stuff!

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  24. #113
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    hmm it seems that I keep double posting. Lets see if it happens here.

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  25. #114
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    @twelvex Thanks

    @blue01 Thanks man, maybe one day

    @Jarrad You should triple post more often, nearly on page 5...

    Did paintovers on these two, legs look wrong now:

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  26. #115
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    Wow sick improvement! Just keep doing what you do!

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  27. #116
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    Nice progress. It might've been said before, but you should start populating your pieces with more stuff. Are you interested in doing environments, or just one-off robots/vehicles?

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  28. #117
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    Hey Varmint! so long time ago since last i hope you been well, drawing alot! you asked about perspective studies, i bought the massiveblack dvd with carl dobsky, and tryed just to set up my own grids and try to achieve my desired camera angle, also looking at photos and trying to find all the vanishing points, the more you do the more sense it will make, hope this helps man and look forward to more of your updates!

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  29. #118
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    @Dahlium Thanks man

    @diamandis You're absolutely right, I clearly have a tendency to wimp out and do isolated objects. I will definitely try and push in that direction. I do want to get into environments, creatures too. Thanks for the tip!

    @snatti Thanks for the info, every little helps

    Right, I recently got copies of the 'Perspective Drawing Handbook' by Joseph D'Amelio and 'Perspective A guide for Artists, Architects and Designers' by Gwen White. The Gwen White one is fantastic. It's not a very exciting read, mostly just example pictures with a little explanation of how certain points were located in perspective. But it's all very systematically laid out, and really comprehensive. Now to re-watch that Carl Dobsky DVD...

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  31. #119
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    Man you rock ! Awesome update and this perspective thing seems pretty difficult.

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  32. #120
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    Thanks mate The perspective stuff is fun when you get into it.

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