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Thread: cheating?

  1. #14
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    The benefit of digital art is its speed. You are making something, you don`t like it - erase it. Copy/paste it. Transform it. Stick a photo and paint over it. Wham-bam-thank you ma`am.
    Now imagine doing that with a traditional piece.

    Digital art is mostly used in production. When you are working on a concept for a video game or a movie. You have a deadline. Your clients are waiting. You have to work quickly and efficiently. That`s it. You have to get to that final result and you have to be quick about it. And, as long as it dosen`t violate any laws, you do what you can.

    I see it as a technical thing. Drafting and constructing. Though, in order to be able to do this on a high quality level, one has to know all the basic principles of art as well - light, composition, perspective, anatomy etc...

    If one chooses to work like this predominantly, that`s their own thing. You stick with what works for you and enjoy it. That`s a great thing about art - for such a huge term, it`s very personal. The better you know it and adapt to it, the better it adapts to you as well.


    Now go draw.

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  3. #15
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    You mentioned photo templates. Photo templates have been used for matte painting since matte painting was invented. Traditional matte painters used photo templates just like digital matte painters do.

    As for tracing, tracing has been around as long as painting has been around it is used to transfer the initial sketch to the painting surface and to scale it up.

    How do you think Michelangelo painted the Sistine chapel? He traced those images on to the surface using his drawings by placing pinholes in the paper and charcoal dust.

    There are plenty of real problems to worry about without making up stupid crap like this. A little curiosity about your chosen field goes a long way to alleviating these misconceptions.

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  5. #16
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    I'm still finding my way around in digital art, but to me a lot of things felt like cheating too - but I think a common mistake is just thinking of digital art as traditional art on a screen, and it's really not. It's a different medium, and you have a lot of different tools at your disposal that you don't have in traditional work, and it takes a while to feel like it's okay to use them. For example, stuff like selecting an eye and copy-pasting it if you just can't get the other one right - that feels weird and cheaty at first, but honestly, it's just a tool that's at your disposal!
    Paint-overs are kind of different . . . I've never done that before, but I think it would be alright as long as they were your own photos . . . and if it's a free-use stock photo or something, I would be pretty clear in any image descriptions/etc. that it was heavily reffed.
    I'd also say a danger in that is it will quickly just become a shortcut rather than something done because it overall turns out better . . . like a way to avoid learning how to do stuff rather than just utilizing the resources to the fullest, and that could be a problem!

    Last edited by lettherebeCRAMP; May 29th, 2012 at 09:57 AM.
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  6. #17
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    Quote Originally Posted by dpaint View Post
    . As for tracing, tracing has been around as long as painting has been around it is used to transfer the initial sketch to the painting surface and to scale it up.
    You do realize that when people get their knickers in a knot about tracing, they're almost never talking about tracing your own drawing in order to transfer it, right? When people rant about tracing, they're more likely thinking about something along the lines of, say, tracing some anime or a photo you found on Google and saying "lookit what I drew all by myself!"

    Making a transfer and tracing an anime screencap for a pose is not the same thing at all...

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  8. #18
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    Yeah I'm one of those people but since the OP didn't say tracing other peoples work I thought I'd give him some history. Tracing, painting over a photo plate for matte painting and using ref is fine as long as it doesn't violate copyright.

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  9. #19
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    Quote Originally Posted by dpaint View Post
    How do you think Michelangelo painted the Sistine chapel?
    I think he picked a good collection of elves and wizards from deviantart, photoshopped these together, blindly traced the final thing, used carbon paper to rub everything right onto the ceiling of that big igloo, whereafter he took a couple of days off while aspiring art students coloured the whole ceiling by the numbers, staying within the lines as much as possible, with their tonges between their (own) lips?

    He traced those images on to the surface using his drawings by placing pinholes in the paper and charcoal dust.
    I knew that!

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  10. #20
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    Considering that pouncing is one of the most labor-intensive techniques known to man, I would hardly call it "cheating"...

    (I've done it before. On big drawings. With a tiny pin. My fingers were ready to fall off by the end.) (Projectors are SO much better...)

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  11. #21
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    to clear up some thing up, i never said digital painting is cheating rather that photo templates FEEL like cheating. digital is another medium to me and i don't consider one better than the other.

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  12. #22
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    Quote Originally Posted by QueenGwenevere View Post
    Considering that pouncing is one of the most labor-intensive techniques known to man, I would hardly call it "cheating"...

    (I've done it before. On big drawings. With a tiny pin. My fingers were ready to fall off by the end.) (Projectors are SO much better...)
    That's why they invented pounce wheels. (think pizza cutter but spikey.)

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  14. #23
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    It's super ironic that I have to keep cleaning the bot spam out of this thread.


    Tristan Elwell
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  15. #24
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    Quote Originally Posted by Flake View Post
    That's why they invented pounce wheels. (think pizza cutter but spikey.)
    Think Wartenberg Wheel...

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  16. #25
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    You have the freedom to think "mixed media" art

    But yeah...
    I have considered scanning my own drawings to paint digitally, or go out with a camera and build my own stockphoto library.
    Maybe the industry requires tight deadlines and blahdilah, but sometimes when I hear stuff like that I get the impression these industries are just taking advantage of the fact that artists don't set up a few boundaries to artistic integrity... It's money, they do what they can get away with.

    But since I got no personal experience, all this is just stupid assumptions.

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