Chupacabra

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Thread: Chupacabra

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  1. #1
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    Chupacabra

    This is a Chupacabra I'm working on. I'll put the goat in later. Asking for critiques on the skin presentation and over all design of the creature.

    Critiques are welcome,

    Sean

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  2. #2
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    well the pose is so awkward it gets in the way of the render. Too many tangents and weird foot, leg positions to make it believable.

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    i agree... you picked an (probably THE) angle thats totally working against the readability of your design.

    as for skin presentation... what are you aiming for? look at what you want to achieve and try to find a solution to get there... is it where youd like it to be, or are you just cluelessly testing if this would pass?
    seriously its just a lambert with a flat texturesque color channel. whole bodies are rarely made of one material... and even then the same material got different properties in different spots... our face is covered with skin (=1 material) yet theres differing properties in a lot of places... e.g. lower eyelid and below, or the nose, or forehead where its more greasy and therefore have a higher specularity compared to our chin, cheeks and upperlips where it tends to grow more hair and therefore scatters the light causing a much smoother effect, and so on.

    look at what character-artists do... thats your goal... wheres the difference? if theres any... what do they do differently... what are the things you didnt consider....

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    Thanks for the crits, Fellas.

    This is a new pose. I still need to work out the weirdness in the tail deformation. To answer Sone_one's question, I would like opinions on the colors, patterning, and bumpiness of the skin. Does the skin need a few bright accents on the stripes? Maybe some bright accent spots? There is always an accent color on dangerous reptiles.

    Does anyone know how to add a spec map to a Zbrush material so I can control the greasy and matte colored surfaces on the skin?

    All good critiques, does this pose look better?

    Thanks again,

    Sean

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    O' and I realize the toes and hands need to be sculpted and posed in order for them to show the weight they are supporting. I'm working on it. But, if the pose is not liked then I'll find another pose that works better.

    Critiques are welcome,

    Sean

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    Pose is better I can see it now. The anatomy has serious problems no scapula for middle arms and no supporting muscles for any of the limbs. Doesn't seem to have a spine just a rib cage. I'd work out structural anatomy problems before worrying too much about color. Animals have color patterns for a reason, it is not arbitrary. All predators look the way they do to make them more efficient hunters. You aren't thinking about this enough.

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    Good points - I also question the mouth/teeth/tusk arrangegment? Those are horse's teeth arrangement evolved for very close cropping of short, short grass...even then horses have major lips on them with which to "gather". Those tusks interfere with any of that. Just something to think about.
    The Iliac crest/fan doesn't make much sense either...because you don't have the leg tensors, gluts and sartorus muscle groups attaching to it. Have to think about these things from the inside out...not the skin in.
    Also getting waaay to close to "Alien" for my taste.

    Edit: Pose is definitely much better...when finished and placed in an environment with the same degree of care it will be a nice piece.

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    Put some scapulas in, added some muscle under the leg for the glutes, put some tension in the upper thigh, posed the hands and toes so they look they are supporting the creature's weight. Sharpened the teeth.


    Critiques are welcome,

    Sean

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    Forgot to attach the image with the comments above. Here it is.

    Sean

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    What do you think about the changes?

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    I like the Iliac crest, maybe the the tendons coming off the crest can be redone. I like the other crits you guys gave and implemented them.

    Sean

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    Quote Originally Posted by sean_rodrigues View Post
    I like the Iliac crest, maybe the the tendons coming off the crest can be redone. I like the other crits you guys gave and implemented them.

    Sean
    I'm curious, did you go with the rounded iliac crest as an intentional deviation from the normal quadraped hip shape? (Granted, I was looking up 'velociraptor'...

    I'm really just curious. I think he looks pretty cool. (I'm so not a designer. heh.)

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    Cool - I think th eaddition of the scapulas is a real improvement - and the teeth less horse-like helps. The problem I have with the iliac crest/pelvic fan is, the muscles not attaching to it in the way I would expect. This is due to those structures being fairly "standard quadruped" otherwise. So I see that and go..."How is that working as a pelvis? As a crucial muscle anchor? How does the hip socket fit into that arrangement?" Just things like that come up for me which takes me out of going, "That is a bitchin interpretation of chupacabra."

    But you know...it looks pretty good...just things to keep in mind. Probably better off moving on to another cool creature!

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    For the most part, I was going for the awe factor; trying to keep the creature design interesting. Not that I'm comparing my creature to the Alien creature ( the Alien design is fantastic) but, the large tube like structures on the alien's back don't make much sense. But the tubes add to the silhouette value of the Alien design, helping to make the design amazing. Some would say, the tubes are a little something the viewer is asked to take for granted. This is the what I'm trying to do. I'm trying to help add some memorable aspect to the design. I feel, if I make the pelvis more like a conventional design, it would look like a tweeked dinosaur.

    I was planning on adding an unwitting goat to the image to help sell the idea of the Chupacabra. In your opinion do you think a goat would add to the story telling?

    Thank you, Jeffx99 for helping me create this creature, I do appreciate your input.

    Sean

    Last edited by sean_rodrigues; May 28th, 2012 at 02:09 AM.
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    Trying out some color patterns.

    Critiques are welcome,

    Sean

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    Last edited by sean_rodrigues; May 28th, 2012 at 10:18 PM.
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    Or red stripes.

    Sean

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    Or, this color pattern?

    Sean

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    Liking the third one best! The scenario is coming off nicely, however I don't like the red "plate," it doesn't really add anything to the picture imo, and is mostly a distraction because of its bright color. If you can render a believable goat and somehow make it interact with the chupacabra, I think it'd be a neat addition.

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    Thanks, LuckyCharm. I like the third one, too. Good call on the base. I'm working on the goat now. I'm also think of trying out an albino texture for the Chupacabra.

    Sean

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    Thanks, Reyes98. Thank you for looking at my post.

    Cheers,

    Sean

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    What about this skin texture? I like this one better. It seems more natural.

    Sean

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    asking for opinions, how do you all think the new skin looks on the pose?

    Sean

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  25. #23
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    Zbrush 4r2 doesn't have fur. So, Photoshopped a goat in.

    Critiques are welcome,


    Sean

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