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  1. #1
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    EDIT: Overall help?

    I lost a bet, and because of that I now have to draw Loki from The Avengers. I had started to work on the character and gotten to half finished sketch until I started to feel that there was something wrong with the proportions, so I started tweaking the sketch and shot more refs (I was in a hurry this morning so my original ref photo poses were lacking in thought, but unfortunately now I had to do with a mirror photos), and I decided to show this here just in case to see if there's still something glaring that I just couldn't see myself. I'm trying to aim for semi-realistic in the proportions at least.

    Here's the old sketches:
    Attachment 1487788

    And here's the current WIP:
    Attachment 1487789

    Here's my new refs and a photo of the character/actor to give context:
    EDIT: Overall help?
    EDIT: Overall help?
    Last edited by TinyBird; May 28th, 2012 at 01:37 PM.
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  2. #2
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    It's not that there's anything massively wrong here, it's more that everything's sort of...ten percent off, and the gesture feels kind of noncommittal--his face says he's supposed to be "sad and weary" but the body language doesn't really communicate that, at least inm my opinion.. If it were me, I'd reshoot my reference photos with an eye toward getting a stronger sense of the pose.
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    Quote Originally Posted by Giacomo View Post
    If it were me, I'd reshoot my reference photos with an eye toward getting a stronger sense of the pose.
    Yeah, that's likely the best option, though I'll have to leave that for tomorrow when I have a second pair of hands.
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    Sounds good. Remember, when you're shooting reference photos you want to REALLY overstate the pose. Also, wear light-colored clothing so you can get the wrinkles and folds right (shooting outdoors in indirect sunlight is best.) Be sure to get the entire figure in the frame.
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    Shot some more refs today and started tweaking the pose to be closer to the thumbnail where he has his other leg lifted a bit (though you probably can't see it) and which was a lot less sad in expression, which in the previous was more of a "lets try this face" thing that probably also contributed to the lack of convincing pose. Though the clothes and the tangent of the spear and the leg may be an issue.
    I'm trying to get this done today so I can continue to colouring it, so all crits appreciated!
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    I'll probably be going with this for the actual image since I only have tomorrow, but critiques still very welcome for later use. I'm sure there's still lots of mistakes, but at the moment they're either ones that only hit me after a week of finishing this or are such that I can't manage to get right with my current skill.
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    Hm, I think his head might be a bit too large...
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    Head looks fine to me - from eyeballing he already seems to be more than 7 heads tall, so I wouldn't shrink it any further. If anything, it looks like his legs might be a bit too long as they are right now.

    It is possible that the face is too large compared to the skull and the hairline on the side of his head could stand to go forward a bit.

    The eyes are definitely way too large - the open edge of the lower eyelid is currently lining up with what should be the edge of the eye socket.

    The cropping is too tight, especially at the top where his staff is nearly tangent. Very uncomfortable to have an arrow shape pointing outwards that close to the edge of the canvas - it encourages the viewer's eyes to leave the canvas all together. I think the canvas could stand to use a little bit of an expansion to the left. You already have a foreground 'spiny vine' and a well established middle ground - I could see a really epic background working in here (ruined cityscape, alien landscape, what have you). If you do choose to have a well developed background, the foreground vine could stand to be a lot larger to balance the overall depth of the scene.
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    Looks like you have made some awesome progress there, but having me tell you how good you are wont help now so onwards for the critique

    A detail with regards to for, when I talk about right or left side, its from our perspective.

    General proportions: He is 754 pixels high, the head is 109 so that gives us a general height of 6.9 heads, so that seems quiet right (and in line with the reference).

    Okay, breakdown bodypart by bodypart then.
    Head: Looks good to me except for the eyes and the nose, they look a bit big.
    Arms: Looks perfectly good to me.
    Upper torso: The foreshortening on the left side of the torso seems a bit off, but not by much.
    Lower torso: The tummy looks alright, except in relation to the upper torso. He is twisted in a wierd way I think...
    Crotch: He have a somewhat large butt I think
    Legs: Looks perfectly good to me.
    Feet: They look like they are a bit too short, but I'm far from certain considering the angle.
    Hands: The angle of the right hands fingers seems a bit weird, but considering the sketchy nature of the image its far from likely that this point is not very important

    Well, hope that helped and again, looks good this far
    You can find my drawing blog here

    It's mainly a blog about how I develop as an artist, but I post my exercises and how to's on it as well, so if that interests you than take a look.
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    Ah, of course, the eyes threw me off. The head is okay. My bad!
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    Thanks for all the crits!
    Well, like mentioned I tried finishing this during Sunday, but well, I screwed that totally.
    This was supposed to be with watercolours, the first A3 sized one I've done, so I both completely underestimated how the watercolour would act in the paper of that size and in my rush I skipped the whole "colour planning" stage, and after four hours of faffing about trying to save what couldn't be saved I pulled the old one and started slapping acrylics to it, during which I managed to totally ignore all my original plans about the unrealistic mood lightsource (or any light sources to that matter) and such...
    Though at least now I can tweak some of the things I wouldn't have been able to otherwise and rework the background, but man. Me and acrylics don't get a long very well.

    The first image is without the flash to avoid any reflections and the second is with flash that shows correct colours.
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    Also on an unrelated note, if you feel the need to rate a specific comment down, I would really also appreciate actually telling me why, since this is the critique forum, not "passive-aggressive rating forum".
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  17. #13
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    Ha, well first, I'd didn't rate your previous post, though I agree it's a bum move.

    Anyway, I was looking over your sketchbook, and for some reason it seems to me that you're just not handling acrylics here as well as you do watercolor. This might have something to do with the absence of line. With watercolor, your linework unifies the figure and adds fluidity and form. Here, the color looks compartmentalized and everything has the same clunky texture.

    Take a look at this Robert McGinnis illustration. This might give you an idea of how to apply the brushwork normally present in your ink drawings to paint. Look especially at her lower back and dress. It might also give you some ideas about reintegrating line (look at that guy's suit!).

    Try looking at more paintings overall. It seems to me your biggest hurdle is applying what you know about drawing to paint. Have you tried using FW acrylic inks? They come in opaque and translucent, and have a similar consistency to ink.
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