View Poll Results: vote for the best "cute fuzzy bomb"

Voters
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  • Si_Swe

    26 34.21%
  • albino-Z

    40 52.63%
  • Tchuk

    4 5.26%
  • Grievous_666

    4 5.26%
  • jon n

    0 0%
  • Snowgoyless

    0 0%
  • elephant's stroke

    0 0%
  • basti0n

    0 0%
  • Dr. DK Danmage

    1 1.32%
  • Prometheus09

    1 1.32%
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  1. #1
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    C.O.W. #261, the cute fuzzy bombs. Voting.

    Post your final image and description here! No WIPs or placeholders allowed!!! I will delete them. Use the proper thread for this purpose.

    Only 1 post per artist allowed! If necessary you may add questions in your post, if you need some last minute help, but actually the wip thread is the right place for this.

    I will close the thread after the deadline and look through the images when setting up the poll. Entries which break one or more rules will be deleted.



    Copy and paste the following lines and add your own content. Delete all * before posting. You can use the attachment function for the image as well. I will delete all replies, which are not posted this way.


    USE THE ATTACHMENT MANAGER (post reply > go advanced > attachment manager - and use the paperclip icon to embed the image)! This way no images get lost over time.

    [*B]Artist: [*COLOR=White]your-nickname[/COLOR]

    Concept: [*COLOR=White]name-of-your-creature[/COLOR]
    [/B]your-description

    Requirements this week...

    - the creature must be small and furry. no larger than an average rabbit. and should be very cute looking!

    - the creature must have a way of exploding. ( doesn't have to be realistic, get creative!)

    - if you can also show it exploding you get extra credit ( which just means you get everyone saying "hey dude way to do something cool!
    Attached Images Attached Images  
    Last edited by (lark; May 30th, 2012 at 10:08 PM.


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  3. #2
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    Artist: Si_Swe

    Concept: Bubblegum Blast-Rats

    There are few species quite as oblivious as the Bubblegum Blast-Rat. Breeding at a rate of approximately 100 new Blast-rats a month, per-member of the horde sounds like a recipe for disaster... and it is, but not in the way one would think. See the Blast-Rat is so oblivious of it's surrounding, that, upon seeing a predator the Blast-Rat will have a surge of adrenaline, which, unfortunately for it, it is highly allergic to. The allergic reaction trigger the massive quantities of phosphorous in the Blast-Rat's diet to ignite, cause the Blast-Rat to explode (creating a distinct popping sound). Often this may cause a chain reaction of Blast-Rats becoming startled enough to explode. An exploded Blast-Rat will usually leave behind it's large, bushy tail which often float around like tumbleweed. They are collected by local artists as they create excellent brush-making material.

    It is said that the prairies that house the Bubblegum Blast-Rats are simultaneously the most fertile and least profitable place to build farms, often having ones crops blasted to smitherines right before harvest. It is said that the Bay farming family has lived on those prairies for a century. Their youngest son Michael taking inspiration from the Bubblegum Blast-Rats and going on to have a lucrative if mediocre film career.
    Attached Images Attached Images  
    Check out creature designs and make some of your own:
    Creature of the Week; Creature Spot

    View Simon Sweetman's art etc. at:
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  5. #3
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    Artist: albino-Z

    Concept: fluffy cheekbooms
    they are fluffeh!
    Last edited by albino-Z; May 29th, 2012 at 10:46 PM.

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  7. #4
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    Artist: Tchuk

    Concept: Squineek
    Living in the treetops of the Kaloa province, these adorable creatures have gained a fearful reputation despite their welcoming appearance. Breeding in excess, their population is only kept in check by their natural defence capability. When threatened by a predator members of the group will valiantly run, dive and jump onto their would be attackers before quickly inflating and exploding in a shower of blood and deadly acid. This agonisingly maims and more often than not, kills the predator serving as a warning to other creatures nearby to steer clear of the Squineeks.
    Last edited by Tchuk; May 30th, 2012 at 06:30 AM.

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  9. #5
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    Artist: Grievous_666

    Concept: Feather Fuse
    This is a non flying bird like the penguin and the ostrich. the feather fuse lives in a large population and when the feel threatened the will group all together and run in a big circle. If a predator moves in the closes bird will run at it and makes there top feather inject a chemical in there brain. This chemical mix with an other chemical housed in a chemical sack in the brain will form a combustible gas. This gas will make there head swell up. When close enough the bird will ignite the gas in its head and the skull will fracture in to small bits acting like a frag grenade most of the time only the feed remain and some burning feathers.

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  11. #6
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    Artist: jon n

    Concept: miniature bllama
    genetically engineered mobile incendiary device, abandoned on the grounds that they are 1- 'too jittery' and 2- 'don't explode when they are supposed too!'.

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  13. #7
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    Artist: Snowgoyless

    Concept: Ottorpedo

    Ottorpedo(otter+torpedo) is a small aquatic mammal that literally launches itself at the predators. Bumps located on the front of the creature's head will detonate on the impact if the living torpedo gets enough velocity.
    Last edited by Snowgoyless; May 30th, 2012 at 02:25 PM. Reason: Picture didn't attach

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  15. #8
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    Artist: elephant's stroke

    Concept: greenples
    "Nature has the coolest patterns because there is chaos but then, it's also controled" Feng Zhu, design cinema, episode 35

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  17. #9
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    Cute Fuzzy Bomb C.O.W. 260

    Artist: Basti0n

    Concept: Fuzzysplodster
    this creature undergoes an explosive chemical reaction when faced with stressful circumstances. if it isnt getting enough love you might have a suprisingly volatile situation on your hands
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  18. #10
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    Artist: Dr. DK Danmage

    Concept: Tiger Mouse
    The Tiger mouse has developed an explosive organ, which it spits out to warn its predator of danger. The organ is covered in a slimy goo, and it glows bright pink. When squeezed, this organ will explode violently and turn anything in a 20 foot radius to dust. The Tiger mouse needs this organ to survive, so it must sacrifice it's own life to use it. We don't know too much about the Tiger mouse other than this, many scientists have died attempting to understand the Tiger mouse, and they are widely considered too dangerous to study.

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  20. #11
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    COW #261: Black-footed Sodium Sapper

    Artist: Prometheus09

    Concept: Black-footed Sodium Sapper
    Sappers are small, quirky mammals that live in rocky burrows in the arctic regions of Hedonia. There, they forage for moss and other small ground cover, and hide from the many large predators that stalk the snowdrifts.

    Sappers have a unique self-defense mechanism, whereby they store pure sodium in a special oil-filled bladder in their gut, and when threatened by predators, they burst this bladder, which causes the sodium to detonate violently upon contact with bodily water in the body.

    Only male sappers use this ability defensively, which means that males outnumber females at birth; females watch after the babies, which they give birth to at a tremendous rate.
    Last edited by Prometheus09; May 30th, 2012 at 10:10 PM. Reason: Had to embed the picture! Sorry!!! :O

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  22. #12
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    Holy cockflaps Albino, the lighting on those beasties is amazing They maybe look a tad too sinister but all in all still the best of the bunch. Well played sir.
    Tuner people, not Turner.

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  24. #13
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    I do think Albinos was the prettiest out of the lot, but my vote goes to Si_Swe purely because there was a description and an explaination for how it was designed.

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  26. #14
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    Well I suppose that in any round I’m actively participating in, I should always do a round of crits. This round should be no different.

    albino-z - Well, submitting in a round with you is always an exercise in humility, for me. Particularly when I can see our work so closely contrasted. That is to say, in the simplest of terms: “your work is consistently able to make me reanalyze whether or not I think I’m good at drawing”. Beautiful lighting; working with halo effects on fur is something I haven’t tried yet (in part because lighting is one of my achilles’ heels in drawing, right now) and I love the way the cheeks mimic submarine depth charges. I have two critiques for the piece, neither of which deal particularly with the rendering or design. The first of which, I suppose, refers to much of your work as a whole which is that I’ve noted (at least with the last few pieces) that your tendency is to use quite muted palettes highlighted with shocks of more saturated colour, and while I suppose that fits well within the “albino” name, I’d love to see you take on a more colour-saturated palette. The second critique I have I suppose simple refers to context: usually in your work, there is a rich embedded narrative to garner the details of the creatures and characters you create; they make your work really rich and atmospheric. In this piece it’s less clear: their natural climate, the significance of cookies to the creatures. it helps them to feel cuter and more realized that they would eat cookies, but it doesn’t help me fill in the blanks about the creatures. At any rate, beautiful work, it’s always a pleasure to have you participate. +1 vote from Si_Swe.
    Tchuk - Cute little guy. Nice sense of atmosphere, and there’s a clear feeling of squirrely nervousness. You’ve melanged rabbit cockatoo and wallaby-type features quite nicely. Your edge control needs work, as a lot of them are feeling a little blurry, especially when you opacity is dipping towards transparency. Your rendering feels a little overstroked, and your brushwork then reads as brushwork and not as texture, which can become problematic in realistic rendering. The textured work on the branch would have been better left with a cleaner brush and then working with texture on overlay or multiply layers to really get those crackling texture in the bark. Finally, the lighting: firstly, your source is unclear. The lighting on the main creature seems to suggest a very strong source of blue light above and behind it. The branches are suggesting a strong light source below them and the other creatures are suggesting the light source is directly behind. I think I see the intention which was to have the turquoise of the background form a soft backlight for the whole piece, but it doesn’t seem a strong enough source to be creating that kind of halo effect, or even affecting the hue of things it touches all that much. Either a stronger source of light needs to be established, or the teal lighting effects need to be toned down. On a final note I wish it’s explosive nature was hinted at more.
    Grievous_666 - I very much like the style you have going on here. It feels very Pixar-Dreamworks design principles. I think giving a bit more texture to the plumage would have really helped flesh out the design. I think the explosive element of the creature could have been pushed, and really the design as a whole could have been pushed further from existing birds rendered in a more cartoon-like style. The design tends to flatten out where you’ve placed the warm soft light effect and I think this could be fixed just by working back into the lighting effect with some shadows to establish that there are still forms capable of obscuring light in that area, particularly in a heavily plumed creature where the feathers are all casting a slight shadow on the one beneath it.
    jon n - It’s really been a pleasure to have you participate the last few weeks. I find your a really refreshing change. Not to say that I don’t like delving into realism, but it is nice to see a style where the concreteness of forms is diminished in importance next to creating the overall effect of the piece. Great sense of personality in this piece (as with all of your piece I’ve seen). The context you’ve established really brings that narrative to the forefront. I think the smoking effects on the creature about to explode could have been better implemented and it would have been nice to see some of that red light bounce onto it’s compatriots. The areas were the creature bleeds over the fence are bothering me a little, I feel those could have been cleaned up in the digital stages.
    Snowgoyless - Nice concept. your rendering of the creature itself is quite nice, though the eye seems to be looking mournfully at the camera, which adds an element of remorse which I’m not totally sure was intentional. Rendering on the background elements is a little bit muddy, the tendency I’m seeing is to make things in the background blurred to make things vague such that the eye is then drawn to the principal interaction. A vague background is much better established with crisper forms that simply lack detail, progressive sets of silhouettes, if you will. With this sort of muddiness it instead sends the message that the water is filled with some deathly miasma. In terms of the construction of the illustration, I think you could have pushed the suicide bombing even further. Placing a your main specimen in the foreground, it having a passing relationship with the predator, and actually moving the predator-defender relationship into the mid or background would have allowed you to actually draw the beginning of the explosion. Essentially, reversing the mid and foreground as you have it now would have given you more options.
    elephant’s stroke - I think this is probably one of the weaker pieces I’ve seen you submit. Looking at your other work I know that you can render fur better than this, and that you’re capable of rendering light more effectively. I think the creature has a lot of personality, but I don’t think the cigarette is really contributing to that personality in any meaningful way. The creature’s expression alone is effective at conveying that attitude. According to your description, the antennae become red when they’re in danger, but the emotion of the piece seems cavalier. As a general point on your rendering, I’ve noticed (in this piece and the last few) that your fur rendering uses a brush that’s, frankly, way too small for the job. When I see people begin to render fur they seem to have a tendency to draw every hair and so they do one of two things: they use a tiny brush and attempt to render ever hair out, or they take a thin rake brush and go to town. Neither option looks good or effectively conveys the look of hair. rendering individual hairs only really works when the hair is very sparse. In a thickly coated creature, the hair tends to function as a sem-solid mass, keeping this in mind and then hinting at (rather than overtly showing) that mass being entirely made up of smaller elements should help your fur look more like fur.
    basti0n - I like the concept of the creature, and I think your style is working well for you, as line-heavy styles go. On the top creature there’s really a need to establish a clearer set of forms, I think a 3/4ths view would have really been helpful here as I’m having a hard time distinguishing limb from tumor. I love the concept behind the third image (the pile) but you’re relying too much on the one detailed area to provide context to fill inthe rest. Not only does the pile feel like a different set of creature (having an entirely different silhouette), but the one creature whose face we can see is somewhat understated in the scheme of things. On a final note: shadows. When you’re making a sheet like this, even without a background, it’s important to still show the drop shadow on the creature. It really helps to give weight to the designs.
    Dr. DK Danmage - Love the lighting on this piece. The creature has a great sense of personality which gives a really nice comedic element to the piece, as if the creature’s saying: “Don’t you even think about coming over here. I got this shit on lock.” My problems in the piece are twofold. Firstly, you’re using pure blacks, both to colour the fur (pure black never looks naturalistic) and seemingly, in places, to develop shadow. It’s a shame because you already have such a nice warm-cool contrast in the background establishing the hue of the shadow, so it feels out of place that we don’t see any of the purplish hue coming off on the creature which is entirely immersed in that shadow. My second issue is with edge control which is really only happening where large amounts of fur are hanging off the creature. You’ve used too transparent a brush for the task, and it makes the edge look chunky, yet unclear.
    Prometheus09 - A very cute design which feels very appropriate to the topic. The piece feels unfinished. I find it strange that you would use a soft brush for the fills on your creature, giving them that misty halo effect on what should be more solid edges, and I feel more could have been done with bringing depth into the piece, which is wholly unhelped by the straight on perspective of each shot.

    I hope those help in some way. Please feel free to tear me a new one if you disagree... or feel like tearing me new one (I guess).
    Check out creature designs and make some of your own:
    Creature of the Week; Creature Spot

    View Simon Sweetman's art etc. at:
    ArtStation; Twitter: @SiSweetman; Livestream Channel

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  28. #15
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    @Si_Swe, this is the kind of feedback i appreciate the most (just honest and direct to the point!), thanks a lot for taking the time to write it, i agree with everything you say. I knew it wasn´t a very competitive or strong piece but i posted to see what happens and to have some feedback. Glad i did it because that explanation of fur rendering will help me a lot in the future.

    Later i'l give feedback, for now i'll say that i voted Dr. DK Danmage because i liked a lot the personality and pose of that guy. Very funny, and the history behind it was great too, i can imagine a short film based on that character. Albino your entry is stunning and i can´t believe your talent, how you can be so consistently good, i didn´t voted you because the lack of background history and facts about the creature, but those creatures are amazing.

    Cheers.
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