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  1. #16
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    Woow hard boy strong character in here.
    ,keep it up


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  3. #17
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    The upper arm is 1/4 head longer than the lower arm. You have it backwards in the forth drawing, that's if he has an elbow at all. I do like your backlit lighting.
    Last edited by donjusko; June 6th, 2012 at 07:33 AM. Reason: I used the wrong number for the drawing.

  4. #18
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    Thanks guys!

    Quote Originally Posted by donjusko View Post
    The upper arm is 1/4 head longer than the lower arm. You have it backwards in the forth drawing, that's if he has an elbow at all. I do like your backlit lighting.
    I'll be sure to pay more attention on my next piece.Thanks for pointing it out!

  5. #19
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    Check out my PM.

  6. #20
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    He looks amazing, is there going to be more?

  7. #21
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    There will definitely be more.Soon as I get a long enough break from regular work.

  8. #22
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    First off- great work! Digging the tech and the glasses. In the third pic it looks like the arm is positioned right except the hand is turned with the gun(imagine sticking your own arm out straight with a flashlight in hand and turning just your hand to the right. That's how I see it). Like as if he was aiming for one target and another popped up close by it.
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  9. #23
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    That vector feel is amazing...

  10. #24
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    Quote Originally Posted by Adderus View Post
    First off- great work! Digging the tech and the glasses. In the third pic it looks like the arm is positioned right except the hand is turned with the gun(imagine sticking your own arm out straight with a flashlight in hand and turning just your hand to the right. That's how I see it). Like as if he was aiming for one target and another popped up close by it.
    He's actually just standing around and not taking aim.But point noted.It looked fine when I drew it.I think I screwed up on the lighting on the hand.

  11. #25
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    Really cool character. I can see how some would make an immediate connection with Blade, but this is certainly more updated and interesting and doesn't get diluted with vampire crap.

    I really like your illustration style. Great textures and your tech design is awesome. It reminds me of Metal Gear stuff which I love. One minor crit is that the texture in his coat tails is a little confusing on a couple of the images. It looks like it's supposed to be some kind of cloth everywhere else, but it gets all beaded and lumpy at the coat tails. If this is deliberate, I might suggest taking it a step further.

    That's all I've got (really just suggesting something for sake of it). I'd love to see more of this character and read his story

  12. #26
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    cool style!
    Behind every great master is a great student...

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  13. #27
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    Quote Originally Posted by FowlerIllus View Post
    One minor crit is that the texture in his coat tails is a little confusing on a couple of the images. It looks like it's supposed to be some kind of cloth everywhere else, but it gets all beaded and lumpy at the coat tails. If this is deliberate, I might suggest taking it a step further.
    It is supposed to be cloth at the end as well.Others have pointed this out as well about the coat material being a bit vague at the moment.I'll address it the next time I use the coat.Thanks for crit.And there is definitely a metal gear/Yoji Shinkawa influence.I like the way he uses screws and bits of text on his tech designs.

  14. #28
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    Here is one more.Not a major leap forward in terms of the design at all.Just an excuse for me to paint cloth and forearms.

  15. #29
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    That looks really good. The Mystery Glasses Man does not only look good in silhouettes, but the design holds even in different clothing and different ways of drawing. Wery good job!

  16. #30
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    Amazing work, brilliant character design

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