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May 11th, 2012 #61
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- Apr 2007
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Thank you for your comments. Unfortunately my hard drive is broke and the file was deleted lol
I was think of a desaturated shadow as its a nighttime theme and thought to try and keep things muted to make it feel cold and dreary.
Really like the st.georges bear jack in the box! Maybe give the character more life as it looks too much like a toy right now. But I really like the colours and the comicalness of it
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May 11th, 2012 #63
Finally starting on the illustration propperly. Going for an action shot of the thing coming out from under the bed.
I think the composition is working, but I'm not sure about the colors yet. Color is always the hardest part I think.
May 12th, 2012 #64
Aonegamer Where is the light on the red and blue demons coming from?
Obstfelder There are only two points of warm light in the picture, see if you can subtly distribute that in other areas of the composition.. not too much of course, so the eyes are still the focus.
panama66 To make it less muddy you have to be more precise in the way you define form, rather than just foggy shadows, make them sharp in certain areas. for example even a rough sketch like this doesn't look muddy because he uses a combination of sharp and soft shading to show what the 3d form is.
I moved it behind the bed post a little bit here, but that causes the boy to go into shadow which I don't know if I like... hmmm
Last edited by Ian Barker; May 12th, 2012 at 01:34 AM.
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May 12th, 2012 #65
Thanks L.A. KAKERA
A lot of great ideas and work, pixeltuner i have always loved your style!
Here's my update, a lot of work still to do. I got stuck in the cartoony monsters inc. sort of thing even though I want to do a little more realistic. Still going with a monster bboy.
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May 12th, 2012 #66
I've tried to take all your advice into account and this is what I have so far. Still not very good at defining organic forms. Changed to fin to a more Dimetrodon look.
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May 12th, 2012 #67
Liffey: Thanks. That's good advice. I can at least reflect the red from the eyes on the floor and furniture in front of the creature.
About the lamp, I see what you mean about putting the child in the shadow. What if you turned the lamp into something you wanted to give attention to? Like something the thing was carrying or the thing itself gives off light?
Noamos: I think you got an interesting creature. Maybe you could define the situation a bit more? Is he doing gang signs or something?
Panama66: I think that's working better now. You might want to saturate the dark parts of the skin even more. And like was said previously: The ridge looks very rounded with the broad Highlight. If you make it a very narrow white line at the top it will look more like a thin membrane.
May 12th, 2012 #68
May 12th, 2012 #69
Nice chow!Heres a skech, creature that eats your feet if you leave them uncovered while sleeping
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May 13th, 2012 #70
Cameli: Awsome monster!
Second WIP from me. I've tried to fix the perspective and sharpen up the lines on the fur, but still a lot that could be done on the enviroment. Probably won't have time for much more today. Maybe I will be able to re-draw the kid to look a little more human.
May 13th, 2012 #71
Heres some update, i think ill make it till the deadline
May 13th, 2012 #72
May 13th, 2012 #73
May 13th, 2012 #74
Sorry about not being apart of the WIP thread but started late (today)
but here are my WIPS .
SB. p31 updated 25.04.2012.
May 13th, 2012 #75
May 14th, 2012 #76Registered User
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Didn't get finished but enjoyed the contest.