I am having problems with the shading of my sketches and I would appreciate it a lot if you could help me. I read ccsear's thread about hatching but I don't know whether it's because of my English (I'm not a native speaker) or what, but I am struggling with describing form in a smooth and clean way. Since Ccsear's post is almost dead, I would love to have your help so that I can keep on practising as I've been doing so far.
These are the last sketches I've tried to draw from imagination and using the so-called hatching (I say so-called because maybe I'm doing it so wrong):
As you can see, I just discovered that even rounded forms can be split into planes and I probably went too far with that (it's been really fun though).
The problem is I don't understand how I can make it so that it looks better and clearer (more like flesh and less like that, whatever they look like). Does it have anything to do with my strokes? Do I need to make them closer so that there is no blank space (which could make it look textured)? Is it better to try to divide everything into planes or should I follow the form with my lines even though they wouldn't be parallel?
Or maybe it's because I need to study far more anatomy so that I know all the planes of every single muscle of the body. If that's the reason of my sketches' flatness please let me know and I'll work hard on anatomy, muscle after muslce.
Also, I am using a HB mechanical pencil, is that alright? Maybe they look too soft and I would need to use a softer pencil to get the value, but I think it's more important to get to know how to do it properly first, later think of the pencil.