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I made this sketch of a muscular warrior.
It's still a rough sketch, but I'd like critique and possible suggestions on how to improve. I'd very much appreciate it if you could give it.
Last edited by Jilliart; April 30th, 2012 at 01:13 PM.
Whenever I post and get no comments I always think that it must be so bad that people don't know where to start. Personally I have a hard time commenting as I feel that I have so much to learn, before I can in a meaningful way.
However, I'd start with that it's still a bit rough to comment in any detail other than to check your character's pose against reference material. Find some similar poses/lighting and get the position of his body/musculature right, even better if you work out the whole figure and his stance before you crop it.
It's a bit difficult to critique at this stage because it's so rough, but I would recommend trying to improve the composition and the value hierarchy a bit before you get any further in the image. I think the composition could be improved a touch if you moved the figure off-center a bit. For example, what if you expanded the canvas on the top and the left? That would also give it a little more breathing room and make it feel a little less cramped. I would also recommend trying to focus the tonal contrast on the figure more so he stands out compositionally. For example, you could darken the background to a dim twilight setting and emphasize the torch as a light source so the figure becomes the brightest element and the obvious focus of the image.
Quick paint-over to illustrate my comments. This is just my 2 cents ofc.
Last edited by dierat; April 30th, 2012 at 01:41 PM.
Thank you for commenting really! I'll post a picture when it's not so rough/cramped/not very well lighted anymore!
Also, I accidentally rated your post as a 2, thinking it was something different, sorry about that >.<
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