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  1. #46
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    Thanks! Yeah I've been learning a lot. It's been a struggle though, taking me much longer than anticipated.

    Anyway, still going away at it...

    Things to do from here:
    - Final layer of paint to add lots of detail. Most important step I've yet to do lol. This should change the painting dramatically. All I've done so far is a very basic layer of paint with a big brush.
    - Adjust colours so light rays effect the city lighting/shadows.
    - Add a few people running in fear and maybe a car.

    Also, does it look better flipped? I can't decide. I think having the monster on the left attracts the eye more. But having it on the right lets the eye following down along the city angle to the monster.

    Attachment 1481793

    Attachment 1481794


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  3. #47
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    Worked my butt off today. From sun up to 11:00pm. But its done! I decided not to add humans as it was kind of distracting.

    I'm really happy with this. I learned a lot from it and I can only get better from here on out. Let me know what you think!

    Attachment 1481904

  4. #48
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    Changed:
    - Fixed street lamp spacing (also different lighting coming out of them)
    - Fixed door sizes (also changed position and size of "50" sign)

    Officially calling it finished now. You can see critique thread here: http://conceptart.org/forums/showthr...73#post3459573

    Attachment 1482276

  5. #49
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    Took a small break after that painting to recuperate lol. I'll be getting back into studies tomorrow. In the meantime here's an extremely rough pose from imagination. Not my best attempt but I can see where I went wrong.

    Attachment 1483658

  6. #50
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    Great studies! You're doing awesome. Keep it up.

  7. #51
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    Getting back into action... Some really fast and rough gesture sketches from TV and the ipad PoseBook app (which is awesome!). A bit cartoony also.

    Attachment 1486290

    Attachment 1486291

    Attachment 1486292
    Last edited by Mistle; May 23rd, 2012 at 04:53 AM.

  8. #52
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    Update? It's been 11 days!!! Let's go, Mistle!!!!

  9. #53
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    I've had a whole month of nothing art-wise, and I feel bad because of it. I need 20 works for a portfolio by the end of October so I can get into uni.. I only have 5 from the past ~2 years! So I'm kicking myself in the butt and getting started again.

    Sadly I have to put study aside and just focus on pumping out finished pieces. They don't have to be masterpieces, just decent enough for a uni portfolio. Here's what I started today... still a W.I.P but the last one is getting close to finished. Just need to render the face a bit more to bring it to life.

    I've probably put 4-5 hours into it so far.

    Attachment 1506060

    Attachment 1506061

    Attachment 1506062

  10. #54
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    Quote Originally Posted by Mistle View Post
    Started bone structure... not really sure how this will help? Might just move onto muscles.
    This was said a while ago, but I think it needs answering. Knowing the skeleton is important for a whole pile of reasons - first it helps with proportions and movement. muscles and fat can move and change shape. Bones can't.
    Your movement is inhibited by the types of joints- elbows bend up and down- your 2 lower arm bones rotate around one another in a specific way. your knee can't twist - things like that.

    Next, you can see boney land marks on the body - collar bones, knees, elbows, hip bones, shoulder blades. etc. If your not sure what these points are - they're just random bumps on the surface of the body.

    As an animator, you don't need to know the names of any of the pieces, or the fine details of every nook and cranny like some of the fine artists go for- but knowing the big - basic shapes will really help your life drawing and reflect in your cartooning.

    When I feel like I'm doing bad art- I try to go back to studies -instead of trying to force something pretty to come out. With studies and sketching, I'm able to give myself permission to do some bad art- because I'm focused on learning - not making something pretty.
    often I'll accidentally end up with something I like - and get the confidence, or drive to do something new.

    Does the Uni you're looking at have a list of required pieces for the portfolio? If so, you can divide them up in to categories and make a schedule to get it done. Organization always makes things feel more doable.

    Happy sketching keep it up

  11. #55
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    Wow! You've shown great improvement! Excited to see even more!
    Sketchbook --I'd love some feedback!

  12. #56
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    Check out Force : Dynamic life drawing for animators by Mike Mattesi. It's been the single biggest help for me in terms of putting more "life" into my stuff. He has a few great books out and also a website full of informative videos.

    I am no animator, but I love animation. I hope you realize your dream.

  13. #57
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    Rhubix - Thank you very very much for the advice. I'll definitely go back and spend more time of skeletal structure in light of new information. As for uni, no, they don't give an exact list. There are general guidelines but mostly it's up to what you feel is right to present them.
    Randomeister - Thank you
    syrella - Yeah I've flicked through that book, it looks fantastic. I've been meaning to go back to it and really soak it all in, so thanks for reminding me.

    ___________

    Well, finished the cat piece. Just as I was about to post it though, I thought it might look better with the ears raised. So I quickly whipped up a raised-ear version. I can't decide which is better, so let me know!

    Attachment 1506564

    Attachment 1506565

  14. #58
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    Messing around with a landscape sketch but got a bit fed up with it... Stopped while in early stages, it's just not interesting enough.

    I'm feeling pretty uninspired lately thus the lack of updates. Doesn't help that I need a portfolio for uni by the end of October and I can't even rustle up 10 works. I guess I'm not sure if I even want to pursue the uni course anymore. I absolutely love animation but the more research I do, the worse of an idea it sounds. Especially in Australia where animation jobs are even more sparse than they are in the US.

    Attachment 1515705
    Last edited by Mistle; July 9th, 2012 at 07:49 AM.

  15. #59
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    A lot has changed in my mind since the last update. I haven't drawn since then which is horrible, but I think I have a new focus instead of animation. Not that my love for animation has dwindled at all.
    Starting up nightly sketches to take along to a university interview in 2 weeks. It's for a Digital Art/Game Design (mainly the art side of it) degree. I'll keep updating this thread with new sketches when I do them, which should be daily. Here's what I've done so far:

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  16. #60
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    more sketches:

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