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  1. #1
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    Steps - Where do you go after the sketch phase?

    I'm really struggling right now, I'm pretty new to digital art, I just seem to be stumped on anything that isn't super simplistic. I just sketched out a mech type idea, went fine, it wasn't meant to turn into anything spectacular, just practise.

    I sketch, I block it out it out to try to find the rough tones I want, try to proportion it, then from there it's just a wall, adding any type of detail I just lose all momentum. I seem to be stuck doing portrait type pieces or landscape speedpaints because of their simplicity.

    Suggestions please? I realise to improve I simply have to do, but what I'm doing currently doesn't feel constructive past the sketch and working on the palette because after that I just struggle to get ANYTHING else put down


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  3. #2
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    Seeing the image in question might help.
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  4. #3
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    It sounds to me like you need to a couple of full life/photo studies where you get it to a really polished stage so you know that kind of process. Then just apply to your own work. Just a guess though.
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  6. #4
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    Yes it would help a lot to see the actual drawing. Make a thread in the Critique Center and give us a link

    Simple is good, if you're focusing on basic silhouette. Taking a step back from your work is good too, and drawing standing up with your arm fully extended should allow you to feel where to place what. About these details - what are they, what are they there for? How does this mech function? We need to see it man

  7. #5
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    After sketching, I usually go for a coffee.

    No, seriously, after sketching, I usually work out the construction in proper perspective, whether it is a car or the human figure, to finish it off with nice rendering in line and/or value...

  8. #6
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    http://i40.tinypic.com/33w3xop.jpg This is the quick sketch I did, I blocked in the kind of values I wanted, but I just struggle to add anything, even if it is supposed to be a quick mock up.

    Thanks

  9. #7
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    Do you know where you want to end up? When I go for a hike I usually know where I'm going...what my destination is, and I refer to any maps I may need. If you don't know where you're going how could you possibly know what route to take?

    Get Gurney's "Imaginitive Realism" as a really good primer on the illustration process. Read it, twice, then report back.
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  10. #8
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    Sounds to me like you don't have a good ability to visualize the final image. Adding complexity is a design and decision making exercise. Design smaller primitive shapes into the larger block in shapes and you have added detail. As you work think about turning the shapes into forms that complement the larger surfaces according to the lighting you've established and just keep refining until finished.

  11. #9
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    Thanks for the advice. It's true, I don't have a good ability to visualize what I want, I generally figure it out as I go along but currently because I'm just lacking the confidence I think I stress over it too much.

    Currently in my Amazon cart I've got Imaginitive Realism and Syd Meads Sentury II. Are there any other books that you can recommend for inspiration and observing how professional painters build up their designs?

  12. #10
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    After I sketch, I make another sketch.
    Just to try out several different ideas.

  13. #11
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    Okay I ordered Imaginitve Realism, Syd Meads Sentury II and Beginners Guide to Digital Painting in Photoshop by 3D Total, hopefully they'll help inspire me and show the processes of work, rather than just seeing the finished product and not understand how it became that.

    Thanks for the replies, I appreciate it.

  14. #12
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    Sure - not sure Syd's book will be much help...but it's pretty.
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