Hi Concept art,
I haven't posted here for some time (actually nearly two years). I've been trying to develop my style and skills further after very useful feedback on MADE symposium. Here is a selection of my more recent stuff.
It is illustrations I made for: Paizo, Blizzard, few fan arts (Hulk, Darkness inspired knight) and illustrations I made for fantasy books.
Thanks for your interest!
Thanks a lot man!
The first 3 are the most complex illustrations I've done so far. I'm always trying to make those within a week, but these took longer as I'm tryng new things etc. Maybe something like 8 days, don't know exactly as I'm usually working on more things at the same time.
I think your style fits perfect for D&D world. I was studying you paintings today and I realized that you successfully managed to translate complexity of Wayne Reynolds drawings into the digital paint, something I was struggling with a lot.
Do you work from a greyscale painted shapes, or you go with a linework and color? Do you have a sketches for any of these pieces that you can share, I have a feeling you can help me solve some of my problems while working on mass scenes:
1.If I start drawing , it's taking too long
2.if I start from a paint it's never well defined.
josic: I'm glad you think so.
I've had the same issues when approaching complex paintings. Line sketch never works without problems for me, I rather work with shapes from the start. On multiple character paintings I like to work in more layers, I discovered it works better for me. Here some of my process pics (it should be pretty self explanatory): http://michalivan.blogspot.com/
here is a drawing I did yesterday it's different than my usual stuff, but was a lot of fun. Inks colored in Photoshop (and yes I'm a big Mignola fan )