This is my take on Ian, Hugh, Malaise and Honeypot.
Oh! Great challenge!
There are a lot of good jobs here.
Daimida and Adi, your honeypot are wonderfull. I loved the design and paint of both.
Dazztibles your characters are amazing as well, they really have attitude.
Here is my entry for this thread:
I didn't have time to improve the painting style, but I decided to try anyway.
I though more in the sixties style for the costume design and I used color a little bit less saturated to refer a noir style.
As I understood the Hugh Jigo character have some business in the desert countries, so I think he could wear a turban like the arabs billionaires.
I'm doing the Ian right now but I'm not so sure if the deadline is now or tomorrow at midnight . If will be tomorrow I can post him after.
Last edited by CarolM; April 14th, 2012 at 11:32 PM.
This is fantastic work.
Please let me remind you that this is a contest of character design not illustration.
Put your best effort into designing the 3D features of the character - not the rendering. A great shape in a pencil sketch will beat a gorgeous painting of a dull face.`
I am apologize for not looking at the calendar. But my deadline conflicted with Tax Day deadline (in the USA)
I have been asked to extend our this deadline.
Okay. Deadline is extended till after tax day. (Apologies to those of you who already worked hard!)
Get your pictures in before dawn on Thursday April 19.
Last edited by Bigfun; April 15th, 2012 at 12:24 PM.
Last character from me.
I have been waiting to see HoneyPot -
whom, so far, we have seen only in silhouette!
Worth the wait... and kinda surprising!
Seeing lots of nice entries, here is mine.
Classy Stuff, BlankState
Your people have a confident chill quality that is quite unique.
Honeypot is quite an upscale lady. Cookie is tough - but well dressed
Even the villains are elegant -- that might be the best part of all!
You must have a fashion design background there someplace!
I am sorry that we did no give you the direction you asked for, but frankly you nailed the balance between cartoon and realism, between entertaining and plausible.
Certainly this is true of your villians. Jigo's head is beautiful - very cruel and serious. And Maliaise looks like tons of fun. Ian seems rather dissolute and innocent, neither of which fits his character as a somewhat compromised man of action facing difficult intellectual hurdles. And Miss Honeypot is far more modest than I would have ever imagined. And Cookie is another fine example of subtle balance -- she is definitely off the traditional heterosex spectrum -- but hard to sy exactly where she lands!
Last edited by Bigfun; April 15th, 2012 at 03:47 AM.
Thank you for the effort you made to think through these characters. Honeypot is a sweetheart -- with a Giant Gun.
And I am a special fan of your Hugh Jigo. He may be evil, but he certainly seems to enjoy his loot.
hi, nice work everyone, especially like eriboss's daimida's and adi's honeypot. I guess she's inspiring..
s i m o n
Here is my entry. Hope you will like it.
Thank you for this interesting work.
It has some of the qualities of Maurice Sendak's great work!
And like Sendak - it evokes dreams and the parallel worlds of childhood imagination.
Our project is less likely to be so nuanced and lovely.. instead harder edges, chopped volumes.
Hi all !
I just saw the announce on the job forums... And here I am ^__^! So I loved the espionage game concept that “Games That Work” are pitching, I am a spy games & movies fan! love all the political issues they save us on all their adventures! I hope I get some decent character design today ! ( I only had yesterday to sketch all characters) and currently painting the rest of the team! I do like character design! ^_^ SO GLAD for the extension by the way!
Back to business :
I love the work so far from all my concept artist teammates by the way, But I also have some ideas..... I have work done right now on the Agent “ Cookie” I sure like a woman that needs no make up or sensual attributes to get the work done!! I think that is a very reliable character on the team, since she loves her job, and likes to get things done with out getting 3 hours of high maintenance before task..! And if she is always against men, well it is no surprise she want to get her on pair of pants ...
I always start first with characters on the “Visual development” department, this way I can get a fast result on what I need to draw on the description of the character and jump to the next step witch will be a more detailed concept sketch....
Hope you like her in this take ....
Next comes “Gen.Malaise” , “Honeypot” , “Hugo Jig” and the great “Ian Solitaire”
I just love to draw new challenges for my portafolio on weekends while I watch sunday movies ^_^!
Last edited by axelalonso; April 15th, 2012 at 05:55 PM.
Axel's Gallery Art you?
Cool contest and great artwork.
I have just registred,although i am looking this site for some time (not as much as i want unfortunately - i am more into 3d artwork,but 2d is my real love,he he).
I will try to do some artwork in pencil tonight and attach it tomorrow if i can.
Anyway Bigfun i see you are repeating that artist should concentrate on harder edges and chopped volumes - i guess this is because your game characters will be low poly 3d models?
If so,i guess you should emphasize that in start - but with some sample picture attached from some other similar 3d game,so guys could understand it better and concentrate more on possible pitfalls.
See you tomorrow guys with some sketches...
Developed Actively by vBSocial.com