Results 31 to 60 of 165
Thread: Journey from absolute zero
April 17th, 2012 #31
Good question, indeed if all you do is work from photo refs and never practice in drawing and painting from memory you could become a ''slave'' to the refrence.
To understand why certain areas are lighter or darker in values and whatnot, a good place to start would be the structure and anatomy of the head ( as your already doing) With focus on proportions.
Once you have a better understanding of the planes and basic skull
you'll start seeing where things peak or depress, overlapping forms ect.
second question: You can never get worse , only better!
how fast you improve depends on how often you apply these studies to your personal work.
I hope that made sense.
Hide this ad by registering as a member
The Following User Says Thank You to Lumens For This Useful Post:
April 17th, 2012 #32
thanks heaps for the advice , Its good to know that i cant damage my drawing in any way haha, but ill keep working on my anatomy and learning it all very accurately ! drawing the form would be alot easier if we where all born with a perfect cube for a head ! Not this overlapping egg cone structure haha
Thank you again for your help guys !
April 17th, 2012 #33Registered User
- Join Date
- Mar 2012
- Lille, France
- Thanked 26 Times in 17 Posts
Recently I feel I progressed a bit with faces and human figure (well, really a bit, but that's better than nothing ^^) because of two things, maybe it can help you too (sorry for my bad english, I hope I will be understandable) :
- drawing (and rendering) spheres, cylinders and cubes. Not just one or two of them, but a bunch with different lightning (front, 45°, rim light, back light, light from above, rim-light + 45°, etc...). It seems boring, but it's in fact quite fun and rewarding when you beguin to really see your object becoming a form instead of a simple shape. The benefits of this for the moment for me (at least the benefits I'm conscious of) is that of course it learns how the light works and how to render it, but also now when I draw just a circle I can feel it's a sphere if I want it to be one (don't know if it's really clear ).
- I knew that a face or a body is basically a combination of cubes cylinders and spheres... I knew it... really... But I didn't realize it ! Really, they are combination of those. So I beguan to draw combination of simple forms : sphere+long cube (oh, a man's arm !), sphere/egg shape+cylinder (oh, a head !), cylinder+cube (oh, a head and ribcage !), sphere+cylinder+cube, etc, etc... And with a bit of anatomy, you really see those forms and because you render so much of these, you can render an arm, a leg, a noze or whatever...
Well, it dosn't mean it will be perfect (oh non), but really it helped me a lot, I hope it can help you too.
The Following User Says Thank You to Theotenai For This Useful Post:
April 17th, 2012 #34
hey there ! i must say thats a really good idea, the idea of anatomy being basic shapes is very helpful for learning, but then being able to create these myself is something i never thought too much about. I will do some lighting and rendering studies and post them up ! thank you for the idea. Hopefully i can do it all properly haha
April 17th, 2012 #35
The Following User Says Thank You to Wavenwater For This Useful Post:
April 19th, 2012 #36
April 19th, 2012 #37
Hey Jerry, cheers for stopping by my sketchbook!
You're definitely on the right track, keep working you're way through the Loomis books and work from life too, I'd honestly say do as much as you can from life. A life drawing class can really help if you can get in one for learning anatomy. Another good idea is to carry a small sketchbook with you and draw your surroundings while you wait for the bus or something.
I'd also recommend (if you're not already) keeping your paper at an angle while drawing, like propping it on a board. This can stop any funny warps happening on your pictures.
I hope some of this helps! Keep at it!
/ Sketchbook /
April 21st, 2012 #38
However a quick painting ive done tonight. Theres one part of anatomy i just CANNOT grasp. The way that the eye socket moulds into the brow. I cant work out how the lighting will land on it, or the actually shape. I spent forever looking in a mirror, looking at the planes. but i cant work it out for some reason. Is it just me or is the side of the eye up to the brow a tricky subject !
April 21st, 2012 #39
another study of a profile head. Spent quite alot of time over today trying to learn the side of the head
April 24th, 2012 #40
i have been doing alot more studies ! but i also did this little illustration for part of a uni assignment. Basically its a chicken sun baking. its based around a basting brush and making the chicken brown from basting it haha!
April 27th, 2012 #41
Decided to learn some more fundamental drawing. Seems the more i learned the more i realized i didn't know. So just been following some exercises. Also some more hand studies. Placing the thumb will be the death of me !
May 11th, 2012 #42
Hey again guys ! havent updated in a while but have been drawing alot !. Loomis successful drawing has opened my mind to drawing ! i really recommend people to at least have a look if they are learning. I also love advice and direction if anyone has the time
Thanks for looking
May 11th, 2012 #43
If you haven't checked out Bridgmans books, I would recommend them. They are inexpensive and very helpfull in visualizing the forms muscles and bones and whatnot. It might help you out with your ocular cavity problem.
The Following User Says Thank You to Metallurgist For This Useful Post:
May 11th, 2012 #44
May 12th, 2012 #45Registered User
- Join Date
- Oct 2011
- Thanked 6 Times in 6 Posts
Its good that you are constantly practicing and working on fundamentals. I not sure if this was said or not, try loosening your line work and getting comfortable with the pencil.
A good way to do that is 30 sec gesture drawings which I think was said.
Also just scribbling on paper is good, drawing circles lines and squares, trying to fill up the paper. I think getting comfortable with the medium is very important for art, and will help you go a long way. Anyways keep up the good work!
May 18th, 2012 #46
May 18th, 2012 #47
one more from loomis !
May 18th, 2012 #48Registered User
- Join Date
- Apr 2012
- Thanked 11 Times in 10 Posts
Hey Jerry, great sketchbook, you're really working hard!
And I totally get what you're saying about learning how to draw anatomy from imagination and becoming too dependant on just copying and studying from a reference. I've got this exact same problem too. It's like whenever I do a few studies of head, they turn out pretty okay, but when I try drawing some other heads from imagination - oh man do the turn out super bad. It's like the eyes are too big and the mouth's at some wierd placement.
Oh and I see you're working your way through Loomis' Successful Drawing book. That's really cool. I was wondering if you found your solution to the perspective problems you were having earlier, because I think the book covers those problems pretty well!
I'm sorry that I don't have any really good advice for improvement and stuff (I'm a beginner too, lol) but I think as long as you keep working hard, keep practicing and thinking carefully, with a little bit of patience, you're gonna to really see some great improvement soon! SHOW NO FEAR!
May 21st, 2012 #49
May 24th, 2012 #50
May 24th, 2012 #51
Not very exciting, but just more learning
May 24th, 2012 #52
May 24th, 2012 #53
May 24th, 2012 #54
You are doing very well! Great Sketchbook, I suggest that first you concentrate on the skull construction.
Never ever forget the proportions ! ^^
Go ahead, you're doing well
May 24th, 2012 #55Registered User
- Join Date
- Nov 2011
- Vancouver B.C.
- Thanked 48 Times in 48 Posts
yes... perspective!! If you want to be able to represent 3D form you must understand perspective rather well. Check out Scott robertson's basic perspective drawing DVD: http://www.thegnomonworkshop.com/store/product/323/ and practice that stuff like hell, but don't ignore all that other great non perspective stuff! wire frames I found helped me quite a bit.
oh ya.. after you go through that DVD, check out his rendering ones!
May 27th, 2012 #56
Here is some practice with values, I never really understood how they worked but starting to understand the logic behind them there all a little off but ill study them more
May 27th, 2012 #57
And Some little cartoon Loomis heads, aswell as some painting practice
May 27th, 2012 #58
May 29th, 2012 #59
Have lots of sketches to put in, but wil have to wait for me to scan them in, this is a face i started painting tonight from ref thanks for looking in
June 3rd, 2012 #60
Sucking at rotating boxes in space Does everyone use this construction with boxes to draw? is it bad to not use it. I kind of feel more comfortable with gesture and drawing from that. Here are some more things i have been doing over the last few days