I am looking for books that cover the topics of the fundamentals of mechanical design in art, specifically the techniques or thinking used in creating complex mechanical designs like humaniform robots, mecha or complex vehicles (tanks, armored cars, etc.).
I've checked out the various forums and perused threads like the 2008 Robotics thread as well as the Reading List thread, but I've been unable to find what I'm looking for. I checked out some of the videos uploaded by Feng Zhu on his site, but those deal with media techniques during mechanical design and not the fundamentals of "how" to design a convincing machine.
Perhaps it is just a limitation of my imagination, but I'd hope it isn't. :p
If any of you can point me in the right direction, I'd be quite grateful. Cheers!