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  1. #61
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    I like the philosophy of the weaknesses, something I will ponder.

    Its coming along nicely though man, I like the "When enviros dont work, draw faces in the rocks and then create a manicorn" mentality you had up there.
    I suck at enviros too, I also suck at alot of other things, but its a long drawn out process, afterall if it was easy I dont think it would be nearly as interesting
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  4. #62
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    @ Jaik - Cheers man And looking at it another way: It's because it's so interesting that I'm willing to overlook it not being easy. Nothing beats those little moments when I notice I'm sucking a little less than before

    Saw a Rorschach inkblot that looked (to my disturbed mind) like two elephants high-fiving each other with their trunks. Had to try sketching that motif. It took an oddly sweet turn.
    Attachment 1462222
    My Sketchbook - All are welcome

  5. #63
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    I've actually never played any of the pokemon games myself, but this seemed like fun practice for creatures so here's a bunch of pencil sketches. Some are copied from ref, some are improvised.
    Attachment 1462552
    Attachment 1462553
    Attachment 1462554
    Attachment 1462555

    I tried drawing a landscape more spontaneously, without thinking much about what I'm doing or what the end product would be. It worked surprisingly well for but a brief moment... until I thought "Hey, this is actually starting to look like something! I better not screw it up!" And then of course I did
    So basically it worked well until it started working well... heh, getting closer
    Attachment 1462558
    My Sketchbook - All are welcome

  6. #64
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    [QUOTE=IntoTheVoid;3435964
    I tried drawing a landscape more spontaneously, without thinking much about what I'm doing or what the end product would be. It worked surprisingly well for but a brief moment... until I thought "Hey, this is actually starting to look like something! I better not screw it up!" And then of course I did
    So basically it worked well until it started working well... heh, getting closer [/QUOTE]

    I can fully understand you Well at least you try, and it's getting better each time. I don't know why but landscapes seem to me so complicated than I never even try, like something you can only do when you mastered a bunch of stuffs...
    So, don't be too harsh with yourself, good job !

    By the way, I like your elephants ^^ maybe more the little ones.

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  8. #65
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    The latest landscape is looking interesting, but everything seems to be the same value. Try throwing some really bright lights and dark tones into the point of interest of the painting, to direct the viewers eye and add interest.

    I used to love playing pokemon, and drawing them too as a kid. Other kids in school used to do good copies and sell them for 50p!

    efficient learning requires pinpointing "root weaknesses" (I forget the official term). Basically, any person learning something will have any number of gaps in their knowledge or flaws in their technique. These gaps and flaws are not all equal.
    problem is most people can't find their weaknesses, or they avoid doing anything difficult completely and stick to their comfort zone (I'm guilty of that too, that and, procrastination) Thanks for your insights
    Last edited by Hunin; April 18th, 2012 at 07:47 AM.

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  10. #66
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    @ Theotenai - Thanks Landscapes are noticeably more challenging for me. While I'm somewhat familiar with the anatomy of humans and animals, the anatomy of landscapes seems to me much more elusive. I can hardly tell apart a mountain face from a cliffside, or grasslands from an ocean...
    Oh my, I think I might be racist against landscapes...
    I found that simplifying the landscapes before trying to draw them helps somewhat.

    Hehe, those little elephants just make me smile. Thank you

    @ Hunin -
    The latest landscape is looking interesting, but everything seems to be the same value. Try throwing some really bright lights and dark tones into the point of interest of the painting, to direct the viewers eye and add interest.
    Good point. I checked the values to find this:
    Attachment 1463075
    As you can see, I was careful to separate the values of the main structure, but ended up with the same value for the sky, ground, and inner... dome... thingy. Whatever it is. I decided lightening the ground would work best and got this:
    Attachment 1463076
    I added a few diffuse lights and shadows to the structure and it's slightly better, I think. Good call
    Attachment 1463077

    I used to love playing pokemon, and drawing them too as a kid. Other kids in school used to do good copies and sell them for 50p!
    Wow, neat! I didn't know about the games until much later in my life, so I used to think pokemon was just a children's show with a bizarrely nonchalant attitude toward extreme animal cruelty

    problem is most people can't find their weaknesses, or they avoid doing anything difficult completely and stick to their comfort zone (I'm guilty of that too, that and, procrastination) Thanks for your insights
    That's where other people come in
    Not to say it's some great magical solution that lets anyone easily learn whatever they want. But the question was about efficiency, and the fact of the matter is that pure practice is completely inefficient for learning a skill. It's the bare minimum one can do to learn, and while certainly better than nothing (and is, in fact, how all human crafts were mastered ages ago) it cannot compare to well-thought-out, directed learning.

    And this is something new:
    Attachment 1463078
    My Sketchbook - All are welcome

  11. #67
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    I think that guy's gonna need more than a whip and a steak knife.

    Are those tentacles on either side of the creature?

  12. #68
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    Haha pokemon is good for some unique design ideas, however they get a whole less unique, then just start becoming animals (mostly dog/cat) with random shapes added lol, try digimon, I always thought digimon had a much more unique design than pokemon

    Environments are looking good, you're struggling with the same stuff I am at the moment, basic ability to do landscapes..

    On your most recent WIP, your monster and your main character are both similar in value rang, if you maybe give the monster a stonger lighting scheme, and maybe add darker shadows, or alternatively darken up the whip man it will pull them out al ot more.

    Anyway, thanks for dropping by the ol' sketchbook, your advice is forever appreciated.
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  14. #69
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    @ Cider - Haha yeah, I don't fancy his chances either. But hey, maybe it wants to talk?
    I want to convey a sense of negotiation rather than outright battle.
    Oh crap. Those things are supposed to be its two tails, which I only now realized are no longer attached to its body after I changed the design and pose a couple of times Whoops.
    Thanks! I'll get right on it!

    @ Jaik - Digimon huh? Hadn't considered it yet. Since the concept sounded so unoriginal I assumed the designs would be equally unoriginal. I'll check them out, thanks.

    Haven't started on the values yet. I'm trying a slightly different approach with this piece. Want to make sure the underwork is solid before I start rendering values.

    And you are very welcome! I am likewise obliged for your visit and feedback
    My Sketchbook - All are welcome

  15. #70
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    A small hut. I like the way the colors are looking so far, but the hut itself isn't convincing enough somehow. It looks too clean, I think.
    Attachment 1464345
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  16. #71
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    A bit of progress.
    I added value all around and made a saturation mask that more or less makes sense.
    I can now see the guy's pose is stiffer than I'd like. I should relax his shoulders a bit.
    I'm quite sure the composition is imbalanced, but I didn't want to make it too centered. I'm hoping I can balance it out using the foreground to frame it a little better.
    Attachment 1465004

    Attachment 1465005
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  17. #72
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    A quick sketch of something a bit more technical. Just wanted to see what would happen if I tried it.
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  18. #73
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    Playing along with this week's EOW. It's a pretty weak design so far, but I may be able to push it further.
    Attachment 1466901
    Yikes, that tower isn't even close to what I had in mind. Still to do: properly attach the blue domes to the planes of the cliff face, and possibly put the floating rings further away into the midground. I'm trying to keep the perspective consistent throughout but there are a lot of inclined slopes and the like.
    Ah well, onward and upward.
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  19. #74
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    Hmm totally thought I typed a reply already, but I think I left the page without posting.. sigh, it was a long one too...
    Anyway, I love the little hut, not sure if its the colour or texture but it has a nice feeling to it. Your environments are getting stronger and you are getting better at the whole value thing, this last one is quite nice, cant wait to see it pushed further
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  21. #75
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    Quote Originally Posted by Jaik View Post
    Hmm totally thought I typed a reply already, but I think I left the page without posting.. sigh, it was a long one too...
    Anyway, I love the little hut, not sure if its the colour or texture but it has a nice feeling to it. Your environments are getting stronger and you are getting better at the whole value thing, this last one is quite nice, cant wait to see it pushed further
    Ah, that's a shame about the lost reply, but the sentiment is appreciated all the same
    Thanks a lot! I suspect going along with the weekly activities will be quite good for me (not to mention fun).
    I hope I'm not spreading myself too thin, but here goes my concept for CHoW. I also have an idea for IoW if I have enough time for all of them.
    My Sketchbook - All are welcome

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