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Thread: Void's Sketchbook
April 9th, 2012 #40
Thanks yogeshj! I'll do my best to improve my line quality more.
I'm more partial to Loomis myself, but Bridgeman is indeed awesome. Cheers
Nothing new to post today, but here is some older pencil-work that I like for some reason or another. They're pretty flawed, but there are aspects to them I quite appreciate.
Hide this ad by registering as a memberApril 9th, 2012 #41
Hahaha! Manicorn. I love it!
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April 10th, 2012 #42
Hehe, thanks JulieSS It is a proud and noble beast!
Some gestures that should look very familiar to many of you.
April 10th, 2012 #43
Oh gawd, lol, Manicorn xD !!
ALso, itItimagination result more than the realistic one . Did it take you long to get it? Environments are not something I can draw yet, unfortunately.
The hand studies are really good.
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April 10th, 2012 #44
Ah Loomis, always good practice. I liked what you did with the enviro in the end, a lot more interesting to look at!
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April 10th, 2012 #45
@ Sasha Devina - Its ferocity is matched only by its grace
Changing the landscape was much easier than making it. Took about the same amount of time as making it, but was a hell of a lot more fun. I basically did it because it pissed me off.
Environments are not something I can draw yet, unfortunately
@ Hunin - I must say, there's something extremely therapeutic about punishing my own art for insubordination. And doing so by arting it further into submission is also delightfully recursive
April 11th, 2012 #46
mild nudity warning (is this even needed?)
A concept I tried and failed at some time ago: I went back in yesterday and tried to fix as much as I could to see how far I've come. Still can't get the legs and arms positioned correctly, but at least I beat my previous score
"The Music Lovers"
And a character / creature concept I'm toying around with. I'll have to figure out how to make it more readable before I properly go into it.
April 11th, 2012 #47
I like this creature/character concept, really cute ^^
April 11th, 2012 #48
Nice work! I like the contrast in some of the soft work with the clearer details.
April 12th, 2012 #49
@ Theotenai - Thanks! I feel accomplished if I managed to get a winged bug snake whale deer girl to seem cute
@ KlineCreative - Thank you I appreciate it.
Pencil sketch. This is easily one of my favorite concepts.
Trying to get a handle on architecture. I have no idea why I chose something so complicated, but I think at least the lines are mostly in their right places. Either way, I'll go with something far simpler next time.
The Chittogarh fort in India.
April 12th, 2012 #50
Phew this is tiring. About halfway done with this study. Will have to finish later.
April 13th, 2012 #51
Great sketchbook so far; it's great that you're really putting yourself out there, trying different subjects, and learning from your mistakes.
My advice for you on the digital painting side is: start with the structure of the object, and work from life. Your studies in general feel very soft and formless; you seem to be focusing on copying blobs of color rather than thinking about it as a study of 3-dimensional objects. I think a big problem with the waterfall study you have on this page is that it's just a confusing photo; the foreground and background blend together and it's hard to make sense of the perspective. One thing to keep in mind when working from other people's photos is that you never really know how different the photo looks from actually being there, so the absolute best way to learn is to work from life. Cameras can't capture the full range of value and color that's visible to the human eye, they can't illustrate the sense of depth that we perceive when viewing a 3-dimensional object, lens distortion can create wonky perspective, and we don't know what kind of post-production alterations the photographer made on the photo before publishing it. Grab a random object from around the house, put it on your desk, and draw it. Start with simple objects, like cups or paper cubes, and move into more complex items later on. Practice different shapes, materials, lighting, colors, and textures.
Good luck and godspeed
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April 13th, 2012 #52
Thank you very much for the feedback dierat.
This is true, I always try to think of the underlying 3d shapes I'm drawing, but past a certain point of complexity I simply can't see them anymore.
I've scrounged around for a few objects that should be fun to draw, so I'll make several still life 3d studies and put them up
Would you say my greyscale studies suffer from this problem to the same extent as my landscapes? At the moment it doesn't seem as pronounced to me, but I do wonder.