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  1. #1
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    Cleveland's Sketchbook (Some Nudity)

    Hi all,

    Been pretty terrified of starting this and it's held me back for years. Trying to get a little more serious, so I thought I would share some of my works and hopefully, some of my progress. Looking forward to all the help and criticism I've seen on conceptArt.org. I really need to be more prolific and creative. And I really really need to draw more...

    Thanks in advance.

    Cleveland

    Starting off with one original, one 6 hour study and one 1 hour study.

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    Last edited by Cleveland; March 12th, 2012 at 11:10 PM.
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  3. #2
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    Okay so here's a couple of 60 minute valueStudies, some 60 second female gestures and a first round of carnivoreCyborgs concept works. Oh, and an old colorThumbnail for a bigger piece. Busy day for me. Now that the dust has settled, I can see all the mistakes in these exercises...

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  4. #3
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    Looks like the start of another great sketchbook. Very nice studies and good job on the original piece. I am trying to remember the name of the actress in the second image :p

    Welcome to CA! I look forward to seeing more from you

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  5. #4
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    Awesome work! I can't wait to see more!

    //***Off site***//
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  6. #5
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    @jondawo: thanks. The actresses name is Natalie Dormer. I saw your thread a couple of days ago, and liked what I saw. I'll go and check it out again when I get the chance.
    @pointpusher: I hope to make you proud. As long as we ignore this evenings fail...

    Gestures, then I got distracted by the "reference" for an hour or so. I'll hope to finish it, just to show that I can. It's got some real problems to be ironed out. Then I tore myself away to study some horse skulls. Like bromide in my tea...

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  7. #6
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    Well, no time for anything today. Just my warmups. 60 Second Gestures and what amounts to a 50minute photoStudy. Not really happy with it, but the subtlety of shading on the original was quite tough...

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  8. #7
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    Usual warmup gestures, refining the carnivore/cyborgs a little (I picked 4 that weren't to horrible from the original 20), and another 15 minutes on that stupid time waste. Gosh it's awful, but at least it's only in the coloring and the drawing...

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  9. #8
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    Wow this is awesome!
    Do you spend like 60 sec. on all your gesture studies!?
    I don't think I can make a person standing totally straight in even 3 min!

    Your other art is great too, and I look forward to see more

    PS: Thanks for the comment in my SB!

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  10. #9
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    @Trixtar, yeah those gestures you see are all 60 seconds. I try and do them for 20 minutes everyday, although I often miss days due to family/work etc. Sure you can do them, and I don't even think mine are that great. When i first started drawing I had scratchy and hesitant lines. A life drawing monitor told me to do contour and blind contour drawing. This helped with confidence and hand-eye coordination, but like any physical skill it requires constant use / practice to remain viable. After getting your brain to control your hand accurately, an approach needs to be achieved. These are gesture drawings, and under 90% of them is the gesture line, or line-of-action. Then I mark off the direction and position of the shoulders and hips, if I can see them. After that comes the hard part which is the drawing itself. For this there is no substitute for study and practice. When you study, you'll need to find the simplification of forms, the rhythm and repetition, the stretch and compression. Then when you do the fast gestures (over thousands of incidents) your eye will see the important details, and your brain will simplify them and your hand will replicate them. The terms I'm using can all be searched on the web (maybe add "anatomy" or "life drawing" for better results). When I don't do longer studies (with simplification in mind), my gestures suffer. Drawing from the live model is best, but if you can't, photographs are better than NOTHING. I can't get to live sessions very much, so I set up a slide show from my reference "Library", with 60 seconds of course. DeviantArt is a good place to get "artisitic" reference, as opposed to the other kind, which is not normally well lit...

    The first time I tried to draw gestures, it was so awful the instructor just shook her head, and I ran from the class in embarrassment. So, yeah, you'll get there. And I still have a ways to go myself.

    Cleveland

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  11. #10
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    Love those little poses...

    Mainloop- man i must be dyslexic.. cuz i thought you asked how many people are on lsd

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  12. #11
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    Thank you for that very useful visit to my sketchbook. I fear I can't be as constructive with your work as I can't find a useful way to critique it. The only thing I can say is that it's always worth spending some time finding photo references that have good lighting situation (sometimes you can even find multiple light sources). This place is a fairly good source. http://shadowimagephoto.deviantart.com/ On the other hand an artist should always be tackling their weaknesses. hmmmm

    Keep up your great work

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  13. #12
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    @vigostar, Thanks, they're cute, but it took me quite a few sessions before they got good enough to show.

    @jondawo, yeah, you're definitely right. I have to stop getting seduced by pretty/unusual faces as I should know better. I do have some images from shadowimagephotography in my library, but mostly full body stuff for anatomy and gestures.

    Speaking of multiple light sources, here's a really old study I did. Took me way too long (20hrs?). I learned a lot from it, but didn't paint for the longest time and forgot everything. I shall try not to post too many old works up here, but it felt appropriate.

    Cleveland

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  14. #13
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    Very nice. Iron man is always appropriate. Sometimes it's good to spend "way too long" on a piece and finish it completely just tell prove to yourself that you CAN do it, rather than just being stuck in an ongoing process of almost finished studies and unfinished sketches.

    Last edited by jondawo; March 17th, 2012 at 11:25 AM.
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