The Night-Ferveran is a very rare insectivorous species which can only be found on Kerb 4. Its white color and glowing in the night attracts many of its natural foes ...and tourists. Speed and its well-temperatured hindlegs are its own but powerfull weapons.
I got my inspiration for the final one by watching some running cheetahs on youtube and I think I should try to improve my skills doing landscapes for the next one...
Last edited by GregorKari; March 8th, 2012 at 06:41 PM.
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Concept: Sunlight Escapist It is rarely found during day. It lives in cold places such as south pole but has been strangely seen in african deserts. Its extreme speed is mainly because of its six skilled legs, but they are helped by the wavy movement of a fan-like tail.
Concept: Sunlight escapist It is rarely found during day. It lives in cold places such as south pole but has been strangely seen in african deserts. Its extreme speed is mainly because of its six skilled legs, but they are helped by the wavy movement of a fan-like tail.
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Darting from shadow to shadow, this rare animal is nicknamed "the Banshee" because of the wailing sound emanating from the cooling wind tunnels developed in strategic areas of the creature while in swift motion.
Being albino from birth and with its extraordinarily thin skin for increased heat dissipation, it has a somewhat macabre appearance.
A tree dweller that uses it's 6 legs for stability and quick maneuverability through thick, knotted and twisted branches. It can jump off of high limbs and use it's tail for steering in the air to nearby limbs.
The top predator in where it resides, it also is the fastest predator moving with six legs, it can go up to 120 miles per hours, but sometimes
has trouble stopping so it splits its tail into a chute to help it slow down.
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Last edited by Lidiev; March 14th, 2012 at 01:52 PM.
The rolling white monster is a beast that is able to roll in very high speed between the light areas were the killing sun is. The pair of extra legs enables the creature to have a greater starting speed when it jumps to curl itself to a wheel-like thing. The hind legs can be used to maintain the speed while in "wheel form". The rolling white monsters tail is partly flat witch helps is to have a flatter area where is touches the ground while in "wheel form", its back and neck are also a harder material to help it move faster while in "wheel form". The hair like thing coming out of its head is mysterious thing that enables the creature to register the area around itself while in "wheel form" because neither eye or ears will help it in that matter.
Concept: Albino Sand Taurus Dangerous when approached in the wild, the Albino Sand Taurus speeds across the giant desert of Harook in constant search of vegetation. The native desert dwellers often trap these majestic animals for food and for use in desert races.
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Under such high heats in the desert, the Distribaldo needs to use speed as a way to keep itself cool and alive. It has slits in it's skin to help it take in oxygen and sharp teeth to quickly catch and digest food on the move. Also, almost everything in the desert wants to eat it, so speed is useful when being hunted.
...he draws aliens and doesn't afraid of anything...
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Concept: Albino Sand Sprinter
Originaly living underground, thus evolved their albino skin. They eventually moved to the surface and using a quick burst of speed they are able to travel across vast plains to hide within shady areas, they usually don't move very far from the shade after sprinting, because they need a few hours to recover from the exposure from the hot sun on their vulnerable skin. To aid in their speed, their cranium has elongated much like that of an Olympic cycling helmet. They've evolved large nostril-like openings on the front of their head, and rather than exhaling through their nostrils they expel the air through tubes on the backend of their torso. This in turn reduces drag and provides a small amount of thrust when they are running. This also allows them to extract more oxygen from the air, giving these creatures more energy and more efficient sprinting for longer periods. They use fin-like flaps of skin on their ears and tail as air brakes when they need to stop or slow down. Due to their high speeds their vision becomes quite blurred making it more difficult to navigate, they use small infrared sensory organs just in front of their eyes to pin-point where cooler areas are while running, so they do not miss and get burned.
The damaged condition of Arctic has made every creatures that live in the arctic must survive from every threats. For this Arctic Hare, the need for speed is required to jump longer from breaking ices around the arctic and to survive from the hungry polar bears.
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