Page 1 of 2 1 2 LastLast
Results 1 to 13 of 21

Thread: Zombie Mermaid

  1. #1
    Join Date
    Nov 2011
    Posts
    57
    Thanks
    7
    Thanked 3 Times in 3 Posts

    Zombie Mermaid

    Hello! I'm currently working on a zombie mermaid (well, drowned merperson to be exact) and I'm looking for critiques. Does the anatomy look okay so far? How's the composition right now? What about the perspective? This is way, way different from my usual stuff, so any help/feedback would be awesome.

    I still have to shoot some lighting references and make everything more zombie-like but I just thought it would be easier to get the anatomy/perspective/composition down first and then deal with all that later. Thanks for looking!
    Last edited by AboveClouds; April 13th, 2012 at 06:14 PM.
    Reply With Quote Reply With Quote


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Nov 2011
    Posts
    57
    Thanks
    7
    Thanked 3 Times in 3 Posts
    Bigger picture.
    Reply With Quote Reply With Quote

  4. #3
    Join Date
    Feb 2008
    Location
    HELLsinki, Finland
    Posts
    4,853
    Thanks
    345
    Thanked 2,690 Times in 1,647 Posts
    Well, I don't know if it's really my place to say anything since this is just a trade, but I had real trouble figuring our the viewpoint in the image. I mean it looks like we are on the deck level, but there's no horizon and I mistook the stuff on the background to be water, as if we were looking down to the side of the ship, and the tail hovering there enforced that. Also on personal note I might say that having a the viewpoint from above would work better from the "o hai I'll just look over the ship board--HOLY CRAP" mood, as if you yourself were looking down, and not randomly laying on the deck.
    Attachment 1433071
    If you want to go with the low viewpoint, I might change the creature so that it has dragged itself more to the deck to show more of what it is.
    "I eat comics and poop stylization"
    Comic!
    Sketchbook (Critiques, no compliments please.)
    Tumblr
    Website
    Livejournal
    DeviantArt
    Reply With Quote Reply With Quote

  5. The Following 4 Users Say Thank You to TinyBird For This Useful Post:


  6. #4
    Join Date
    Nov 2011
    Posts
    57
    Thanks
    7
    Thanked 3 Times in 3 Posts
    Quote Originally Posted by TinyBird View Post
    Well, I don't know if it's really my place to say anything since this is just a trade, but I had real trouble figuring our the viewpoint in the image. I mean it looks like we are on the deck level, but there's no horizon and I mistook the stuff on the background to be water, as if we were looking down to the side of the ship, and the tail hovering there enforced that. Also on personal note I might say that having a the viewpoint from above would work better from the "o hai I'll just look over the ship board--HOLY CRAP" mood, as if you yourself were looking down, and not randomly laying on the deck.
    Attachment 1433071
    If you want to go with the low viewpoint, I might change the creature so that it has dragged itself more to the deck to show more of what it is.
    Yeah, you definitely have a point. The tail was originally hanging over the side of the ship, but that just made it look like a zombie with something on its butt. I really like your idea of an overhead view, though. It makes a lot more sense that someone would look over the side of a ship and see this thing.

    By the way, I looked at my original gesture sketches and found this:
    Attachment 1433442
    It wasn't very dynamic so I scrapped it, but do you think it would work better? I could move the mermaid's head/outstretched hand more towards the viewer. It just seems like it would be a better pose since the tail is 100% visible (instead of being hidden behind the body like in a hanging pose). What do you think?
    Reply With Quote Reply With Quote

  7. #5
    Join Date
    Nov 2011
    Posts
    57
    Thanks
    7
    Thanked 3 Times in 3 Posts
    Sorry I haven't updated in a while. The boat idea wasn't working for me, so I decided to start over. The new picture has the same sort of pose/theme as the old one, but I'm a lot happier with it.

    Anyway, the rocks are based off of some real rocks I collected. I'm gonna take some photos of them later tonight to use as refs. The straight lines in the sketch are from my perspective grid; they won't be there in the final (the final piece will be lineless BTW, but I've left the lines here for anatomy crits).

    What do you think of it so far?
    Reply With Quote Reply With Quote

  8. #6
    Join Date
    Apr 2010
    Posts
    295
    Thanks
    269
    Thanked 390 Times in 175 Posts
    I think it's good that you've decided to go with the original sketch as it shows the concept more. In the viewpoint on the other option you couldn't see the fish head at all. I'm assuming the fish is dead as well. Pretty crazy and interesting concept. Maybe consider having his hand reaching towards the viewer. Head seems a little large.
    Reply With Quote Reply With Quote

  9. #7
    Join Date
    Nov 2011
    Posts
    57
    Thanks
    7
    Thanked 3 Times in 3 Posts
    Quote Originally Posted by Blankstate View Post
    I think it's good that you've decided to go with the original sketch as it shows the concept more. In the viewpoint on the other option you couldn't see the fish head at all. I'm assuming the fish is dead as well. Pretty crazy and interesting concept. Maybe consider having his hand reaching towards the viewer. Head seems a little large.
    Thanks for the critique, Blankstate. It's not my design, by the way. Tinybird made it/him/whatever you wanna call it.

    Okay, here's another update. I'm not sure if I should refine the rocks any further or keep them looser like they are here. :/ I guess I'll decide after I finish painting the water.
    Reply With Quote Reply With Quote

  10. #8
    Join Date
    Oct 2010
    Location
    Luleå, nothern Sweden
    Posts
    164
    Thanks
    93
    Thanked 65 Times in 40 Posts
    Some more reference and realism for the fish perhaps? Even if the fish is just sketchy at the moment the style clashes with the rest of the picture, as is a lot more stylized and a lot less realistic then everything else.
    I have no intention of becoming a professional artist, I just aspire to become a really good amateur.

    Sketchbook: w176 love of the color dirt
    Reply With Quote Reply With Quote

  11. #9
    Join Date
    Nov 2011
    Posts
    57
    Thanks
    7
    Thanked 3 Times in 3 Posts
    Quote Originally Posted by w176 View Post
    Some more reference and realism for the fish perhaps? Even if the fish is just sketchy at the moment the style clashes with the rest of the picture, as is a lot more stylized and a lot less realistic then everything else.
    You're totally right, I'm not sure why I didn't catch that sooner. I guess I was too focused on the human half of the body. Thanks for pointing it out, w176.

    Anyway, I was only going to resketch the fish, but I ended up finishing it instead (well, mostly finished it anyway). The newest update is below.

    Still gotta work on the water...
    Last edited by AboveClouds; April 2nd, 2012 at 01:17 AM.
    Reply With Quote Reply With Quote

  12. #10
    Join Date
    Oct 2004
    Location
    canada, from russia
    Posts
    3,370
    Thanks
    791
    Thanked 443 Times in 357 Posts
    That is pretty cool, I have never seen a mermaid with a fish being his tail.

    I would recommend a more moody background with fog, abandoned ship parts, more details.
    The rocks are a bit.. vanilla?
    Reply With Quote Reply With Quote

  13. #11
    Join Date
    Jul 2008
    Location
    UK
    Posts
    967
    Thanks
    656
    Thanked 481 Times in 315 Posts
    Hm, I don't know but I really don't like the picture- despite the fact that I like the idea, and the set-up.

    --note: this looks like a paintover but it is not, it just looks like one. I don't know how to improve the picture but I hope to get you some ideas ---

    There are too many things that confuse me and keep distracting me (aside from the lines around the muscles and the hair).
    Here is what I found:
    Attachment 1453647
    All the pink lines are places that confuse me. I don't understand how exactly he is lying on the rocks, he seems to be on top, slightly to the back? What happens with his left hand? And the rendering of the fish tail makes it look straight-on, but I think you meant to retract it slightly? Try to make it out of boxes, as I tried (ha ha!).

    I don't understand the reaching out. He is lying on the rocks, why would he reach out? The first pose with the arm down made more sense to me. It looked like he was spying on prey, or getting ready. Now it is sunbathing in rage.
    I also enlarged the canvas and increased the contrast because I felt it was too straight-on and muddy.

    ?

    Hope to be of help somewhat~
    Reply With Quote Reply With Quote

  14. #12
    Join Date
    Oct 2010
    Location
    Luleå, nothern Sweden
    Posts
    164
    Thanks
    93
    Thanked 65 Times in 40 Posts
    Now that is a fish! Awesome! But one of the problems isn't quite fixed. The flopping fishtail is at a weird angle, that don't look natural.
    I have no intention of becoming a professional artist, I just aspire to become a really good amateur.

    Sketchbook: w176 love of the color dirt
    Reply With Quote Reply With Quote

  15. #13
    Join Date
    Nov 2011
    Posts
    57
    Thanks
    7
    Thanked 3 Times in 3 Posts
    Sorry I haven't updated in a while. I'm... sort of losing interest in the picture. I appreciate all of your feedback, though!

    Anyway, my newest update is below. The water is supposed to be murky, muddy, and filled with algae, but I'm not sure if I rendered it correctly. This is the first time I've painted water, so I probably messed up a lot of stuff.

    Plans:
    -Finish the body already. Those damn lines have been around long enough.
    -I'll probably add some distant trees in the fog. I really want to keep the background simple though, so they'll be foggy silhouettes if I do decide to include them.
    -Add some fog billowing over the water.
    -The tail reflection is too clear/clean. Fix that.
    -I want the mermaid/fishtail to be the focal point, but I'm not sure if I've made it too bright for the rest of the picture. What do you think?
    -Show farther hand's fingertips peeking over the edge of the rock.
    -Put some algae on the mermaid, especially in his hair.
    Reply With Quote Reply With Quote

Page 1 of 2 1 2 LastLast

Similar Threads

  1. A zombie dude taking a zombie dog for a walk.
    By Savick in forum ART CRITIQUE CENTER
    Replies: 2
    Last Post: October 24th, 2010, 11:51 PM
  2. WIP - Mermaid
    By JHuntsman in forum ART CRITIQUE CENTER
    Replies: 15
    Last Post: September 22nd, 2009, 10:43 AM
  3. mermaid
    By Giulia in forum ART CRITIQUE CENTER
    Replies: 8
    Last Post: August 9th, 2008, 12:57 PM
  4. mermaid.hey everyone
    By co5ta in forum ART CRITIQUE CENTER
    Replies: 2
    Last Post: December 13th, 2007, 08:42 AM
  5. My Mermaid
    By nase in forum ART CRITIQUE CENTER
    Replies: 3
    Last Post: November 22nd, 2007, 10:20 AM

Members who have read this thread: 0

There are no members to list at the moment.

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside

Developed Actively by vBSocial.com
SpringOfSea's Sketchbook