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    C.O.W. #250. Aristotilian Elementals - WIPs Thread

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    For more info and details about the rules go here:

    http://www.conceptart.org/forums/sho...d.php?t=110879


    ------------------------------------------------------------------------------------------------------------

    ROUND #250: Aristotilian Elementals

    topic:

    ROUND#250 - Aristotilian Elementals


    Creature of the week is turning 250, and to celebrate we’re going to do a topic that’s been in high demand for quite a while, for this 2-week round. Elementals have been represented in many ways over the course of fantasy. Some as humanoids, some as amorphous or even semi-abstract. Creature of the Week forbids both of these things, but that doesn’t make the task impossible in the least. Your task is to create between one and four elementals for the basic Aristotilian elements (sans Aether): fire, water, earth and air. The creatures should retain a certain logic to them, and while they need not be made of flesh and bone, they should have form to some degree. If you are planning on making more than one, try to keep an internal logic to your designs; the design of your earth elemental is obviously not going to be the same as the fire elemental, but there should be qualities that identify them as elemental parallels.


    Requirements:
    - The creature must represent a singular element. That element MUST be one of the four basic elements: Fire, Water, Earth and Air

    - Each creature must be at least partially comprised of it’s particular element

    - The elemental should have a singular form, which is in a mostly-stable state

    - There should be a sense of cohesion between a set of elementals


    Deadline:

    March 7th, 9:00pm PST (GMT -8 )
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    Last edited by Si_Swe; February 23rd, 2012 at 01:09 AM.

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    Oh man. Oh man oh man. I think I might literally put my blood, sweat and tears into this one, haha.

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    As a game developer this is so much fun!
    I love crits!
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    Good and versatile! Love the theme.

    And I've noticed this on time, so two whole weeks! I'll be able to give this one a proper shot.

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    Great topic!

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    I spent the last few hours brainstorming this...now that I have all the details, I can spend the next two weeks figuring out what I want these things to look like :p

    I know, I know, I need to make sure that they don't just look like the animals I have here. These guys are just my springboard.

    So yeah. I like patterns and symmetry and for things to "fit", so this was a lot of fun. My theme, or connecting element, is the cosmic spiral. I'm taking from different Indo-European traditions, and kind of injecting my own spirituality.

    The colors I chose for each element have been used before, but they aren't very common. So I didn't just, you know, make them up so I could use complimentary color schemes or anything...

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    Cool ^_^ Nice braintraining exercise to get a cohesive group of designs
    Tuner people, not Turner.

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    Yeah, it helps to get this kind of stuff figured out first, at least for me.

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    this one will require a lot of planning, that means i actually have to use my brain

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    http://www.iep.utm.edu/aris-met/
    http://plato.stanford.edu/entries/ar...e-metaphysics/

    Read up on Plato too because they build on each other.
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    Fun subject. A couple of ideas to start with, tried not to make these too amorphous and shape them for moving around within the element.

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    Started working on the fire elemental, for a (hopefully) future project I had an idea of this cobra-like serpent of fire. This is a good oppurtunity to render it out. Design is painfully boring at this point, but I will add stuff as I go, hopefully making it more interesting. This is only like a twenty minute rough so nothings really where it should be. Still have no idea what to do with the tail. I'm still brainstorming the others, but might as well get started on this one.
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