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  1. #131
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    @ashess

    Er... pretty sure I don't know how to draw that. I'm not so good at this. Sorry.

    Thanks though, 'preciate any feedback.

    Ian Mack says [][][][] DRAW EVERYDAY [][][][] >

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  3. #132
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    I just joined today, and when I saw this topic I decided to give it a go. Iam definately not as good as many of you guys because Im just a schoolboy ( there is not age limit for this right? ) with not so much experience. I had to use a mouse and you guys are using a tablet which I really need to get! Anyway this is my concept art of the Earth Elemental.

    Here is a bit about him: Over the years the rocks and crystals have been gathering together to form "The Giant". The spirit crystals produce a dust which is collected by the Sprites which live around the mountains of Ulgah. It is dangerous however, for them to collect it as the Earth Elemental is always on the move to gather more resurces and so, to grow even bigger. He uses his giant Crystal hand as a support for his broken leg...

    C.O.W. #250. Aristotilian Elementals - WIPs Thread

    Any criticism will be much appreciated, and I know that there is loads!


  4. #133
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    Great stuff in here.
    Cant resist doing a wip

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  6. #134
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    Quote Originally Posted by Calireayn View Post
    @ashess

    Er... pretty sure I don't know how to draw that. I'm not so good at this. Sorry.

    Thanks though, 'preciate any feedback.
    thats kind of the point of an exersize like this no? and then you try anyway, and wether it fails or works, you've learned something. sorry :/ dont mean to be rude.

    @JanJager- lovely easotheric! going to study this a bit to get that feel into my jellyfish-shield part. you prolly know this , but I think making the figure more solid and rooted to the ground by comparison will make the piece stronger.

    @ kivos- welcome! kool sketch. it's more a 'tree' element then earth though. might be because the cristals too look a lot like leaves.

    @kora- welcome too! wow, that's just such a beatiful design. I dont know any suggestions to make it better; it already rocks! the color studies all look great too...

    @gammagrey- it looks way cool. but ye, a vulcano. is that molten earth or fire used on rocks.. if you put a few trees and stuff on there id'd pass for earth no problem.

    @firith-for earth: very dramatic set-up, and it looks great at first glance. but then I can just make out the paws and they're not too well done. either darken that area so we cannot make the out at all or redo those with some ref.
    air looks great but maybe decide if you're going for abstraction or not. if you're going for abstract push it farther.

    well, here's mine. water- still not happy with the yellyfish shell but the turtle's starting to look allright!
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  8. #135
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    Some though process stuff and roughs.

    C.O.W. #250. Aristotilian Elementals - WIPs Thread

    C.O.W. #250. Aristotilian Elementals - WIPs ThreadC.O.W. #250. Aristotilian Elementals - WIPs Thread
    C.O.W. #250. Aristotilian Elementals - WIPs ThreadC.O.W. #250. Aristotilian Elementals - WIPs Thread


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  10. #136
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    Here's a WIP.

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  12. #137
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    I'm just gonna do the people on this page, because while I love a lot of the stuff in here and the people that make it, my love only goes thiiiiis far. Or because i'm lazy and sick.

    @Dimlul : First glance, I swore it was an owl in a dress. Second glance and I think you could really push this concept into something very cool. I can't tell if you're representing water or air, though, with stormclouds being a heaping handful of both. I'm guessing you're aiming for air- Maybe wisp the ends of the wings out like cirrus clouds, C.O.W. #250. Aristotilian Elementals - WIPs Thread distort your idea more so it becomes that feeling of air, use the avian-ness to your advantage. Owls are light and deadly, but they're rather stocky creatures. Owl-nado is a pretty cool idea.

    @SygniSC I like the combinations you have so far here, the melding of creatures. The thing that stuck me off the bat was the shape you've got your creature in. While water is a very vast, heavy thing, it's also very , for lack of a better word, fluid. The pose you've got now feels very heavy towards the bottom. There's something about a semi-vertical pose like that which to me, doesn't feel like it conveys the water-feeling enough. Water to me is like a large, flat, massive object, vast. Or it's something delicate, like a rain-path on a window. The pose itself looks to be uncomfortable, like they're kicking themselves in the back of the head with their flipper-ness while standing on their knees. My advice is to pull the pose out a little more, make it more fluid, and that'll help the overall feeling on the image.

    @tsabu: Water one: I love the colors and how it's coming together so far. The tail sticking up in the back cramps the image's flow & style a little; but it's nothing life-threatening.
    Fire one: I like the concept, and I like the idea, the only thing I can think of is that it needs HEAT! It's very earth-toned, very low-key fire-related at this point, if you make that pop out, it'll be a great piece.

    @Noro: Likewise to Tsabu's fire image, the rendering is great, the concept is interesting, it just seems to lack heat! Make 'dat lava glow, make it bubble and ooze and burn the crap out of everything. You've got it going on a bit with the tail, but if you could make this creature feel a little heavier, a little more fire-dripping goo-tastic, it'd work well in your favor.

    @Firith Earth one: Your bear is bear-tastic. Less bear tastic and more earth tastic- you could push this concept and idea a lot farther. I like the composition, people controlling stuff is always cool, though if you made it feel more like a melding of the earth and the bear, it'd look quite fashionable.

    Air: When i first saw it, I thought it was a collection of boomerangs. This one seems like it's in an early stage, so just more connection between the parts, maybe some broken parts between it, just to give it cohesion together. it's a very interesting idea.

    @ GammaGrey : Gosh i love your concept. I could only suggest maybe a little more earth-tones, it's very dark blue, which doesn't do the best job of conveying that "I just pulled myself out of that crevasse over there, represent" as it should.

    @Kora : This design is... i love it. I knew it was part pitcher-plant before I saw the small pitcher-plant image off to the side, and I think it's a great design. Though to me it represents plants. And that's like beating up my first born saying that. (thank god I don't actually have kids) I love everything about that design, I just can't... it doesn't fit well into Earth. It's too pitchery for fire. It might fit with water, being somewhat newt/frog like, but even then, you're gonna have to push that concept really far. So i suggest the defaults- if you want to make it earth, just make it ungodly large. Water might be your best bet, though.

    @Kivos : Cohesion. The concept looks good, the pose reminds me a bit from Transformers, But if you could just make everything meld together more, It'll be a pretty kickin' concept!

    @JanJager : Very cool concept! Drawing water on -water is a pain in the butt, so I commend you for that, I only have 2 small nitpicks. - THAT BOTTLE...or whatever the hazy grey-ish thing on the left is. I'm assuming it's a broken bottle. The top end hits right to the middle, and it follows the curve of your creature, so it's leading the eye away. It's sticking out too much, if you wanted to lead the viewer's eye in, you could drop it down an inch and tilt it away a little. Less obtrusive and still does it's job. I'm not lying saying that I spent a few minutes looking at that, when i should be looking at your creature. Water-on-water's gonna naturally lack contrast, especially backed on the sky.
    Second thing is the neck part at the top that goes up. It's interesting looking, but it leads the eye right off the canvas and...
    ...
    OH! It's a fin! Man, I missed that!

    @Ashes: Yellyturtle is an interesting concept, though you could pimp that sucker out to REALLY make a yellyturtle. It's a little too pulled back right now, it's very cut-and-dry "Part turtle, Part Jellyfish" Try swishing those two animals around in the bowl a little more, maybe give the turtle some stingers on it's fins, that sort of deal. Jellyfish are a collaboration of different creatures within the same organism, maybe try something like that here?

    @Jeremy Colwell - The first one that jumped out at me was the wind one. I'd push that concept, use the shapes to your advantage, make something really excellent out of it. The Fire and earth one remind me of toys, while the water seems more like a sea slug then the representative of water. Maybe because I'm not sure how that would swim. But the air one, very cool, I hope you push that farther.

    @Abee: I'm not sure what it is but I like it.


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  14. #138
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    lkjhgfdsa

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  16. #139
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    Okay I tried the see-through thing. I can't get it. Think I gotta practice drawing bubbles or something.

    So, er, I gave up on that and drew whatever the hell this is. Can't manage see-though, but I think I can do flying. And I lightened up the colors. Furry air sprite manta ray thing (because I'm apparently fixated on fish, go figure).

    I wish I could do backgrounds. If anyone's got any good tutorials for landscapes I could do with reading them.

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  17. #140
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    Scorge: Looks great! My only crit would me the composition. It would be more exciting if the creature were looking at the rider. You could even turn the head a little and the angle making the beast look further away, like here walking past and has just noticed the rider. That could give it even greater scale?


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  19. #141
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    So I may not be able to finish this on time after all. I'm hoping to get some time tomorrow, but that's slightly optimistic. Anyways, this is as far as I got for now:
    C.O.W. #250. Aristotilian Elementals - WIPs Thread


  20. #142
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    thanks for the advice all. Ill apply those great ideas. Keep up the awesome work everyone!


  21. #143
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    oh man! that see- through stuff ishard, no? im thinking Im getting it sorta done. it's still not blending too well together though.
    I want to try and make the skin that is left ice, then the rest see-through. im still not sure how they come together at the neck though.


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    @Jeremy Colwell- interesting stuff. not sure what to tell you but that!

    @abee-its..-what is it?

    @Junco - thanks for taking the time and helping out! trying to blend more. well, mix. the blending is still a bit hard.

    @lkjhgfdsa- nice; exept for the mouth. im getting.. very wrong associations with a hole like that :/

    @Calireayn- well, it's flying at least. sorry, totally such at backgrounds. I bet there's a section about it in EOW. or youcan google.

    @NightHerald- sorry to hear that. it still needs some work. I still think it's a bit too gundamsuit right now.

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