Results 151 to 180 of 243
June 11th, 2012 #151
A study from Velazquez, my 2nd fav old master.
I used a 100% opacity square brush, which means I have to pick each and every color I use, and color picking takes longer with RGB sliders.
Well, it took fucking 3 hours in the end, but I guess I did learn a lot about color and a bit about comp.
A study after Vermeer, which took 20 minutes. Butchered his amazing lighting so baaaad, but at least I learned somthin baout composition.
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June 11th, 2012 #152
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June 11th, 2012 #153
Thanks Umbravita, I would definitely do another study from that Vermeer. It's one of my favorite paintings of all time, (screams manically)OF AAAALLL TIMES!
And I was supposed to do Enviroment studies, and finish the blue man thing for Patonki, but well, I ended up doing this instead.
For some reason, I've been in a particular weird mood recently(or for basically my whole life), and whatever I drew from mind just came out either disturbing or disgusting, or both. >_______<
Well, all the good things in life, aye?
About 4 hours
June 11th, 2012 #154
God damn man, that's awesome...those simple block studies are really cool too. Keep doing more, try to get it down to like 10 or twenty minutes for them and do like 5 in a day...now that I'm talking about it I really should be doing that too. Huh. Anyway I'm so jealous of how you render man, keep up the great work!
June 12th, 2012 #155
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June 12th, 2012 #156
The work in here is incredible. The application of tones in the last one is messing with my head. Not very sure about the two different rim lights from two directions - especially the blue light, I don't think that was required at all -but everything else is just great.
Your other works are looking ace as well. The idea of using a full opacity brush to study Velasquez and Vermeer sounds very cool, and you pulled them off well. In short, I find this sketchbook to be fantastic, and quite literally underrated. Take five from me, Aaron, you deserve it.
EDIT : Hey just figured out you're continue! No wonder you're good, I loved your work right from the beginning. Don't change your name and give people heart attacks.
Last edited by Vritra; June 13th, 2012 at 12:34 AM.
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June 18th, 2012 #157
dude you are an absolute warrior for those 100% opacity studies, i would have packed it in after like 10 minutes and gone back and turned sensitivity on, but thats probably why i suck so much at traditional painting. i love the last piece as well, the speculars are very well handled and give a great oily/sylvery/infected effect. and the colours are great too. I think there may be some kind of form change under the right (it's left) cheek bone rather than that Thanks for checkn out my sb pal, keep on rockn!
Last edited by Chris Sanders; June 18th, 2012 at 06:25 PM.
June 19th, 2012 #158
Great work on the eye reflection on that tortured creature. He's Definite
nightmare fuel. Send some of those macabre vibes my way.
June 23rd, 2012 #159
long time no see miss me?
oh aaron pig sex
haha made me giggle hard
LoL is timeconsuming,....but the art @___@ and lots of inspiration there c:
hey looseness I can tackle! xD here's where I think instead of focusing on form and shape, try doing 30 second gestures and to finish the gesture with one line, don't really worry about details, don't worry about correctness, you're just trying to capture one fluid motion
Don't even look at your page much if you can help it, it's just about getting your hand/wrists to loosen up. Try to picture yourself in the pose and then let your pen/pencil wander. I find brushes work best but inks are second best for this cause they just glide so well across paper
and your opaque brush studies ma lawdy. good on ya for your patience. you could tell you got a bit impatient with the second one though so maybe work on that one a bit more if you feel like it
I love your grotesque little figures, that face and the reflection in the eye is just beautfil
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July 2nd, 2012 #160
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July 4th, 2012 #161
Mangix: yeah, those are defly useful, you should give it a try.
Kaye:Yep, I totally miss ya haha , thanks so much for the great comment. The gesture thing is really cool, I tried it a few times and it's quite useful. Especially the not lifting the pen part, it's amazing how much you can learn by being loose.
And yeah, those opaque studies do take a lot of patience, think I'm gonna give that Vermeer another try sometime.
Starear:And may he haunt you forever and ever.
Lol just kidding, glad you like it
Chris Sanders:hahha oh man, thanks a lot for the comment. It takes a while to get used to it, but after a dozen paintings, painting completely opaquely can be quite relaxing. IE, it's more about getting good colors rather than edges.
And I think you're right, the underside of the cheek should be actually visible, oh well, I remember that next time.
Vritra:Wow thanks man, it means a lot coming from you, well, those guys with 5 stars absolutely kick my ass, lots more work to be done.
And I agree with the crit, one of the highlight(probably the red one) needs to be toned down a bit.
Veshkau:Thanks a lot, your work is awesome.
Psychobuddy:Thank you buddy, and maaan, I really did plan to do that many studies and I only ended up doing like a sixth of them>_____________>so much for laziness.
So yeah, haven't been here for a while, real life's been busy. Among other things, I acted as a tour guide for a buncha American students, played tennis basketball volleyball and went to the gym, had a crazy(as in mentally insane) girl getting a crush on me and literally forgetting my name the very next day, played a WW2 sim for 2 days on end and went into the mountains...
So yeah, I've done a whole buncha other things but I'll post them when I can. For now, a completely half-assed doodle of a self-propelled artillery. Oh man, I shudder to think how different history would be if the Nazis have some of these powerful Wunderwaffe.
Edit:Lol, and I realized all the features are screwed up. Fixed.
Last edited by Aaron_; July 4th, 2012 at 06:01 AM.
July 4th, 2012 #162
July 4th, 2012 #163
MOAR in this series of Wunderwaffe, I represent das HKK.21 KampfhundKükenStar which sounds way more intimidating than the Wunderwaffe, which sounds more like wonder waffle.
Edit:Forgot one. My first attempt to draw something mechanical in a long time(it comes before the other one). And yep, it's supposed to be a German half-track, the most elegant invention in the war I think. Oh wait, this isn't the hoi3 forum, nevermind me, been playing way too much WW2 games.
Last edited by Aaron_; July 4th, 2012 at 12:22 PM.
July 4th, 2012 #164
Wish I could contribute something constructive to this great sketchbook...
but I can't! All I can say is keep up the good work buddy.
July 4th, 2012 #165
July 5th, 2012 #166
Thanks buddy and Stareater, here are some more
First is a rework of the King of Hill. I'll be looking for a job soon, so I'm trying to rework some of the more promising concepts I had. And step 1 is a re-rendering of head.
Despite rendering always being my strong suit, I think it's actually the thing that improved the most. I used to just put on cool brushstrokes without thinking of the bigger form, but now I now that the one of the most important things about longer rendering is to make the form as 3d as possible. Everything else comes second. Hopefully, I can apply this to my longer drawings as well.
And I experimented with layer modes a bit. Almost("ALMOST") makes me regret using this color scheme, oh well, I'll keep the other schemes in mind for later.
I think this works better. What was I thinking putting all those darks tones in there. Atmosphere's way more interesting....
And something else I tried to do. Did several redraws but I like the one on the right the most.
Last edited by Aaron_; July 5th, 2012 at 01:42 PM.
July 5th, 2012 #167
lol, didn't realize how big the images are. Ooops
July 5th, 2012 #168
July 6th, 2012 #169
A portrait of the supercute Marlo from the draw photo thread
Last edited by Aaron_; July 6th, 2012 at 04:25 AM.
July 6th, 2012 #170
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July 6th, 2012 #171Registered User
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July 6th, 2012 #172
Hey thanks Mat and mushroomz. Here's a somewhat half-assed figure study. I really hope I'll finish this tomorrow, I need to actually finish things.
And just a thought today. Sculpting forms through drawing or paintings is easy. I just need to ask myself what the forms are, and if my image conveys the appropriate forms. If not, what is the difference between the 3d form in my head and the 3d form on the canvas.
I've always put too much attention on the action of the drawing or painting, instead being more reflective about what I'm actually doing, and more importantly, feeling and experiencing the forms through my mind. In the end, the approach doesn't matter at all, as long as I properly reconstructed the 3d forms onto the flat canvas.
July 6th, 2012 #173
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July 12th, 2012 #174
Thanks a lot Nicky.
I've been practicing my life drawing skills a lot for an application to Art Center. And here are some figures(these are the reffed ones)
Would be pointless to show all of 'em though, I got a huge pile now.
July 12th, 2012 #175
She's mean and fearless, and she kills zombies with fireaxes. She has a lil' brother too.
(It's part of a series idea sketches of some fanart for Zombie Playground, I just can't help doing it after seeing Cameli's great drawings. I have quite a few idea sketches, and I'll post them later.)
July 12th, 2012 #176
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July 12th, 2012 #177
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July 12th, 2012 #178
July 14th, 2012 #179
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July 17th, 2012 #180
Thanks ChaosTheory Alrap IceCold and Chris Sanders, and yeah, violet and green is a very striking combho.
As in last time, really busy with life drawing and sketching outside. Didn't actually do a lot of personal work. But well, at least my draughting skills get some attention.
sorta old work. buncha shoes. Really tried to speed up.
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It's for the team CHAL. And we happened to be the best team ever. Check my sig for the link.