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Thread: Sketchy Sketches Of Doom
February 17th, 2012 #1
Sketchy Sketches Of Doom
I'm actually 16 years old, from Germany, started drawing like 2 and a half years ago (mostly cartoonish and manga-styled) and finally think that I'm going to post some of my sketches to probably get a few helpful critiques
Here some first tries with more realstic stuff (dramatically failed though)
right one is done with refs, figure from life
two pictures on the bottom of the page are done with ref
some more refs
Last edited by braineater; May 18th, 2013 at 06:39 PM.
Hide this ad by registering as a memberFebruary 19th, 2012 #2
quick update of today's stuff
some loomis study
February 19th, 2012 #3
The Following User Says Thank You to yogeshj25 For This Useful Post:
February 19th, 2012 #4
Great studies, everybody starts somewhere!
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February 24th, 2012 #5
yogeshj25: Thank you very much I really try to keep the practice
just for fun some doodles i did in class
Last edited by braineater; December 28th, 2013 at 06:38 PM.
February 28th, 2012 #6
and again some doodles i did in class
Last edited by braineater; December 28th, 2013 at 06:56 PM.
March 1st, 2012 #7
I don't want to write about your figure studies, keep doing them. But heads... They are closest to me. So you want to learn to draw them realistically. You already have some face drawing skills, it shouldn't be that hard to level up... But right now it's very apparent you are used to stylized drawing. Too wide or big eyes, pseudo shading (and always the same. it makes your faces more appealing and doesn't so much to do with showing real form)... You don't handle hair as a 3d object either yet. The "lighting" is always the same, play with it more Especially when the head is front viewed, it's good to have assymmetrically lit half faces. I like dramatic lighting, it's interesting and tend to reveal the form of the head, "aesthetical" photo portraits with light everywhere are the worst.
March 1st, 2012 #8
Try not to "render" so much. Value isn't as important as cementing the foundations into your brain. As shiNIN said, try avoiding the stylized eyes and shading and focus more on the anatomy. Keep it up! :]
My Sketchbook HAKUNA MATATA
March 15th, 2012 #9
shiNIN: okay thank you.^^ i'll try to learn a bit more about light
RATCUB: yea i'm really trying to understand 3d forms. thanks
so here we go
lots of bones
Last edited by braineater; December 28th, 2013 at 07:07 PM.
March 17th, 2012 #10
Last edited by braineater; December 28th, 2013 at 07:10 PM.
March 17th, 2012 #11
Your line quality is already pretty solid. I can tell that you just need to practice practice practice!
Draw figures from life a lot, it will really help.
I like posemaniacs but I like http://www.pixelovely.com/gesture/figuredrawing.php
too because it really starts giving you a vocabulary of how real people can actually stand. Plus you can draw faces if you want which is good practice
March 17th, 2012 #12
As already said, focus on getting anatomy and proprotions right like you have been doing. I wouldn't say never draw stylized or render untill you get anatomy right cause wheres the fun in that? but it is important that at this stage, you learn to draw what you see so yo ucan then apply style to it. Try doing a portrait or self portrait fairly frequently, that helped me a lot with face proportions and to get less cartoony results.
March 17th, 2012 #13
Keep up those studies. They're looking good. You are warping bones here and there, though. To fit the outer anatomy, it looks like. (In the march 16 sketch, you have the arm bones bending at the wrist, for example.)
Also, watch your ellipses when you're drawing objects with round bases, etc. They don't look like they're wrapping around. That is, their 'roundness' doesn't match the angle they're being viewed at. Try drawing through.
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