Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 16 to 30 of 37
  1. #16
    Join Date
    Dec 2011
    Posts
    25
    Thanks
    6
    Thanked 0 Times in 0 Posts
    My posts are not going through. ... So again. I did sketch a speed boat and something like a catamaran recently. In case of catamaran, I took a transparent paper and did an overlay, which was just the shading without curves. Then I pinned the initial sketch and the overlay together and scanned it. It may look loose on computer, but when I look at it physically, I think it is good-looking. I didn't learn anything about rendering or shading yet, but I shaded it, how I felt it would look in reality. So, please criticize )) Thanks!

    My Pre-Portfolio
    My Pre-Portfolio
    My Pre-Portfolio
    My Pre-Portfolio


  2. Hide this ad by registering as a member
  3. #17
    Join Date
    Dec 2011
    Posts
    25
    Thanks
    6
    Thanked 0 Times in 0 Posts

    Some more sketches

    So I am back with some new works. I did sketch a speed boat and something like a catamaran recently. In case of catamaran, I took a transparent paper and did an overlay, which was just shading without any curves. Then I pinned the initial sketch and the overlay together and scanned it.
    I didn't learn about rendering techniques yet, so I did the shading as I felt it could look like (actually, the shading was done while I was waiting for my friend in KFC :-D). It may not look good on the computer (scanned), but it looks good when I look at it physically. So please criticize) Thanks !

  4. #18
    Join Date
    Dec 2011
    Posts
    25
    Thanks
    6
    Thanked 0 Times in 0 Posts
    I don't get this. For me, the quick replies are functional only. When I click on Post Reply, and I write a post and add some pics in manager, it says to me, that it will be visible when someone approves it. But nobody is approving it. And I can't add pictures in the quick reply, it's not working. ( So am I confused, or somebody is just sleeping instead of approving? :-D

  5. #19
    Join Date
    Feb 2012
    Location
    In front of my workstation
    Posts
    634
    Thanks
    1
    Thanked 238 Times in 182 Posts
    Uhm man there's no pic anywhere. I had your problem too some days ago, it can be a random problem on this forum, i don't think there must be someone to approve your comment everytime someone post something in here cause it will be a 24h job. Try relogging the site and use the advanced post button. Waiting to see your works

  6. #20
    Join Date
    Dec 2011
    Posts
    25
    Thanks
    6
    Thanked 0 Times in 0 Posts
    Oh man, the pics were displaying yesterday. Anyways, again. So. I did some other works recently. A speed boat and a something like a catamaran. All my perspective sketches are done with ballpoint pen. In case of this catamaran, I took a transparent paper and did an overlay, which is just the shading without any curves. Then I pinned the two and scanned. It may not look good on computers, but it is actually good-looking when I look at it physically. Didn't learn anything about rendering or shading, but I shaded it as I felt it could look like. So please critics are very welcome ... Thanks!

  7. #21
    Join Date
    Feb 2012
    Location
    In front of my workstation
    Posts
    634
    Thanks
    1
    Thanked 238 Times in 182 Posts
    They're ok but you're missing an important thing, details. It doesn't matter what kind of detail, for something to look realistic it must have lots of details. Our eyes are used to perceive every single object or mass with a certain amount of detail density. Even the most common object you might think of will have a huge amount of details, they can be everything, from surface shade to color reflection. Take some references when you are designing something and look to what are the most common details that you might want to add to your design to look realistic. An example in boats there are lots of stencil stripes or handbars and things like that. When you're presenting something like a design never paint in background if it's not a full rendering or you're doing a very sold background with 1 or maybe 2 gradients. If you do something like your last design you are messing with shape reading cause you're using the same colors and values to pain inside the boat and outside creating a continuity that makes your boat shape hard to read. Stick with shadow and your subject, the background is important only after a certain degree.

    Anyway you're getting more good keep up like this.

  8. #22
    Join Date
    Dec 2011
    Posts
    25
    Thanks
    6
    Thanked 0 Times in 0 Posts
    Ok, thanks for critique I did forget about references actually .. And yes, now it is obvious to me too, the level detail is very very small. So, will keep up working on some boats maybe airplanes and details

  9. #23
    Join Date
    Feb 2012
    Location
    In front of my workstation
    Posts
    634
    Thanks
    1
    Thanked 238 Times in 182 Posts
    You might want to see this thread.

  10. #24
    Join Date
    Dec 2011
    Posts
    25
    Thanks
    6
    Thanked 0 Times in 0 Posts
    Looked into the thread. Well, but I didn't get the point here. The guy needs to start from the beginning I think, from basic perspective techniques.
    Anyways, I kept in mind your advice and I just draw another speed boat with some more details. Here it is>

  11. #25
    Join Date
    Feb 2012
    Location
    In front of my workstation
    Posts
    634
    Thanks
    1
    Thanked 238 Times in 182 Posts
    Muuuch better, great 1 point perspective. Then i will suggest certain degree of details that helps in reading the forms. such some cool stripes on sides to help us see how the forms are cause in a frontal view like this without shadows or highlights it's a bit hard to read. Do you know how to do a fast highlight pass? (CG or traditional medium it doesn't matter)

    About that thread, your knowledge is much better than that but you might inspire each other cause you two are starting out from the same point. You need to look out and see what other people do too and to do that if you find something at pretty much your same level you learn to spot mistakes and what lacks in some designs. If you look to something finished generally is so much overwhelmed by details and complexity that you hardly know how to reverse engineer it and it's almost impossible to know if there are mistakes or not. I will let you look to some of my designs if i could but i think they will let you cause my technique is similar but with a totally different approach (more extremely fast sketching with a lot of details and guessing, you don't need this kind of stuff).
    Last edited by Hitsu//San; March 4th, 2012 at 11:11 AM.

  12. #26
    Join Date
    Dec 2011
    Posts
    25
    Thanks
    6
    Thanked 0 Times in 0 Posts
    This fast highlight pass, what is this? Never heard of it. Would be pleased if you explain some how to
    Well yes, I do look on other people's sketchbooks here on concept art and generally on google too.

  13. #27
    Join Date
    Feb 2012
    Location
    In front of my workstation
    Posts
    634
    Thanks
    1
    Thanked 238 Times in 182 Posts
    Never seen a draw made on black paper where you do lights instead of shadows to pop out forms? That's an highlight pass. To do it digitally you just need to choose a color around 50 b/w and multiply it on your design, then pass a transparency white on highlight spots on your design. It's much more simple to see it, if you want i'll show you one in one of your designs. It's very quick.

  14. The Following User Says Thank You to Hitsu//San For This Useful Post:


  15. #28
    Join Date
    Dec 2011
    Posts
    25
    Thanks
    6
    Thanked 0 Times in 0 Posts
    Yes please .. try it on the last for example ;-) ... Thanks !

  16. #29
    Join Date
    Feb 2012
    Location
    In front of my workstation
    Posts
    634
    Thanks
    1
    Thanked 238 Times in 182 Posts
    Here, if you want the psd file just send me a pm so you can see how it works.

    It's super easy and super quick and the result is good looking, not finished, but much more easy than do a complete render pass and much more professional than some lines on a white paper

  17. The Following User Says Thank You to Hitsu//San For This Useful Post:


  18. #30
    Join Date
    Dec 2011
    Posts
    25
    Thanks
    6
    Thanked 0 Times in 0 Posts
    Thanks a lot, I get this now Yeah, it is quick obviously, and looks good too. Will try it out asap. Happily I've got a wacom tablet

Page 2 of 3 FirstFirst 1 2 3 LastLast

Similar Threads

  1. Website Portfolio vs Interview portfolio
    By Mr Man in forum Art Discussions
    Replies: 1
    Last Post: July 20th, 2010, 08:26 AM
  2. Need help with my portfolio
    By Rattlecan in forum Art Critique Center
    Replies: 6
    Last Post: June 14th, 2010, 01:09 AM
  3. Animation Portfolio Workshop Portfolio Review / Suggestions Please!
    By Gerard Sternik in forum Education & Schools for Artists
    Replies: 0
    Last Post: May 10th, 2010, 09:04 PM
  4. Art: My portfolio
    By Ho Chi Zen in forum Archive: ART REGISTRY & PORTFOLIO FORUM
    Replies: 0
    Last Post: November 7th, 2009, 12:02 PM

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Developed Actively by the makers of the Best Amazon Podcast