E.O.W Round #182: Death's Lobby

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  1. #1
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    E.O.W Round #182: Death's Lobby

    E.O.W Round #182: Death's Lobby
    E.O.W Round #182: Death's Lobby

    TOPIC = Death's Lobby
    suggested by Pixeltuner

    Brief:

    Sounds of a cloak rustling gently in the wind... or dead silence. Is the afterlife everything it was hyped up to be and more?

    Welcome to Death's lobby...




    - Please specify which image is final in this thread! I will post your finals in the Voting Thread myself.



    DEADLINE: Friday, February 17, 2012

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    Last edited by Vulgar`; February 13th, 2012 at 02:11 PM.
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    New World Creation: Designers Wanted – Environment of the Week
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  4. #2
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    Yay, my topic ^_^ I'm so in of course.

    Tuner people, not Turner.

    A mind that wanders so much, it brings back souvenirs.

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  6. #3
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    I'm gonna sit this one out, I however look forward to see what you guys come up with

    "Take credit for anything embedded in the edit as long as you ment it when you said It"

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  8. #5
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    First rough idea, nothing fancy. I've spent most my day creating new custom 'tech' brushes, and for this one I specifically wanted a 'hi-tech-ribcage' feel I y'all catch my drift a bit..

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    Tuner people, not Turner.

    A mind that wanders so much, it brings back souvenirs.

    Sketchbook -- Blog -- New Music --
    Traditional Paintings --
    The Drawing Dutchmen --
    Book Of Thumbs --

    New Website!!!!!!!
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  10. #6
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    Interesting.
    I guess I just have a question or two.
    How literal of a lobby does this need to be? Are we talking about the definite interior of a building, or can lobbies exist outside?

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  12. #7
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    Nice one! Great oppurtunity to create a darker, more macabre image!

    Art is not about competing against others and being better than everyone else, but it is about competing against yourself and discovering your greatest potential!

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    this is a very interesting topic, i'm in !
    I did not have enough free time to the last EoW... i'll do my best to do something this time

    @PixelTuner interesting shape and brushes with a very nice rendering style. Hope to see what you gonna do next

    - Rano
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  14. #9
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    might be fun, will try it

    M

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  16. #10
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    Quote Originally Posted by Duman View Post
    Interesting.
    I guess I just have a question or two.
    How literal of a lobby does this need to be? Are we talking about the definite interior of a building, or can lobbies exist outside?
    Whatever you want I guess. It's kind of a 'waiting room' for the afterlife but that can be an outside square in front of a big gate as well.

    edit: And, if you read for instant Pratchett's description of Death's House: Things are bigger on the inside then they are on the outside... Just a thought. Be playful

    Tuner people, not Turner.

    A mind that wanders so much, it brings back souvenirs.

    Sketchbook -- Blog -- New Music --
    Traditional Paintings --
    The Drawing Dutchmen --
    Book Of Thumbs --

    New Website!!!!!!!
    --
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  17. #11
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    Sounds awesome.
    Although- I keep of thinking of elevator music playing.

    As artists, we have to learn to see.
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  18. #12
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    An outside lobby? That's generally called a courtyard or patio...

    Also, a WIP. You just go and wait I guess...

    E.O.W Round #182: Death's Lobby

    Update

    E.O.W Round #182: Death's Lobby

    Last edited by Corrick; February 6th, 2012 at 03:36 PM.
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    New World Creation: Designers Wanted – Environment of the Week
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  20. #13
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    Personally I'm a supporter of the all encompassing statement 'It's all up to your interpretation'

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    An initial thumb....it's not particularly original but I have wanted an excuse to try my hand at gothic architecture. I might do a few more thumbs.

    oh if you were wondering the idea in this one is that there are multiple death's (like clones) that go around gathering the dead and escorting them onwards. They work in pairs. that's what the big couples are in the image

    Corrick I like the scale so far...will be interested to see how you get the idea of it being a waiting area for the afterlife

    E.O.W Round #182: Death's Lobby

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  23. #15
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    Really enjoying this one so far

    Updated with some more detail

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    Last edited by 0Hayes; February 4th, 2012 at 06:12 PM.
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    I have been having some trouble getting interesting environments lately. I think I could use a little help. So I started at the very basic b/w thumbnails.
    Right now I think 4 and 8 are my favorites, leaning towards 8.
    Anyway, any advice through this creative endeavor would be much appreciated.
    Good luck everyone.
    Stupid image attachment.
    E.O.W Round #182: Death's Lobby

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  25. #17
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    Duman From those I seem to prefer 2 and 6. I liked 8 but not sure if this was because it was totally different from the others.
    That brings me to idea generation, and the first thing I noticed is that you are using very similar shapes for almost all the thumbs (giant ribs, doorway, skulls etc) so it's not really 8 different ideas but a few different views on couple of ideas. I don't know if this would help but you could decide to force yourself to use some different shape motifs in your thumbs before you start (like triangles, or ovals), and see what else comes up?

    Here's another thumb from me....I'm probably leaning more to something more like this than the last one, though not happy with the comp yet

    E.O.W Round #182: Death's Lobby

    Last edited by monkeybread; February 5th, 2012 at 12:58 AM.
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  26. #18
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    The bubble in that first painting is a symbol for humanity.
    It is a dutch painting.
    It was a common expression in the 17th century that "humans are like bubbles".
    Which is of course commenting on mortality and the fragility of our lives.

    AND NOW YOU KNOW. Woot for art history.

    (Not that you didn't know before. I just love seeing old paintings and knowing what they are and stuff so I get excited. )

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    And of course go check out the SB of DefiledVisions
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  28. #19
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    monkeybread- That is some sound advice, but due to the rather specific nature of the topic I thought running with a theme or motif would be wise. It is death after all, prominently featuring bone and death like symbols makes sense to me. I will definitely keep that in mind for next time.
    As for your piece, I feel like I want to see a hint or two at where all the people are eventually going to end up. It's looking really atmospheric and creepy.

    0Hayes- No real crits from me at this point. The green is looking awesome.

    Corrick- Your rending and lighting are really nice right now. I just wish there was a slightly more spectral quality to it. Right now it looks like it could be a hallway from the future.

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    Cheers Duman, I'm liking number 8 as it is a bit different, can't wait to see more!

    Anyway, heres my final.. at least for the time being:

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    Last edited by 0Hayes; February 6th, 2012 at 07:24 AM.
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  32. #21
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    Again a fun topic, and inspiring pieces posted.

    This will be my starting point sketch...wanted an abstract approach to this topic based on energy and circular forms and made several sketches around this concept. All is happening inside a dying persons mind just before energy is sucked into white or black circular forms.

    Vulgar: Are these kind of abstract pieces allowed to be submitted?

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  34. #22
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    wip
    not happy with it, but at least i'm trying (:

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  35. #23
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    unruhe - Completely fine.

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    Hi guys. Cool topic. I think ill have a go at this one also. Been tinking of tunels connecting to an hourglass as symbol of time and rebirth or reencarnation. Doing some thumbs on paper.

    Laters!

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    Hi guys!

    Cool topic.
    I think ill have a go at this one also. Been tinking of tunels connecting to an hourglass as symbol of time and rebirth or reencarnation. Doing some thumbs on paper.

    Laters!

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  38. #26
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    Just a sketch; photo reference used

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  39. #27
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    Ok good to know Vulgar.

    Update on the abstract piece. Staying in B&W.

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  41. #28
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    Aaaah, grrrreat round! I´m in!

    Promising entries so far, going to be a big one again!
    Corrick, blurr your eyes - how about turning the bright line in the back, which are now the seats, into a faaar distance? So that this wall does not touch the ground, but becomes a 12ft high ceiling back there? The room would continue very far to the back tlike this, making it even more massive.... know what i mean? But very nice concept...!

    Monkeybread, maybe zoom out a bit, i would like to see more of the enviro and structure

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  43. #29
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    Woop. Another slightly more developed brainfart.

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    Tuner people, not Turner.

    A mind that wanders so much, it brings back souvenirs.

    Sketchbook -- Blog -- New Music --
    Traditional Paintings --
    The Drawing Dutchmen --
    Book Of Thumbs --

    New Website!!!!!!!
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