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Thread: C.O.W. #246. the 8 eyed inventors . WIPs

  1. #1
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    C.O.W. #246. the 8 eyed inventors . WIPs

    Name:  cow rules post 200.jpg
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    For more info and details about the rules go here:

    http://www.concepyart.org/forums/sho...d.php?t=110879


    ------------------------------------------------------------------------------------------------------------

    ROUND #246, the 8 eyed inventors

    topic:

    ROUND#246, the 8 eyed inventors

    First, a story...

    In the early 1900s explorers discovered a group of extremely rare creatures in the amazon. The strange beasts had the ability to create and manipulate highly advanced technology. Soon it was discovered that, while lacking any kind of physical ability to defend themselves, their intelligence far surpassed our own. government agencies decided that they should keep the world populace from ever knowing that these creatures exist, and used force to enslave and hide them in the most secure government locations.

    Over time the beasts were made to invent useful things for human kind, and are responsible for inventing the majority of technology used by humans today.

    Now, this week your job is to design these gentle geniuses that have been enslaved for 100 years. But remember, normal cow rules apply, so fight the urge to make these creatures too human-like.

    Requirements this week...

    - The creature must be physically weak looking.

    - The creature must have the ability to manipulate objects. Meaning... hands, intricate claws, tentacles, anything that could be used to handle intricate inventing work.

    - The creature must have 8 eyes.


    Deadline:

    February 2nd 9:00pm PST (GMT -8 )
    Attached Images Attached Images  
    Last edited by (lark; February 1st, 2012 at 11:11 PM.


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  4. #2
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    This has a lot of crazy potential.

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    Sigh... Can't sleep... So WIPs (from what I can muster with insomnia ) it is...

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    Thumbs up

    My start... hopefully i don't get lazy and actually finish it.
    Last edited by millz; January 26th, 2012 at 04:59 AM.
    Graphic design, Illustration, Photography. Australia.

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  8. #5
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    How is the "no accesories and clothes" rule in this one?

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    Awereckingball you started with some sweet concepts, #2 is the best

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    first sketches

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    Quote Originally Posted by Supervlieg View Post
    How is the "no accesories and clothes" rule in this one?
    Seconded...

    Side note: Good to see you Super V. Still turning em out I hope?
    Check it out
    Blog, we've all got em:http://davesrightmind.blogspot.com/
    Creatures Galore!:www.creaturespot.com
    Full gallery o' stuff:davesrightmind.deviantart.com

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    Hi Scorge! I always try to join in, but most of the time I dont get enough time in to finish the pieces. Im still drawing though, and always keeping an eye on here

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    Hey guys. I'm not too sure on what (lark is allowing in terms of that rule. I'd say try to keep it to a minimum. If you have it using some kind of tool, I don't think it's a big deal. If it's in some kind of robot suit, we've got a problem. In the past we've allowed minor use of accessories for creatures like the War Beasts, so I'd say we'd allow accessories on that kind of a basis. That said, it ain't my topic and it's really down to what (lark thinks.
    Check out creature designs and make some of your own:
    Creature of the Week; Creature Spot

    View Simon Sweetman's art etc. at:
    ArtStation; Twitter: @SiSweetman; Livestream Channel

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  17. #12
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    Yeah I would say accessories are fine. Clothes also as long as you can still see the design of the creaturre.

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  19. #13
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    Quick doodle...

    And then tried painting with my mouse. Damn it why does he look like Plankton...
    Last edited by gnarl; January 28th, 2012 at 12:32 AM.

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