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Hello there, I work at a game developer as a concept artist. I've been doing tons of quick paintings and drawings both for work and personal, and I have always been frustrated by the out come of them.
I thought being fast is the best thing a as game artist. However, a concept artist with a lot of experience recently suggested to slow down and start focusing on making "finished" work.
I took his advice and worked on this one below. How finished is this to your eyes? I know this painting still has room to improve, so please let me know what you'd do to make it better.
what jumps out at me is all the elements are isolated color. The sky is monochromatic, the water doesn't reflect the sky color like water would, the cliffs are all the same even though they recede into the distance and should lessen in saturation as they go and there is no clear sense of light direction for the scene.
Yep, dpaint...my weakness is color and lighting. Everything tends to be monochromatic in my paintings. I gotta work on it.
This is great to have comment like this. I'm new to CA and I usually don't have people around me giving crit like this. Most of my friends are animators and modelers who don't deal with color too much like you guys painters.