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Thread: 2nd Generation Sketchbook
January 16th, 2012 #1
2nd Generation Sketchbook
Hi all, I decided to start a fresh new sketchbook since I hadn´t made any real update to my last one in a long time.
I also feel that my improvements are starting to show, and I want a clean fresh start. So here we go!
Hide this ad by registering as a memberJanuary 17th, 2012 #2
Some anatomy studies. Oh yeah, it´s time for those again! And to top them of a quick face study of my lovely girlfriend!
January 18th, 2012 #3
Just some face studies. I want to get better at drawing realistic faces.
January 21st, 2012 #4
Dina miljoerer e mys, tycker du borde testa att skippa konturlinjer tror de hade blivit fetare do, passa dig foer propotioner dem e dumma, so man moste nita dem..
If anybody knows or have the contact stuff to the most wonderfull singer in the known universe please give her this... plxOr
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January 21st, 2012 #5
Wow the environments are great, full of atmosphere and character.
The figure drawing could do with some work, the proportions aren't quite right, the lower halves of the bodies look smaller than the upper body and people tend to be around 7 1/2 heads in height, ideal proportions are 8 heads but you rarely get that in real life. I'd suggest doing some 30 second to 1 minute gesture drawings to loosen up a bit and to capture the line of action of the figure- it's important at first to think in terms of the whole figure and it's movement. I'm not expert, but i hope that helped.
BTW: heres a good tool for practicing figure drawing,
January 22nd, 2012 #6
Tack för tipset Baconstrap! Jag ska testa att tona ner konturlinjerna och se hur det blir!
Hunin, I tried some 60sec-2 minute drawing, and it was really more fun and rewarding then I thought. Dont know why, but I´ve been backing off from doing time-limited studies until now. Thanks for the webiste tip!
Here is this weekends sketching and painting. It´s a fictional fantasy asian city made from a photo reference, some anatomy studies, some very quick 60 second studies. Also a self-portrait, a study of my gf again and a made-up female face.
January 25th, 2012 #7
The last post showed a lot of improvement, i'm glad you had a go at the 60 second studies, it helps you to loosen up, right? Also, the colour study of your girlfriend is much stronger and more in proportion than your other ones.
keep it up
January 28th, 2012 #8
Cool start Urot!
Your enviros are really getting better and better.
New World Creation: Designers Wanted – Environment of the Week
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January 29th, 2012 #9
Hunin Thanks! Yeah, those short practices gets you going for sure, forcing you to spot out shapes really really fast.
Vulgar` Thanks Vulgar! That really means alot coming from you! I´ll have to get going on some more enviro studies though, havn´t done one of those in a while now.
Here are some updates for this weekend!
A couple of photo anatomy studies, a portrait of my best friend Leo, and some random made-up faces.
January 29th, 2012 #10
Really good work and improvement here. Also love the palette you choose for each piece.
Looking at your enviros, I really miss some hard edges. Maybe you could try to incorporate some by using some hard brushes to give balance and eye movement throughout the piece.
Keep it up!
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January 29th, 2012 #11
albino-Z Thanks for the tip! I recently started practicing more balance and composition in my work, I will use hard brushes as you mentioned!
Did a "quick" scene inspired by this weeks EOW, Centaurs meating:
January 31st, 2012 #12
Just a quick creature/enviro for today!
January 31st, 2012 #13Registered User
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Very nice work. I really like your painting style, feels like a cool mix of painting and illustration. Subscribed.
February 4th, 2012 #14
Thanks for stopping by my sketchbook! Loved the Futurama video, by the way Excellent environments here. I really haven't done a whole lot of environment work digitally, so I'll be checking back to see if I can pick up on some tricks of yours! Subscribed!
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February 4th, 2012 #15
The animals in last pic look very good
may be u can use photo to help improve the background
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February 5th, 2012 #16
Topcross Thanks man
blindshot I´ve been doing enviros for a while now and recently tried making realistic humans and characters again. But I´m still very much in the learning process for enviros aswell
cerealist The animals are actually based on photos of rhinos, which I just drew over. And yeah, maybe I´ll try and incorporate more photos in my work!
I have been kindof busy and slacking off in my painting routine, but here is this weekends work anyways!
PS: I´m finding it hard to paint asians, wtf...?
February 5th, 2012 #17
Love your environments - awesome stuff.
February 6th, 2012 #18
Finnished the mechgirl:
February 6th, 2012 #19
Loving the mech girls legs, they look really cool. One thing I would say is that the mech girl painting does look a little muddy overall, maybe too many colours/ too many strokes? There is also a lack of hard edges, which I feel would really lift the piece, especially on the clothing (the folds don't give you a clear indication of her form)
I really like the creature you did on 31st Jan, the colour palette is great and I enjoyed looking at it, simple as that.
Keep going, keep posting
February 7th, 2012 #20
I agree with what Hunin said about the mech girl, but that being said I still think she looks bad ass! Awesome work
February 7th, 2012 #21
Thanks both of you, I am well aware of my ability to neglect hard edges in my work, and I will try to improve in that aspect
Here is tonights work, a speedy B&W and a study of a fictional Spetznaz soldier:
February 7th, 2012 #22
Hi. Not seen your stuff for ages, all looking great. Those environments are getting more detailed each time. You should keep going with that Centaur meeting place, the composition gives lots of drama / character. I would like to see some traditional stuff, please, if you want! I don't know maybe just a quick landscape or something O_O. Nice work.
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February 7th, 2012 #23
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February 8th, 2012 #24
Nice update - I like the environment sketch, and the soldier is good - although his head seems a bit too large.
February 11th, 2012 #25
Dayle - Thanks! And yeah, I was going to go over the centaur pic another time, but I just havn´t gotten to it yet A landscape pic is something I would love to do! Check back soon!
Tamaira2011 - Thanks for the advice, it looks much better just adjusting those eyes.
alizak - Yeah, that anatomy...
Here is some random stuff done this week. Tomorrow I am just going to relax and draw and make some 3D, and just be chilled out creative!
Btw, I dont know about you guys, but this band is really nice to have on in the background while Im working: http://www.youtube.com/watch?v=vbZY9...ure=plpp_video
February 11th, 2012 #26
The only big issue I notice is with the rendering. It seems your using a low opacity and maybe a small brush/strokes?
I have the same issue a bit. It makes things muddy usually.
My suggestion is try to get the specific values you want to use, then blend with a low opacity sampling the colors. If you get your values straight a majority of the work is done.
But besides that keep cranking them out, big variety here which is good, people tend to stick to their strong points, like someone who does mostly faces, mostly environments etc, instead of expanding to new territory out of the comfort zone.
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February 12th, 2012 #27
Love the horse sketches - very loose and fluid.
February 14th, 2012 #28
JFierce Thanks for reminding me! That "simplify" technique is really usefull
alizak Thanks dude!
Only did some quick random stuff and some quick color/shape studies of Vladivostok. Happy/Crappy Valentine Days, folks!
February 14th, 2012 #29
Looking good! You can really see an improvement with your anatomy. Try looking for the underlying bone structure in the portraits and how the flesh fits over them, its easy to use bone structures as markers for other features because, aside from the jaw, they dont move. I hope that made sense
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February 14th, 2012 #30Registered User
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I like the cityscene sketches. Good stuff. Keep it coming.