Sketchbook: Billy's Sketchdump - Page 5
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  1. #121
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    Little things I'm working on. I now regret giving her bright ass hair for no reason...

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  2. #122
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    Waaaay too long since I posted here.

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  3. #123
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    ho hum

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    Last edited by WRappiii; November 24th, 2012 at 04:54 AM.
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  4. #124
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    heya, dont get discouraged!
    youve got some really interesting designs and ideas in these last ones.

    the statue/figure in that last one is pretty cool

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  6. #125
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    aks9: thank you so much for your comment. it's nice to know that people like you care enough to encourage others with a nice comment

    I have actually been doing some concept work with a really cool team of individuals. When I have links they'll be posted here for sure.
    yep, I've been through several teams now but this one seems like its really got its act together!

    The game will be a steampunk city sim with some RPG elements. Here we have an airship and some buildings constructed from it's wreckage:
    as always - critique me

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  8. #126
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    Quote Originally Posted by WRappiii View Post
    Waaaay too long since I posted here.

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    Love this one, really gives off an ominous sorta vibe, just in general pretty atmospheric. more!

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  10. #127
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    Cool Im back

    @Geist02: Thanks man
    Two quickies from today
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    Last edited by WRappiii; March 1st, 2013 at 09:28 PM.
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  11. #128
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    Thanks for stopping by my sketchbook. It looks like you are putting in some nice work here. Keep it up.

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  13. #129
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    WIP
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  14. #130
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    hey man
    are you doing any studies? would be very good practice to do those alongside these imagination pieces. good to hear you deciding to step it up, good luck!

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  16. #131
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    @aks9: I really appreciate you stopping by again! you are right to ask. I need to be doing more studies. I do them occasionally - which isn't enough.

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  17. #132
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    help?
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  18. #133
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    The miner guy really turned out good in the last one . Take your time finishing it because it could make your improvement faster. The thing that made me improve really fast are studies and very polished drawings. Keep at it .


    Please visit , comment , critique and have a chat with me
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  20. #134
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    @Rostas: Thanks for your comment, friend!

    reference
    comment/critique welcome

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    Last edited by WRappiii; April 4th, 2013 at 03:37 AM.
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  21. #135
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    some character practice
    Name:  Set A Priest.png
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Size:  143.5 KBName:  Set A Priest 2.png
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    Name:  Hi Preest.png
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    Last edited by WRappiii; April 4th, 2013 at 03:36 AM.
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  22. #136
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    enviro practice

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    Last edited by WRappiii; April 4th, 2013 at 03:36 AM.
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  23. #137
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    Hiya!

    This is a very nice sketchbook, I really like the expression on the miners face and i can see that you love detail.
    And really like the last one to, although somethings missing but cant really say what,

    Anyways, keep em coming!

    See my latest Sketchbook work!
    Feel Free to comment!
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  25. #138
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    hi,
    i really like your style. it's very pure and nice.
    sometimes your pieces look very speedish and wild, but i like that.
    maybe use some softer brushes, do some perspektive studies and environments? are you from india?
    peace!

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  27. #139
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    You have some interesting characters and designs in general, so make sure that they're backed up with solid fundamentals. Perspective drawing and simple constructions will help you out the most at the moment. Keep up the good work!

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  29. #140
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    @Deceptive: Thanks!
    @lupre: Thank you my friend. Nope Im in the US.
    @MrFrenik: Thank you for commenting/critiquing. Ill try my best!


    Figures from reference

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    Kingly
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    Big inspiration from Noah Bradley on this one (Crit needed!)
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  30. #141
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    Great sketchbook! Keep up the good work!

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  32. #142
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    @Cameronator: Thanks so much!

    Bridgman studies and a quick enviro practice

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    Last edited by WRappiii; April 4th, 2013 at 03:35 AM.
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  33. #143
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    one more tonight. critique is always welcome.

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    Last edited by WRappiii; April 4th, 2013 at 03:35 AM.
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  34. #144
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    hey interesting posts,
    the golem-peace is superbe.. maybe you could add a subtle rimlight or ambient light from the front.
    a secound lightsource could add something to it, the character itself looks really cool shaded, vectorstylo man!

    the shading of the arm itself are pretty awesome i think, maybe you could add there something with lil details? but idon't know.

    your enviros are unbelievable i think.
    incredible imagination and the details there are just perfect and overall nice values also in the coloured ones.
    maybe you could add some details there with the color-distribution..?? i mean more variation.. but i don't know, i can't render like that at all ..

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  36. #145
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    @lupre: your enthusiasm is inspiring! thank you
    critique encouraged.

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  37. #146
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    I made a new portfolio with more recent work: HERE - I'd love to know what you think!
    Critique welcome

    Pale Forest Roots

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  38. #147
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    Libre
    (work in progress)
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  39. #148
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    these are a bit blurry. critique away
    ref 1. forgot to bookmark the second ref

    Referenced practice
    Original photos by Marcus J Ranum
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    Last edited by WRappiii; April 26th, 2013 at 08:04 PM.
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  40. #149
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    i keep getting the impression that i post on your thread but the posts don't show up. or maybe i'm just imagining responses but forget to leave them? yikes

    anyway, those last few comps are great (146 and 147 especially) and it seems to me you've made a leap forward

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  42. #150
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    @aks9: thanks so much for your comment it's always nice to read your words of encouragement.

    some quick ideas inspired by Dark Souls.

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