Sketchbook: hyver's - things and stuff (yup-dated)
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Thread: hyver's - things and stuff (yup-dated)

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    hyver's - things and stuff (yup-dated)

    Alert: extremely crappy stuff! feel free to browse through the progress shown, but i'd urge you to jump right to the last few pages


    **edit: some of the older crappies have been removed with a server relocation.. first post is often updated with newer work (for the thumbnail image).. the rest is chronologically my sketchbook thread since i started my ca.org adventure**

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    Last edited by Hyver; February 11th, 2008 at 06:29 PM.
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    some oc doodles





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    a dsg entry i couldn't resist showing once more: pickpocket character



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    from sketchbook to OC (wip)










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    Great stuff! I like those OC doodles. Thumbnails are awesome. Didn`t I OC with you a while back?

    Keep us updated

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    hi n0fish, yes i do remember oc-ing with you, faintly
    thanks for the comments, i'll do my best to keep this thread updated whenever i can do some scanning / painting.

    cheers

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    i like the cyclops robot the best, the big one in color
    - I like the pose, it say "evaluating situation, calculating, kill or not kill?)

    but all bw little robots are also nice

    the 3 heads and a lizard is also awesome
    nice tight composition, like the dark shirt
    could be a bookcover "three fantasy stooges fight the lizard" or something

    . . . F I G H T - T H E - B O R E D O M . . .
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    Very cool, hyver!

    I like them a lot...you have a nice feeling for bots/mechanics, but your organics also looks good...

    Keep posting mate!!!

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    great stuff hyv

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    hey h-man! nice thread here homie...

    @ bot thumbs: nice, you are a great communicator of shapes - these designs come across as a bit stereotypical, but in the right placing they would definately be cool in a retro way - i like in particular the second (dog) one, and the top one in the second last image. Work one out to completion?

    @ heads: these are nice again! the designs look great but in terms of idea development, they all seem very charicaturistic except the bottom mans face on the 3men and a lizard one....he seems to have the most character! Theres a lot of umph in these, sweet as.

    @ kleptomaniac: hes got very stretched anatomy but im sure your aware of that......to me he doesnt come across as a pickpocket really, i guess hed have to be in context. nice piece all the same

    @ coloured bot: i like this.....but to me the last step seems to be lacking something from the one before it. In the second last step you have a nice set of values and highlites. To me the values look flatter and muddier in the last and it loses some of its dynamics....

    the colours remind me of el coros 'look' i dunno if hes an influence of yours, but theres a slight hint of it there.

    Keep up the good work, i look forward to learning from you again soon

    Your humble student - F (haha)

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    reply from bottom to top:

    Form: - thumbs: i agree there's plenty of stereotyping going on there, and i happen to like the ones you mentioned too, along with the bottom one from the first page (which i'm making a lowpoly version of), and the top one from the third page because he's just cute imo. To answer your question, the wip robot in color is also just one the the thumbs in my sketchbook being worked out.. does that count?
    In any way, i might add that to come to creativity and originality in forms and shapes, one must first doodle out the more stereotypical ones. (in analogy with the "every artist has about ten thousand bad drawings in his hands.. it's key to get rid of those as quick as possible" quote, by Don Bluth.. i think - open for discussion)
    - heads: just doodles without any premeditated vision whatsoever.. fun to do, but the downside is often that you fall into the same "designs" over again. glad you like some of it anyway.
    - pickpocketer: noted. i guess my vision doesn't communicate as well as i thought, so that's good to hear. fipse pointed out his arms being too small in relation to the rest of his slender body, and by jove he is right.. i never noticed untill today so cheers for feedback!
    - wip-bot: coro who? ;-) i think that might be partly due to working in oc, and using multiply layers with it... and it also might have something to do with the fact that i, as everyone else on CA, dig coro's work and techniques. can't say that i was actually "going for a coro-type coloring", but i can see your point.
    about the steps: again valid points, but i still prefer the last stage because i have a natural aversion towards bright colors anyway :p . at a certain point i realised i broke my own rule not to use more than two bright primary colors in a painting - so the red headlight had to go for sure. i think i'll take it to ps form now on, because the dark grey undertone of the canvas is bugging me in oc.

    in conclusion: thanks for the effort to comment and crit - greatly appreciated!

    Red_Rook: cheers mate.. we must oc once again sometime.

    Fozzy: sweet to hear from you - i miss our daily sessions of sillyness, but i guess you're being smart enough not to come to irc when working... thanks for the comment!

    Johannes: apart from what we've covered "live" on irc, thanks again for the feedback - this way i don't have to remember every little thing that is said - my brain has more holes than substance these days.
    Funny you call it a cyclops though - as it has actually two eyes (yeah i know - the concept!)... but jens already warned me about the eye thing not being fully clear, which proves once again that it's wise to listen to feedback first, and maybe alter a few things before going berserk with the coloring.

    i'll be scanning some more tomorrow (seems form and i have the same scanning problem going on)

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    new batch of thumbs:















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    more more! OMG YES THATS IT!

    can i take one and fuck around with it some time? if im bored?

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    i'd be honored, please do
    cheers mate

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    Yes, i am smart enough not to come to irc when working :p

    Maybe some time when there is really not much to do, i'll dare to enter the dungeon...

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    ...and i'll be ready to spank your furry behind when you do :p

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    had a moment to kill while rendering...


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    OC we MUST!

    the thumbs are great, the characters are so cool because they really bare character.

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    Thumbs up

    Oh man...I must not be frequenting the right threads on this board. I don't think I've really seen any of your work Hyver. :o This is some really great stuff!

    I really like the sort of "robot gestures" you've sprinkled here and there. Great sense of motion in those. They're very fun, "frolicky" poses.

    "Every generation sees the past though the lens of its own time." - Thom Hartmann
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    quickie!

    was waiting for someone to come over, but i didn't know when exactly he was coming, so i decided to doodle untill he arrived. it felt like doing an exam where you "get" the answer ten minutes before closing time. or something.... 9 minutes in oc:



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    woah i must've been in a hurry so bad i didn't see your replies fuki and rook - cheers for the nice words guys. and erm fukifino... "frolicky"??? :p

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    i really dig your style man. keep it up.

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    Haha...when I typed that in, I wasn't sure if it'd translate well. Y'know...sorta bouncy and playful. Full of happy energy. God, I sound gay.

    "Every generation sees the past though the lens of its own time." - Thom Hartmann
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    cool robots! It's interesting how your robots are so detailed and your human heads are so simple, but I likes em both. nice, nice.

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    Thumbs up

    cool stuff...

    i really like the rough/looseness style of your drawings..esp the robots.

    Just noticed that most of them are profile views...
    is that a preference or just a habit??
    :chug:

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    reply from bottom to top:

    htana - tnx for the input! the profile thing: different reasons combined
    when i started this series, they were thumbnails for a lowpoly 3D model i wanted to do.. so to use it as a vstudio setup, i need at least a side and front/top view. Since most biped droids and mechas show a lot of symmetry, drawing the front view would be A) slowening the process because you have mirror almost 50% of it, B) less interesting to do, C) work against my natural lazyness(*footnote1). Drawing the side view is just quicker. What i should do is draw both views, but i guess that's the step *after* doing thumbs.
    Another reason is as you guessed - just a habit.

    footnote: my little theory says that lazyness stimulates creativity. in short, creative people are lazy persons who just try very hard to cut corners in the end, thus bringing them to "new" and "creative" methods to achieve their goals.

    it's way too late for me to be typing... but i guess you get the picture.

    elboy - very interesting point to make.. hadn't noticed myself, and now i'm flabbergasted. thanks

    fukifino - nuthin wrong with sounding gay, my man (*wink*) (yeah you saw that one coming a mile away i'm sure)

    redships - cheers and thank you too for bothering to comment.

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    30 min OC session while the wolfman is sleeping..


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    did these a while back, thought i'd put them in here for lack of newer stuff to show (working on nda shit now)



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    hey i like those robots, but you need them to go into cool poses, that would kick ass

    my sketchbook

    if a mime was crushed by tree in the woods, would anyone care?
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    oh, you're one of those guys that gets 5 stars in his first week, aren't you? nice job....i really love that "from sketchbook to O.C robot dude"...it's got a comicy feel to it...simply beautiful....

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