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December 13th, 2011 #1
I need your clothes, your boots, and your comments....
Last edited by Joseph Church; April 20th, 2014 at 01:01 AM.
Hide this ad by registering as a memberMarch 19th, 2012 #2
great start, I really like those skull studies!
SKETCHBOOK -> http://www.conceptart.org/forums/sho...=195781&page=9
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April 10th, 2012 #3
-D_art- Hey thanks alot for the comment! Im going to now start to post here again lol
So its been a while since i updated, but now i shall try this again!!! Some of these are epic fails but i was mostly trying to work on methods of using the pens and markers, so perspective wasnt focused on too much sadly lol Got lots more to post but will do that soon
Last edited by Joseph Church; April 20th, 2014 at 01:03 AM.
April 10th, 2012 #4
April 11th, 2012 #5
April 11th, 2012 #6
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April 11th, 2012 #7Registered User
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- Oct 2008
- Thanked 774 Times in 261 Posts
Yessss your sketchbook has an old-school feel that I really like. Great marker sketches and mechs, especially.
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April 12th, 2012 #8
Jaik Thanks alot for stopping by!!! Yea i love using those prismacolor ones, so much fun. Got to get better
XBERT DDDuuuuuuddee havent talk to you in quite a while, thanks alot for the comment that means alot coming from you man. Its been a few months since i posted on here and it feels good to be back. Been doing alot of learning on line weight and perspective still, not where i wanna be but soon i will have alot of time for training then its game on
jcpahl Thanks alot for stopping by! Yea i love alot of more traditional old school sketching styles like Doug Chiang's style. Still trying to get use to my wacom tablet to transfer to digital soon lol Thanks!!!
Here are some random drawings straight from my head. They are not the best but it feels good to finally be able to pump out some orginal work and whats in my head on paper. It feels like its been all training and no rewards till just recently. Orginal works take far less time and are so much more rewarding. Reminds me alot of guitar, i remember the days when i couldnt make songs then one day i just started making up stuff and everything was such stress free
April 12th, 2012 #9
April 12th, 2012 #10
April 15th, 2012 #11
April 17th, 2012 #12
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April 19th, 2012 #13
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April 21st, 2012 #14
Lakai Thanks alot for your comment! I going to do some more marker sketches soon, wanna start doing some real life machines that way.
cgaddictThanks alot for stopping by man! I great to see you still working on your craft as well and i love your works in your profolio!
April 21st, 2012 #15
Nice skull and marker studies, keep it up!
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April 23rd, 2012 #16
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April 26th, 2012 #17Registered User
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- Boston, MA
- Thanked 25 Times in 24 Posts
This stuff is great man! The markers are much better than what I do - plan on doing more soon
When you get anatomy down you will be full on gold!! Can't wait to see more!
Striving to be the best that is possible before I conk into the grave.
My Sketchbook! Critique EVERYTHING!!
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April 26th, 2012 #18
Those studies studies you did are excellent, and I just listened to one of your songs. (The Mortal, which is a good example of Dark Techno.) With that being said, I think you should study more on the fundamentals, while at the same time, working on more of your own design work.
The Louisianian Sketchbook You can Comment and Criticize if you want.
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April 28th, 2012 #19
pixel cheetah Thanks alot!! Here are some more i did!!
fireblade Yea the markers can be unstable at times and are permant so you cant erase. They teach you alot of discpline the more you use them. Thanks!
spitboi7Yea i need to get back into anatomy, ive come so far with it lol just got to keep going. Thanks for the comment!
FightingSeraph Thanks for the advice, yea im doing alot of fundamentals now, just lot of it looks bad lol dont want to post that stuff on here. lol Thanks for the comment on my music, that song i wrote the music for and everything. I dont use any premade midi.
So got some more Doug Chiang studies!!! Getting use to doing more marker stuff and controling line weight better. Got alot of other stuff to post but it looks crapy lol mostly just boring fundamental stuff lol
April 29th, 2012 #20
May 1st, 2012 #21
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May 1st, 2012 #22
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May 3rd, 2012 #23
Very nice lines in your marker stuff!
I like your ideas, these pear like houses especially
I'm kinda bad with anatomy.., but i would advice you to go hard with skeletons + building more human forms from cubes, egg shapes instead of working with muscles. At first muscles seems to be more important, but in fact they are not.
Great music on Soundcloud! Do you have any band?
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May 4th, 2012 #24
Mhugo Thanks alot for the comment!!
Cojac Yea i need to get back into working on alot of areas. Anatomy is a big one for me
tsabuHey thanks for stopping by, no band for me sadly, cant find people to start one with lol so i just do everything myself Yea im wanting to do some reverse engineering where you take a photo and draw the skeleton on top of it. You have to turn the opacity down on the photo and imagine what the skeleton looks like at that pose. Been doing that today but its giving me some trouble lol
Just a quick update!
Need more time for drawing, im going to have to make time very soon
Here are some life drawings and an engine i was drawing in photoshop. Still trying to get use to drawing with my wacom tablet lol it is hard lol
May 6th, 2012 #25
Nice work on the perspective studies/pieces.
One thing you might want to consider, is that a lot of good designs show an understanding of the why and hows of the real world/history.
Keep at it!
May 12th, 2012 #26
nice stuff here !^^ i guess you should keep working on the human anatomy ( as i should do^^ !) but your mecha designs are very good! and i've seen some very costume shapes too ...keep it up man !^^
May 19th, 2012 #27
May 23rd, 2012 #28
May 24th, 2012 #29
Joe, Great sketchbook here! The studies are really paying off when it comes to your rendering in particular.
That being said I'd strongly suggest you do some studies to get a better understanding of form and volume in space, erspective etc. It's noticeable in your studies because whilst the shading is fairly accurate the perspective is what lets it down. Take some time to have a look at construction through simplified forms, even only for a short while, just to keep that idea in your head. It will reflect really well in your vehicles especially but also in your characters.
Matt Kohr has recently done a series on the subject on http://www.ctrlpaint.com/ , and I'd also recommend looking at Michael Hampton's anatomy book as he has a great skill at finding the forms in figures.
Anyway, great work so far! Keep it up!
May 24th, 2012 #30
MacTire Hey thanks alot for the comment! I actually have that book. I need to get on to do the exercises in it lol Just been really short on time. Soon that will all change. Just got to wait a little while longer Thanks alot for your comment!!
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