IOW #12 - Sci-fi Gladiator Ring
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  1. #1
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    IOW #12 - Sci-fi Gladiator Ring



    Illustration of the Week #12: Sci-fi Gladiator Ring

    This is a two week topic.

    Topic
    This weeks topic is Sci-fi Gladiator Ring. There are several options you can go with on this one. You can focus on the gladiators themselves and make it more character-based as they battle to the death. Or you can make it more environment-based and show the stadium/ring in which they fight. As long as it says "gladiator" and "science fiction" it is fine. I want you to really push the sci-fi portion though. How will it differ if it is in the future? Will it be a zero gravity arena? Will they use hand to hand weapons or long distance ones? What sort of technologies might be present? How will the crowds view it?


    Deadline
    The deadline is Sunday 18th of December, 23:59 GMT








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    "Complacency is the womb of mediocrity. " -- Jason Manley

    "If you always put limits on everything you do, physical or anything else, it will spread into your work and into your life. There are no limits. There are only plateaus, and you must not stay there, you must go beyond them." -- Bruce Lee
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  3. #2
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    Rob Powell is offline ...he draws aliens and doesn't afraid of anything...
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    very cool topic, im not gonna say I'm participating, I'm just gonna try....but I do have some ideas brewing...and some possible scenes...

    Art is not about competing against others and being better than everyone else, but it is about competing against yourself and discovering your greatest potential!

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    Love the topic! Here's a quick sketch:

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    Yes, great topic!

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    Here's my first scribbles a bit tron but I'll work on that

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    geb doesnt really look like tron to me--looks great. PLUS, its not fair that ANY costume with things that glow in the dark is suddenly taken by tron! Cmon!

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    Great action in here.

    GEB You'd better finish this or i might be forced to finish it for you. Which could get ugly duderino. Meant to just suggest some small compositional changes but couldn't stop scribblin over yer scribbles.

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    G'luck.

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    I've been working on this idea. Gamers of the future. Hook into mech suits, and battle.

    Very very rough sketch

    Just trying to work on the composition of the pic

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    The most beautiful thing we can experience is the
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    I created a few thumbnails focusing on a light emitting floor as an arena. Maybe, some of these could be in a seedy bar on some distant world or some kind of violent entertainment for corrupt, interstellar criminals in nightclubs.

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    Hey guys. First time with an [art] post
    Here's my WIP... Having trouble with the background and unifying the piece all-around.
    Any crits welcome

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    Nice dynamism and narration, that's a very good start!

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    GEB: Nice! I can't wait to see it fully rendered.

    My other idea wasn't working out, so I started anew. Still rendering the background and detailing the characters.


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    SeaUrchinsToSun Great start but i think the bubbles have to go. Go more with the Ronin Mech look you've established and try cropping the image some to focus more on the action.

    tempest-haze Very nice colors and rendering but the contortion of the focus character isn't reading very well with the dynamic that you're going for. Atm he seems to be escaping from a box rather than dodging shots and is slightly disproportionate (head is a bit too large). Not trying to pick it apart, as it's a really nice image otherwise, just my initial thoughts. Maybe this is of some help, not intended as any kind of exact fix but as some things to consider.
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    Unfortunately don't have time for this myself, but figured i throw up a few quick sketches. Very flawed but fun to do.
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    hunchback is offline I disagree! PENIS! TACO! CHEWBACCA!
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    heres what i got so far.

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    Here's what I've finished so far. This will be the screen showing the fight, with the two players in front controlling the action

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    Obviously the white background will be gone...

    Comments and crits absolutley necessary

    The most beautiful thing we can experience is the
    mysterious. It is the source of all true art and all
    science. He to whom this emotion is a stranger, who
    can no longer pause to wonder and stand rapt in awe,
    is as good as dead: his eyes are closed.
    -Einstein

    www.wolvescomic.com
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  23. #16
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    Combined two thumbnail ideas into one image and created some color studies. I'll probably end up using some combination of all three color schemes.

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    Hey guys. I probably went too far without showing any updates... I haven't painted with this much fervor (or at all, really) in a long while... Anyways, here's what I got.

    Not sure if I'm going to plan for color before the Sunday deadline, with how much I tinker and overpaint... if anyone disagrees with me, speak now

    Thanks everyone for the crits so far
    I've gone ahead and made a few changes from the original sketch. Some of them were pretty tough decisions, but I'm happy with the direction it's going now. I'll probably look at this in the morning and want to change a bajillion things

    Sean McClain I know what you're saying bout going chairoscuro on it. That's originally how I was trying to build it up from gray off the bat, but I think I'd like to pump up the overall light in the arena (from what I have now) to get a more "stadium light" look vs. the high-contrast glowy Tron look. So that means a lot more illuminated dust clouds. I just have to make it look less noobish than that sounds -__-
    I want a glorious (if futile) charge into battle, not a robot slaughtering everyone in the darkness.
    But I have to say that guy in the middle is completely screwed

    And yes, I'm having trouble with shadows beneath everyone's feet so if you've got pointers, I'm all ears!

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    Last edited by SeaUrchinsToSun; December 16th, 2011 at 10:52 AM.
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    Blankstate: Hey, thanks so much for the paintover! I'd really like to see you finish that top sketch.

    Finished the background, the detailing, and all that good stuff. I also adjusted the pose. Hopefully it looks like he's dodging the shots now. This may be my final if there's nothing that needs further tweaking.


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    tempest-haze I think you still have several proportion/foreshortening issues going on with that pose. I'd also drop a big more light on him as it's confusing to see what's happening with his body. His right arm still looks like his right thigh to me. I'd kick out his left leg like in Blakestate's paintovers. It gives him more movement to the right, and doesn't hide his hand as much (which you really need to see to tell what's going on).

    Anyways, here's a mockup of something along the lines of what I was going for (what? I'm not wishy-washy...).
    I'll try some more tomorrow, pushing and pulling values until I like what I see...

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    Last edited by SeaUrchinsToSun; December 17th, 2011 at 10:36 AM.
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