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November 20th, 2011 #1
The Drawing Adventures of UUUinfinity
Please note: I've decided that all my sketches, studies and journals will be on my blog: blog.leonieyue.com instead so I have more time to learn and actually comment on other people's threads instead of stretching myself thin and posting my work everywhere. I may post selective works and projects I want further feedback on here but at this stage it won't be anytime soon.
I welcome feedback to my blog here however! Thanks for coming by! (:
**************** ORIGINAL POST
Hi there! I may as well start posting here and get some constructive feedback!
Though I do fanart on the side,
I aim to improve in line with artistic skill. So here I go!
I shall first post a few things so you know where I'm coming from [not posting fanart here]. This is some concept design and illustration I had a go with some time back.
This ongoing journey shall be a ride! (:
CURRENT PLAN: Step up in anatomical skill.
I'm drawing faces based on one of Loomis' books but I haven't posted anything yet as I am not sure if you're allowed to post things you've eyeballed as part of your studies. Please inform me what's allowed?
Last edited by UUUinfinity; February 23rd, 2013 at 08:25 AM.
Hide this ad by registering as a memberSeptember 21st, 2012 #2
Maya Water Dragon Guardian
Currently I'm doing a character development project to model it to 3D form while learning about 3D techniques. This is my character, the Water Dragon Guardian.
She is my first 3D character I've ever done and constructive feedback is appreciated! Still I'm at the stage where I've finished sculpting and modeling most parts so I don't plan to model/sculpt/concept further however feedback in these areas are still appreciated to help me with later projects!
I shall demonstrate my process so far...and then specify what I'd like feedback on.
CONCEPTING PHASE PART ONE
I started with thumbs with no clue what I wanted to create
Finally got some character biography happening so I now experiment with some different styles and proportions. There are several more but they're more embarrassing to be seen by human eyes.
After much experimentation and research, I got the lines & proportion for my character done.
Here are the lines for the head turnaround concept art with my finalised hairstyle.
Head Turnaround with values
Full Turnaround with values. It's very spaced out so there's room for detailed pattern designs.
"Golden Blue Earth" Colour Study, I call it.
"Red Upon The Still Lake" Colour Study
Out of 18 colour studies, it got narrowed down to these five. 1) Red Upon The Still Lake 2) Outcast Raspberry Forest 3) Nighttime Shore 4) Calm and Warm and 5) Golden Blue Earth. Yes I make up the weirdest names so what
This is the low polygon version and will be my final model where I will implant sculpting details via a normal maps. (the Retopologised Mesh)
This is my Mudbox full body turnaround sculpt
Mudbox head turnaround sculpt video
There's more to come once I get them rendered/composited! Then I shall detail what feedback I'm looking for. (:
September 21st, 2012 #3
I'm looking for feedback in terms of the concepting side of things, not the 3D side of things (since this is conceptart.org) so this is my final concept art for this character:
Feedback on what I'd need to keep in mind for future projects will be appreciated! (:
In case you're curious, you can see further information/3D progress shots for this character over here.
And here is the current 3D character turnaround if you're curiouser
Last edited by UUUinfinity; September 28th, 2012 at 03:00 AM. Reason: images link fixed
September 28th, 2012 #4
iSomethings eaten by Sleepy Train Riders
My latest life drawing doodles:
October 26th, 2012 #5
October 26th, 2012 #6
hey i love your drawing of people on the train! i've been meaning to do that for a while now haha. is it awkward at all pulling out your sketchbook and drawing people? i'm always afriad people will think i'm creepy
October 27th, 2012 #7
Why, thanks for being my first commenter! (:
Thanks for your thoughts!
Actually, yes they will find you creepy so the key in drawing people without them realising is...sunglasses. muhahah
Still it is very awkward either way as people standing/sitting close to you will see what you're doing.
So you'd need to be strategic in where you sit in the train. It depends on how the seating plan is designed, depending on where you're from.
Let me know how you go! (:
October 29th, 2012 #8
sunglasses! that's genius! i will have to try this out!
great work witch charcoal! it's very easy to get carried away in the details of the human head sometimes, it's worth treating the whole body as a single unit. trying not to give one portion any more attention and effort than any other portion. have you heard of andrew loomis? you can find most of his books online. in particular, "figure drawing for all it's worth" is simple and comprehensive for understanding this wierd thing we have called out bodies ha.
I encourage you to check out everyone's sketchbooks and leave comments and questions! people love answering questions and i've gotten so many great critiques and insights from people in this community!
November 1st, 2012 #9
Again, let me know how you go!
Yes I keep falling into the trap of details! I have heard of Andrew Loomis and his books but I haven't been making the time for it yet due to my current course that I'm doing.
Thanks for the reminder though! (:
I shall do so when I have my holidays during December! (: Thanks for popping by, wutang!
November 6th, 2012 #10
November 16th, 2012 #11
November 20th, 2012 #12
Nomad Panda - Base Character Concept Art
Hullo! First I'll post up what I've done and then the Nomad Panda concept, as that is what I'm working on at the moment.
I was working on a Character for a team of game programmers. It's their student game project and they wanted a "Wastelander Panda" webseries sort of Panda character with a Fallout 3 vibe to it. He also carries trash around. Their game is a puzzle 2D platformer, so I was to make a spritesheet for them asap.
These are my rough sketches/thumbnails to get an idea of the Panda they're looking for.
Took me much longer than I would have thought but I am finally (hopefully) done with the sprite sheet for their game. Took me over a day to figure stuff out, animating it to see how it looks and rendering via pixels. It's tiny compared to the concept art as each frame is 42x42.
Will need to find out who is their background artist so I can get some backdrop to my panda here.
My Nomad Panda Project
I made some sketches full of Panda studies posted over at my blog, but I'm too embarrassed to post them here. But after some practice, I got my concept art of just the Panda character by itself (I haven't designed the accessories yet, so WIP still!)
I did some colour hue changing tests (that I've posted at my blog only) but I'm sticking to these original colours of blacks, whites, oranges and blues for my project.
Phew! 3D side of things for this panda is currently in progress.
Feedback and constructive critique appreciated!
November 22nd, 2012 #13
February 8th, 2013 #14
Journal Snippet from day 8 to 18
February 13th, 2013 #15
thanks for dropping by again man! ur figure drawing is getting way better! i'm glad to see that you've been keeping at it. i don't have much to say otehr than to try drawing bigger for your figure work, it practices more drawing from the elbow and not the wrist. otherwise you're doing all the right studies imo, and making great improvement so keep going with full momentum!
February 15th, 2013 #16
February 22nd, 2013 #17
Snippet from my bi-weekly journal, days 19 to 32
February 22nd, 2013 #18
February 23rd, 2013 #19
Update: I've decided that all my sketches, studies and journals will be on my blog: blog.leonieyue.com instead so I have more time to learn and actually comment on other people's threads instead of stretching myself thin and posting my work everywhere. I may post selective works and projects I want further feedback on here but at this stage it won't be anytime soon.
I welcome feedback to my blog here however! Thanks for coming by! (:
February 23rd, 2013 #20