I think the trick with perspective is to think about it all the time. I'm drawing both sides of the car, then erasing the hidden parts, hopefully it makes things more convincing, even if the perspective is still not accurate... I figure if I always at least think about perspective and try to draw both sides of everything, it'll become natural eventually.
kvetch: Thank you! I gotta catch up!! Is the super car the one in the bottom left? that left "wheel" is supposed to be the license plate but we can see how that turned out .. unless you were referring to something else. I have a model formula one car and I take pictures of it from different angles and whatnot. If you want some of the pictures to draw from just ask. I can't seem to find many good shots of actual formula cars so i got this one
Ps, thinking about this made me realize I made the same mistakes on mine. I didn't think about where the engine would be on any of mine... cars don't normally have much overhang at the front, especially not sports cars. Any weight in front of the front axle is bad for handling, which is why supercars are usually mid-engined.
Dude, the top left car in #164 is awesome :o
I'm so jealous of that plaster cast, was it expensive?
The latest study looks great, big improvement over the previous one too. The drawing seems really good, but I think you could go a bit darker in the shadow side, it would feel a bit more 'real'.
kvetch: thanks! The plaster cast came to eighty dollars with shipping. If you live in the USA then you can get one from amazon ( http://www.amazon.com/Plaster-Castin...d_sim_sbs_ac_3 ). Thanks for the tip. I noticed too that the middle third of the face is going a bit inward now that I look at it again!
Pencils are tough.
Here is a half attempt of the cast. It is a write-off. After starting the rendering phase I eventually gave up because the initial construction was so messed up O.o