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    Last edited by Medusoid; November 12th, 2011 at 10:03 PM.


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    Quote Originally Posted by Medusoid View Post
    namely in japan because of how much care they put into their story telling rather than the money plan
    You can't be talking about Capcom, Konami, Square-Enix, Nintendo, or SEGA, the most long lived and biggest of the Japanese developers, and biggest developers in the industry, period. So who the heck could you possibly be talking about?

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    I only heard it's really hard to work in Japan if you don't speak japanese well.

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    Okay, so im a guy that thought for a long time to moving to japan to work in the entertainment industry over there... let me tell you why i changed my mind, if you do some research, you'll learn that work in japan is unbelievably atrocious, you will work endless hours.. and get paid minimum wage... you will sleep at your office night after night for just couple of hrs and start working again, sure they make epic games and animations.. but the employees suffer so much dude.. maybe is bearable for japanese because they might be used to it already, cause of her schooling system being so tough and long hrs too, you? you'll probably feel in hell.

    Now, if you think you can just go there and get your manga published, think again, thats unbelievably hard too, cause "Gaijins" are not really likely to get into manga writing, why? well, they much prefer a citizen with perfect japanese language knowledge to do that, even if by miracle your japanese was native lvl and your ideas better, they'd still choose the citizen, why? again, you are a Gaijin, when it comes to jobs, japanese people are rather racist, so good luck with getting published let alone finding a team of artist to produce the manga.

    ( the gaijin deal applies to games too )

    After i found out about all this, well, lets just say that i do wanna live a comfortable life doing what i love.

    Now, i dont tell you this to get you down and crash your dreams, cause dude, you can pull it off with enough work.. no doubt about that.. but.. just know, that you are going to go through all kinds of hells to get there.. AND, even when you do, you'd still be in hell because of Japanese work life.

    Did i just read this somewhere in the internet and took it for true? yea, partly, how am i sure about all this crap? cause i have many japanese friends going to the same school as me, that have working experience in the entertainment industry in japan, and are doing everything as possible not to go back to that world for reasons already stated.

    so there my 2 cents.. good luck buddy.
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    There's one guy who seems to have made some success with a comic published in Japan. I think he's black, too.

    I can't remember his name or the book, but it was eventually licensed by Vertical, making it go full circle. I remember it being really vulgar and raunchy, though.

    I think the name began with a "P". I'll try to look.

    EDIT: Peepo Choo, by Felipe Smith, published through Kodansha's Morning Two.

    ---

    I remember this guy. He was one of the people that were first published through Tokyopop (the book was MBQ) before that one thing happened and everything went to hell. So he ended up being a legit manga artist in every sense of the word. Good for him, I guess.

    They say you cannot choose where and when are born; we are gifted into the worlds are parents are living at the time. Whether a blessing or a curse, as individuals we must make the most of our environments to advance as best possible given the circumstances present. For the cast of Peepo Choo, their places of birth, whether they be the suburbs of Tokyo or the South Side of Chicago, appear to be a curse they cannot escape...until they realize the world is a much smaller place than they thought.

    On the surface Milton appears to be your average a high school student living in the thugged out streets of Chicago's South Side. As is the case with many teens looks can be deceiving. When he's not at school or riding the metro, he is at the local comic shop cosplaying as his favorite Japanese animation character Peepo Choo! A hardcore fan, Milton knows every line from the Peepo Choo animation by heart. He can happily replicate the Peepo Dance with ease, and genuinely believes the world depicted in this cartoon is "the real" Japan.

    On the other side of the Pacific lives Reiko. A teenage model on the rise, she also has another side of her. Reiko is a feminist working hard to someday move overseas to a place where she could be treated equally and fairly by men and women. In Japan, Reiko feels she is a teenage sex object, and after a number of interactions with young Americans in Tokyo she begins to believe that her American dream is going to be painfully similar to her worst Japanese nightmares.

    Chance would bring the two teens together. But in this case fate comes in the form of the underworld!
    Last edited by Psychotime; November 10th, 2011 at 01:18 AM.

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    Quote Originally Posted by Medusoid View Post
    I am very interested in working in the video game industry, and namely in japan because of how much care they put into their story telling rather than the money plan...
    Or you could take this as a challenge and strive to make the western gaming storytelling even better? Thinking "I enjoy the way Japanese games put emphasis on story, and want for other games to achieve this too" might actually be more beneficial in the long run, instead of thinking "these guys are doing this already so I want to go there".

    Quote Originally Posted by Medusoid View Post
    After or while Im doing that I would really like to write Manga so that Im still making my own stories
    What's wrong with making just... comics? Like rem92 said, doing actual manga (as in getting published in Japan by a Japanese mag which I'm guessing you mean) is pretty gruesome (also in work hours) and very likely you'd still have to work with editors that tell you what they want you to do with the story (same with western comics, writers and artists can't always just do exactly what they want). So you could just write comics, maybe practice to draw them too and publish them on your own (might actually have a better chance to get you noticed even, since manga is a much bigger deal in Japan and it's easy to look stuff that gets imported in here [officially and by fans] and think that's all there is).
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    @Psychotime: Im not exactly sure what you mean by that mate.

    @Farvus: I'm taking classes now, I'm not planning on making any decisions on this for at least 4 more years.

    @Rem92: I now that the culture is very prideful but I know a few people from Japan and I feel like as long as you don't act like your better or should get different treatment you can slide by just fine with out too much discrimination. But everywhere has racism right, not just Japan. I hear what your saying about the hours though and I want to just say that honestly money is the last of my priorities, as long as I'm doing what I love I'll be happy. But yeah the hours are mush more demanding or so I've heard. I don't want to shut it down just yet but I feel like people kinda view Japan as an all or nothing deal, it's either been described to me as absolutely amazing or the worst place on earth, so it's hard to formulate an idea from such extreme perspectives, yah know what I mean?

    @Psychotime: Yeah, it seems odd but it seems much easier to make money off porn than anything else, though maybe it's just the culture.

    @TinyBird: I'm not going to be able to change the business ethic that pretty much defines the US, and I'm not trying to. American companies prioritize sales and profits over every other aspect with out fail, other countries still consider revenue as a big chunk of the decision but not the end all deal maker. I want a company who would back my ideas in a way that allows the story to be told properly not in the way that saves the most money. Also, American or Western comics are far less realistic and profitable than Japan which the comic culture is very much alive in. You have to be stupid or have crazy good connections and skills to think you can get anywhere in this comic industry and the gaming industry is beginning to do the same unfortunately.

    Thank you all, this really helps open new doors for things I need to consider and research before making any big decisions.
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    Quote Originally Posted by Medusoid View Post
    I'm not going to be able to change the business ethic that pretty much defines the US, and I'm not trying to.
    Well you sure as hell can't change it if you're not even willing to try.

    I want a company who would back my ideas in a way that allows the story to be told properly not in the way that saves the most money.
    Well, then you better start your own company, but trust me, saving money may become a big deal very fast. Same goes for the "I want to just say that honestly money is the last of my priorities", money will become quite a big priority when you may get kicked out of your house. Sure, people don't go into games or comics because they want lots of money from it, but (unless you're already having a part-time job, and paying your own bills, rent and food) sooner or later you'll start to put money bit higher on your priorities.
    Not to mention, the word "properly" makes me wonder what you consider to be a "proper" way of telling a story in a game. Especially considering you say Japan puts most care into their stories, which kinda makes me think (I may be wrong here) that you consider lots of dialog and cutscenes as the "proper" way of telling a story in a a game, when in fact it's really not.
    If you really want to do games, I suggest you really study actual game design, and not just writing and storytelling. And I suggest you to watch these videos if you haven't:
    http://penny-arcade.com/patv/episode/bad-writing
    http://penny-arcade.com/patv/episode...tive-mechanics

    Also, American or Western comics are far less realistic and profitable than Japan which the comic culture is very much alive in.
    ...That's a quite a big sweep there. Yes, mainstream superhero comics aren't very realistic, but neither are mainstream magical girl or fighting manga. You're basically ignoring every other type of western comic out there, from underground to biography comics, and I'd argue that western comics have become even more varied and profitable with the rise of webcomics and self-publications, which give much more easier access to comic circles. Not to mention comic culture is very alive in other places too, like in France. And I'm pretty sure they get paid better there too.
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    Basically what these people are telling you is that that it's not that simple. It never is. But you should follow whatever dream you have, and you will learn it all the hard way, which will probably be good for you.

    I do think that if you really want to tell stories, tell stories. The medium is less important. Video games in their current popular form are kind of a second-rate storytelling vehicle IMO. Like Tinybird said, start writing some damn comics! Or get some pals together and really try pushing the limits of storytelling in the game medium in new directions. Don't just try to get a job imitating your favorite games of the past, that is a dead end.

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    Right now, I'm thinking story and gameplay are in direct opposition to one another no matter what country's churning these games out. Story's always either impeding the flow of a game (or serving as an outright substitute for good gameplay, when there are other mediums more suited for storytelling), or it's such a trifle that you wonder why anyone bothered to begin with. I hope you have some great ideas for integrating the two, because there aren't very many people who seem to have this figured out!

    I don't think you're looking at the right medium here, but you've got me curious. What games are inspiring you on this? I only ever see western games getting praise for their narrative.

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    @TinyBird: Dude, I get what your saying, really. But for example if I have no faith in my self that I will one day be president, than odds are that I won't. However, I have no interest in becoming the leader of a nation, so why should I believe I can do something I don't want to do? If I were to try and change things like your saying, I would have to dedicate a big chunk of my life just to get people to notice me, and I really don't care enough about the business esq. culture of the US when there are places that I would much rather live out there.
    I think you misunderstood me, and I'm not trying to start anything, but what your saying is a bit hypocritical. If you say my statement is too presumptuous, and then say my opinion is wrong and yours is right, it's hard to stay calm. Anyhow, my wording was kinda vague so I apologize. By "properly", I did not mean that the story is bad or that only japan can make good story lines, I meant that here in the US, shortcuts are taken into consideration to cut costs. The writers aren't the problem, its the business side of companie's inability to see past the price tag.
    Again I was being too vague with my wording here, but no need to get upset dude. I didn't mean the plot was un-realistic, I meant that the chances of getting anywhere in the industry here was unrealistic. I'm not one of those people who nitpicks fiction for accuracy. As for other countries, I've grown up with a love for Japan, and although France may be ideal for the job, I just don't think I would be as happy there, I know nothing of the culture, my peers share my interest in Japan, and yadda yadda you get the point.

    @Mickeymao: I know man, I know. I'm not asking questions just so I can say that the answers offered are wrong. I know it's not going to be easy, I was just looking for advice if anyone had it to offer.
    Yes, agree with you here as well, while I would really like to design video games, I'm not so tunnel visioned that I refuse to look elsewhere to express my ideas. So no worries mate.
    I actually am writing a comic atm, and while I don't have time to do more than a page a week due to college I'm still working with it and expanding. And I don't actually have any friends interested in going into video games specifically, but I get what your saying.
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    Quote Originally Posted by Ossiferous Rex! View Post
    Right now, I'm thinking story and gameplay are in direct opposition to one another no matter what country's churning these games out. Story's always either impeding the flow of a game (or serving as an outright substitute for good gameplay, when there are other mediums more suited for storytelling), or it's such a trifle that you wonder why anyone bothered to begin with. I hope you have some great ideas for integrating the two, because there aren't very many people who seem to have this figured out!

    I don't think you're looking at the right medium here, but you've got me curious. What games are inspiring you on this? I only ever see western games getting praise for their narrative.
    Yeah, I agree with you for the most part but this is something I would like to change of I could. As for examples, there is the new Deus Ex, and I personally like Kingdom hearts but thats me, Legend of Zelda, Okami, and my absolute favorite game designer of all time is Fumito Ueda who is the head of team ICO(the games made from these guys are basically the leading argument for games being art) But I rarely see a good game from the US, and I will admit that Ubisoft definitely knows what they are doing they are not based in the US either. The only US games I can think of are Uncharted and Bioshock.
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    Quote Originally Posted by Medusoid View Post
    As for other countries, I've grown up with a love for Japan,
    Unfortunately, this seems to be the problem I'm seeing here. A lot of what you're saying does end up coming off with a whiff of Japanophilia, to the point that you don't seem to even consider the exact same things you're saying (dedicating a chunk of life to get people notice you, it being unrealistically hard to get into the circles, or that companies don't see behind price tag or take shortcuts) may be just the same in Japan. Do you think Square-Enix looks much further than "gotta squeeze more money out of cash cow" when they release new Final Fantasy games?

    I actually am writing a comic atm
    I saw, and you really aren't showing too much promise in mastering Japanese since even your own comic site is riddled with typos and the visual storytelling is pretty shoddy.

    As for examples, there is the new Deus Ex
    That was done in the UK, if I know correctly. So yeah.
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