Sketchbook: c2's sketchbook

Join 500,000+ Artists

Its' free and it takes less than 10 seconds!

Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Page 1 of 2 1 2 LastLast
Results 1 to 30 of 46

Thread: c2's sketchbook

  1. #1
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0

    c2's sketchbook

    Last edited by ct2ulao; August 2nd, 2012 at 04:10 AM.
    Reply With Quote Reply With Quote  


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Jan 2006
    Location
    Netherlands
    Posts
    450
    Thanks
    95
    Thanked 49 Times in 42 Posts
    Follows
    0
    Following
    0
    Yay B-boy poses! great!

    Reply With Quote Reply With Quote  

  4. The Following User Says Thank You to Gibier For This Useful Post:


  5. #3
    Join Date
    Jun 2004
    Posts
    131
    Thanks
    6
    Thanked 5 Times in 5 Posts
    Follows
    0
    Following
    0
    Your character work is great. Looking forward to seeing you develop those environmental skills further

    www.IronbellyStudios.com
    Creative Service Provider(2D,3D,UI,Animation,VFX,Audio,Code for PC, Console and Mobile)
    Reply With Quote Reply With Quote  

  6. #4
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    Hey everyone! I've been in school for about 2 years now, and am reaching my midpoint. However, I've switched from an animation emphasis, to a concept art/designer emphasis recently. I'm learning a lot from school as well as self studies but, I have a lot of catching up to do (all the other aspiring concept artists are far far better than I am!). I'm not very confident in my work, but I hope with much MUCH practice, I will continue to get better. Thanks for your time! Crits are very welcome!

    Attached Images Attached Images            
    Last edited by ct2ulao; March 24th, 2012 at 06:15 AM.
    Reply With Quote Reply With Quote  

  7. #5
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    Haven't been able to update my sketchbook as of lately due to school work, though Photoshop is becoming a bit more familiar to me now! Started using it about a month ago

    Here's some updates on some of the things I've been working on:

    Attached Images Attached Images    
    Reply With Quote Reply With Quote  

  8. #6
    Join Date
    Nov 2009
    Posts
    327
    Thanks
    88
    Thanked 108 Times in 108 Posts
    Follows
    0
    Following
    0
    Great stuff!I like your outfit designs

    Reply With Quote Reply With Quote  

  9. #7
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    @Izene: Thanks! I'm still quite new to designing my own armor designs and things like that, my first 2 years in school have all been with just life studies. Starting to finally get more creative with my work!

    Here's something I've been working on for about 30minutes, its a scene from Tron Legacy. I'll finish it tomorrow as well as some other studies. Still very new to working with color, but its the start of winter break for me, so that means its time to do some hardcore training!

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  10. #8
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    Finished my very first screen cap. Learned a lot while doing this. Though I only limited myself to using only the hard round brush and soft round brush, I feel I accomplished what I wanted with this exercise. More to come tomorrow!

    Attached Images Attached Images  
    Last edited by ct2ulao; December 20th, 2011 at 06:19 AM.
    Reply With Quote Reply With Quote  

  11. #9
    Join Date
    Mar 2007
    Location
    Wellington, New Zealand
    Posts
    1,830
    Thanks
    1,110
    Thanked 1,312 Times in 544 Posts
    Follows
    0
    Following
    0
    ^ Nice screencap study there, immediately identifiable both in subject matter and colour scheme.

    http://www.conceptart.org/forums/att...1&d=1320839561

    Also digging these sketches here, love the movement in em.

    Reply With Quote Reply With Quote  

  12. #10
    Join Date
    Dec 2010
    Location
    Germany
    Posts
    205
    Thanks
    64
    Thanked 78 Times in 77 Posts
    Follows
    0
    Following
    0
    Reply With Quote Reply With Quote  

  13. #11
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    @BlightedArt: Thanks! yeah i definitely learned a lot about colour scheme.
    @forestdino: Thanks!

    Didn't get to do to much today, but I got to do some rough thumbnails of some environments that I will try and tackle. I feel like I've been doing to many character work and not enough environments!

    Attached Images Attached Images    
    Reply With Quote Reply With Quote  

  14. #12
    Join Date
    Dec 2011
    Location
    Canada
    Posts
    10
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Follows
    0
    Following
    0
    Hi, your studies are coming along nicely

    However I think that a lot of your poses are stiff. They seem to be standing there looking a bit 'self-conscious', if you know what I mean. Try to break out of the silhouette a bit, making the characters more dynamic.

    The armor is also looking a bit flat. Try to think more in 3D with it, with each piece of the armor serving a purpose to protect the body, interlocking with other pieces. Research more on how armor functions, and how it would affect the person standing or how they would behave.

    Your rendering is really cool, I love the Tron picture. The hard/soft technique is really effective!

    Reply With Quote Reply With Quote  

  15. #13
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    It's been ages since i posted! But here i am to post some current stuff, and some not so current stuff.

    The first is an oil painting I did for still life painting homework. 2nd one is a landscape/environment speed paint study. 3rd is a portrait of natalie portman/queen amidala. Let me know what you guys think! Critiques would be wonderful!

    @Melonlemon: Thanks for your input! Yeah the characters I did up there are quite boring and flat. I'll be working on improving my character designs in near future!

    Attached Images Attached Images      
    Reply With Quote Reply With Quote  

  16. #14
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    Here's also a sci-fi environment I've been working on:

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  17. #15
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    Quick update, added some flying ships for added interest, fixed some perspective issues, added some other stuff. And started colors off with lights.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  18. #16
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    More Still Life Paintings from class.

    1st picture is a homework assignment for Still life Painting. I procrastinated =[.
    2nd picture is an in-class painting (alla prima).

    Both are made with Oils

    Attached Images Attached Images    
    Reply With Quote Reply With Quote  

  19. #17
    Join Date
    Jul 2008
    Posts
    161
    Thanks
    25
    Thanked 23 Times in 17 Posts
    Follows
    0
    Following
    0
    Crit on the portrait of amidala:
    I think you need to go over it and clean up some of the edges. For example I think the jewel on her forehead would really benefit from some hard edges, also the chin and the parts of the headwear closest to the viewer and possibly the eyes and parts of the lips.
    I'm not saying to sharpen all of it because some vauge lines bring a nice depth of field effect to the image. You just need to sharpen the parts that are closest to the Imaginary camera (or whatever)

    But it looks very good, just needs a few finishing touches.

    Reply With Quote Reply With Quote  

  20. #18
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by stgodd View Post
    Crit on the portrait of amidala:
    I think you need to go over it and clean up some of the edges. For example I think the jewel on her forehead would really benefit from some hard edges, also the chin and the parts of the headwear closest to the viewer and possibly the eyes and parts of the lips.
    I'm not saying to sharpen all of it because some vauge lines bring a nice depth of field effect to the image. You just need to sharpen the parts that are closest to the Imaginary camera (or whatever)

    But it looks very good, just needs a few finishing touches.
    @stgodd: thanks for crit! Yeah, one of my weaknesses is edge control =[. Gonna work on it!

    Reply With Quote Reply With Quote  

  21. #19
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    Currently in the process of making my portfolio to try and get into a design school.

    Here's the first WIP.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  22. #20
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    Another 2 that I'm working on. They're about 60% done. Almost everything is pretty much blocked in, just need to go in and render things out so that they read better, add lights/lighting, and effects. Maybe try to use some photos for texturing. Also, a quick update on the character I was working on before.

    Need about 15 pieces for the portfolio submission. Hopefully I can finish all 15 in the next week or so!

    Attached Images Attached Images      
    Reply With Quote Reply With Quote  

  23. #21
    Join Date
    Mar 2012
    Location
    Australia
    Posts
    143
    Thanks
    1
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0
    Wow!! I'm in love with your sic-fi works. You've got some amazing talent!!


    Twitter

    The Sketchbook of the Noob

    Salvete, sum discipulus Latinae laetissimus!
    Reply With Quote Reply With Quote  

  24. The Following User Says Thank You to L4xord For This Useful Post:


  25. #22
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    @L4xord: Thanks a lot! I hope to improve more and more soon enough!

    Quick update, still a work in progress but I changed a lot again... I wasn't very fond of what I had. I also figured out some stuff that i was doing wrong on Photoshop . Still got a long way to go!

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  26. #23
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    update

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  27. #24
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    This is pretty much going to be my portfolio submission for FZD. Some of the work are recent, some are not-so recent. I'd like to do some touch ups here and there. The submissions aren't due for another 3 months or so, but I'll be turning mine in early.

    c2's sketchbook

    c2's sketchbook

    c2's sketchbook

    c2's sketchbook

    c2's sketchbook

    c2's sketchbook

    c2's sketchbook

    c2's sketchbook

    c2's sketchbook

    c2's sketchbook

    c2's sketchbook

    c2's sketchbook

    c2's sketchbook

    c2's sketchbook

    c2's sketchbook

    Last edited by ct2ulao; April 22nd, 2012 at 03:54 AM.
    Reply With Quote Reply With Quote  

  28. #25
    Join Date
    Nov 2011
    Location
    Hughson, CA
    Posts
    72
    Thanks
    17
    Thanked 10 Times in 9 Posts
    Follows
    0
    Following
    0
    personally like your step processes of the environments you have as part of your portfolio, Make sure you take advantage of the portfolio review section here on the boards, if you haven't already. Im sure those guys over there can get some good feedback for how things should look for a school app. specially for fzd.

    Reply With Quote Reply With Quote  

  29. #26
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    @swordfish: yeah, environments are my main interest. I'm actually going to touch up some of my portfolio submission pieces before i submit it to fzd

    It's finals week! Here are some more oil paintings done from class.

    Attached Images Attached Images      
    Reply With Quote Reply With Quote  

  30. #27
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    Finally! Done with this semester! This was the last pose for clothed figure 2, 20 minutes.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  31. #28
    Join Date
    Apr 2012
    Location
    USA
    Posts
    154
    Thanks
    30
    Thanked 48 Times in 47 Posts
    Follows
    0
    Following
    0
    Animator to concept artist! I know how you feel.

    In your iterations of your characters (particularly, the female among the first posts), they don't seem to vary much between them. I had to study them for a while to pick out the differences. This isn't a terrible thing, but you might try to vary your iterations more.

    Now, if you arrived at that general design from iterations before it, that's fine. But I think it's a good idea to throw down as many different ideas as possible, and then dissect them for the elements that do and don't work. Then go from there. (Like you did with the male soldier character.)

    Your environments are definitely your strong point. Quite amazing!

    Reply With Quote Reply With Quote  

  32. #29
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    @PeopleEveryday: Yeah I agree, I didn't do enough iterations of that character. I was much worse when it came to designing things at that point (even now still got A LOT to learn). And, thanks! I love painting environments

    Quick sketch of my dog. I'll be working more with trying to improve my pencil/pen work before I go on to improving my rendering skills for painting in Photoshop. It is summer vacation, and now is the time to do many self-training and studies!

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  33. #30
    Join Date
    Oct 2011
    Posts
    57
    Thanks
    10
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    Made some changes to the portfolio submission

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

Page 1 of 2 1 2 LastLast

Members who have read this thread: 6

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •