Now, I'm a complete noob (sorry if this offends you or sounds smug) but I'd say in the last one it would look much more interesting if you had a worm's eye view of the snake-beast, to give the viewer a better idea of how massive the creature is, right now with no human form to compare it too it feels a bit flat and unimpressive. Just an idea, love the rendering in it though.
@Dracken Hmm, thanks for the advice. I'm putting that one down, but maybe on another piece I'll try the worms eye POV. In fact maybe on my next piece. And thank you!
I've had this creature in my head and I can't shape him out just yet. I know I want him to be massive, maybe like 20-30 stories high. And I like the idea of arms that are just too damn long. So here are a few silhouettes. Been stuck in a snow storm hah, so I'll have some larger updates tomorrow when i get back home!
Here it is, the first pass at this one. I've gotten it to a decent point. Haven't spent long on the big guy yet, most of the detail is on everything else. So next update will have more on him, just need to put the piece down for a day. Might change some of the composition around too. We'll see!
Hey,man! Just dropped in to see what you were up to
about your last wip, you should watch out with the crop, right now the horn is almost touching the edge of the canvas and composition-wise, it's not really pleasing to the eye
you should either enlarge the canvas to show the whole creature or zoom in to make the shoulder and face the focal point
awesome stuff in there and love the studies!
can't add crits to it, but keep it up man!
the only thing about the last one, I like the first comp of your last paint most, gives better focus in my opinion
@M.Calza Yes! You are correct! I actually realized it pretty soon too.
So I started to render out one of the 2 guys I liked, and I realized I knew like next to nothing about robot design and even the materials I wanted to use. So I cleaned up the line work on the left guy, who is the one I'll fully render, maybe do a turn around sheet of. Now I'll do some studies! Metal, machinery, tech. All that stuff. And hopefully that'll help when I later come back to render out the materials.