Quick figure study, got out of hand and gave it a quick colour paint over.
Man your work is awesome! I'm like how you show your breakdowns. The line work in your sketches are impressive too. Looking forward to seeing more!
@cgfelker Hey : ).. that's very kind. Thanks for encouraging
A more worked-up colour sketch. I didn't really get a good value read at the start, and the flags dont read well in the composition, and I never solidly nailed the lighting design.
My excuse is that it's painted pretty low res ; )Maybe next time : /
(edit - this work is horrifically bad now that I look at it again)
Last edited by maths82; October 30th, 2012 at 09:59 AM.
Hey, beautiful studies here! With the last piece I notice the character becomes one with the background maybe a bit too much though imo. You could try either darkening him or the background? I'm not so good in painting but maybe its useful anyway!
Ouch, too long not updated.. a couple of greyscale ideas.. hope to work this up this week. Shall add some sketch book scans too.
@Gibi - thanks man, yes, there's lots of problems with that painting : / Thanks for taking a look.
Sketches, Colour skertches, and old-masters' copy, and a squirrel thign from work. Colours are messed up on the bear-marine thing, never decided on light direction or colour : /
photo ref: skin tones, forms, all that.. heads a bit messed up, but, meh : /
So much for keeping up dedicated work... I'll keep sucking. Here's some sprawling aimless work...
I'm into bugs nowadays : )
more bug people
mechs not bugs!
last lot for today, promise
@Flaskpost / asa
Thanks for taking a look, and for the encouragement : )
Some material studies, some anatomy studies, some shapes :
sabre skull study thing
loose thumbnail sketch that I worked up a little, think the structure is all over the place, and the design isn't very clear.. more mechanical stuff to come.
couple of photo studies
@asa - Thanks captain : )
Worked up one of the hover ship thumbnails... lost all the energy of the sketch as usual : )
Nice work, you're getting a knack for working quickly and plotting down your ideas. One thing I'd suggest is that it looks like you're doing a lot of your shading with black / white brushes.... try to avoid that (particularly rim lighting on some of your earlier posts); use light colours rather than just transparent blacks and whites (navy blue typically for black, light cream for white, depends on the overall light setting though), it'll give your lighting more volume.
man everything is awesome in here the mechs!
@blighted - cheers man, yup, I'm looking to improve my colours / colour rendering (along with everything else : ) )
@dimi - yo, thanks for looking : ) mechs rule in general !
Photo/'vironment study - in progress I guess - I'll attempt to finish it if I don't get distracted
Monster with big dumb hands - wip - also plans to push it a bit more later this evening
little bit of progress..lost the ipod, gained a poncho
your control over your figure drawings and anatomy is awesome...your imagination sketches of your figures or beyond awesome you have rhythm in your line work.
@ScindoMedia - Thanks boss, I will : )
@creeptool - Hey, much appreciate that : ) Thanks for the encouragement
Bug head ref study
Odd plastic satin shine finish study
And more big handed skull monster wip
(edit: stuff from my monitor at work look waaay lighter when I see it on my home screen : / monster guy's legs were pretty much black hmmmm )
Last edited by maths82; November 8th, 2012 at 02:27 PM.
Finished as far as I can with this guy
think he's done
the slow process of destroying all the life and character in a sketch