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Thread: AC's Sketchbook - I'm back :>

  1. #1
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    AC's Sketchbook - I'm back :>

    Here comes the sketchbook then as i said in my introduction thread i will try to update it as often as possible with the random stuff i'm doing on at the moment.
    It feels so weird finally posting something here on CA.org after all this time spent watching the amazing stuff you guys are showing here but i think it's about time.

    My long and hard way of the "wannabe concept artist" starts pretty much here, please don't hold back with crits and feedbacks because i really need it, do your worst!



    I'll start posting the first digital attempts i did few years ago, i was still using an old Wacom A6 (and i hated it with all my heart)
    For the last piece i used a painting by Robert Bateman as reference.
    (Of course i forgot the first image will be the SB's preview, my bad sorry )
    Last edited by AndreaC; March 11th, 2012 at 02:14 PM.
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  4. #2
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    A couple of quick studies
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  6. #3
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    Your studies look great so far. Keep practicing, work from life as well as from photos, and try to pay attention to edge variation and color variation. Some edges should be softer and fade into the background a little (more info on edges), and when you have an object like those leaves up there, the highlights on the object will often have its own color that tells us about the light source (blue highlights suggest atmospheric light from the sky, orange light suggests a setting sun, white light suggests an overcast sky or a white electric light like a flash) and the color of the shadow will tell us about the reflected and atmospheric light existing in the scene.

    Other than that, I think that if you want to be a concept artist, it's important for you to learn to deconstruct objects and learn to reassemble them to draw them from memory. So in addition to drawing from observation, take some time to learn how things are made and how they work. If you want to do character design, study human anatomy. If you want to do creature design, study animal anatomy. If you want to design props and vehicles, learn about guns and jeeps and tanks. Then practice designing those things using your references as a starting point but making it your own. And consider joining in the weekly challenges; those are great for practicing and getting feedback on your attempts.

    Good luck and god speed.
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    These are really beautiful, but I second what Dierat said about edge variation/shade gradation - I noticed it especially in the last piece (the eagle). Seems like backside of the head should definitely have receded into space more and I think edge variation would have helped. Looks kind of flat as-is.

    Good depth and color on that plant study though, I keep going back to look at it over and over again. =D

    You're leaps and bounds ahead of me, so props!

    *kowtow*
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  8. #5
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    The eagle is awesome and the leaves look like they're real! Keep at it and try grander,bigger things because you're on the right track.
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    @dierat: Thank you, that goes straight to my tutorials folder, i never pay enough attention to how lights and shadows change edges Actually i called them studies but i guess they were just photoshop tests, the eagle piece started as a brush set test, i don't remember how it ended up becoming an eagle.

    @Kellye: Thanks!

    @Kriss_Kringle: Thx, i'll try


    Some more "recent" stuff
    A brushtest, ended up somehow taking the shape of a Shishi lion and a "not so quick" speedpaint (not really happy with the result, had to finish it because i was spending way too much time on it)
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  11. #7
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    Some silhuettes and character/creature tests
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  13. #8
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    I've been trying to work on the creatures' silhuettes i made some days ago, I decided to pick 3 and try to develop them a bit.
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    Finished this a couple of days ago, it could use some more work i guess.. not satisfied with the background and it gives me the impression that it needs more color
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    Little update, trying to stick with the silhuette's shape as much as possible
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  18. #11
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    Some quick random environments
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  20. #12
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    Dude, you keep pumping out stuff like this and you won't be a wanna-be much longer. The creature designs are great, and I hope you draw some illustrative pieces because I know they'd be promising. You seem to be ahead of me so I don't really have any crits on your work. However, if you posted up some still lifes or figure drawings maybe we could see what you can improve on. PEACE.
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  21. #13
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    Flanagan: Thanks man, i still have a ton of work to do and things to understand, i'm still weak with color/lighting/perspective, actually pretty much all the basics, i'm trying to assign myself little "homeworks" in order to to understand better how everything works Hopefully i will find some time to do more still life/figure drawings in the near future.

    Little update, quite busy weekend with unexpected friends coming to Berlin, started some little color/composition studies (with photo refs) but i'm still forced to color pick some values from the original when i get really lost, especially with shadows.. it's freakig hard, apparently my eyes still can't properly recognize colors with particular lighting.
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