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Hello everyone, i'm new here, this is An artjam i did with friends, been practicing digital painting this year. Advice are appreciated
Nice image! I like the textures and colors. The bottom edge of the axe gets a bit lost against the background. Also, even though he's a character, it's a sorta boring composition with him static in the center. There's a lot of empty space on all sides. Just food for thought.
I'm liking this concept , but for the large hump, the arrows in it and the axe.
I'm thinking move the head up so the hump is not as dominant or reduce the hump, get rid of the arrows. Reduce the axe size a little and rotate the blade (leading edge) towards the viewer and give it a more 3d feel.
Last edited by Charlie D; October 31st, 2011 at 12:41 AM.
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"...the ideas are what matter most" Doug Chiang
He seems to be taking a surprisingly wide stance given his build. I suspect his closer foot/leg is a bit too far forward.
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"Skill is the result of trying again and again, applying our ability and proving our knowledge as we gain it. Let us get used to throwing away the unsuccessful effort and doing the job over. Let us consider obstacles as something to be expected in any endeavor; then they won't seem quite so insurmountable or so defeating." - Andrew Loomis
Are those old wounds with the arrows, or fresh? If fresh, maybe some blood?
Other than that, my crits are the same as those already given. The only thing that really jumped out at me was the ax fading into the background though. Cool concept though, I really dig it.
Oh yeah, are his horns supposed to be arcing in two different directions? Just a thought. What are you using for ref?