Friends, i got cool news, AEG (Alderac Entertainment Group) let me post up a Process of working with them from Descriptions to sketches and Finals, i'll be making a small process for whoever would be interested in this type of field and wonders how it works.
So lets start...
Art Director:Murray Chu (Awesome & friendly guy)
Art Description: A Goblin/orc on a deathtrap vehicle. Someone suggested a pogo stick, which is possible I suppose. My idea is a the orc sitting in a Catapult or one of those Angry Bird slingshots (however since we're focusing on the character, you'll have to draw it in a way where we don't see the whole thing but it's still obvious what it is). Don’t go for cute/silly, go for the Uruk-hai from LotR, only crazy enough to ride a deathtrap as long as it gets to kill things faster.
I was pretty much overwelmed and excited with this description so i went to do some thumb sketches based on the description:
I had 2 main images in my head and experimented with a last 3rd one just to see what else i could do, the first 2 thumb sketches came out pretty close to what i had in mind but the third experimental one i left it very rough as i knew it wouldn't be used (you can barely see the face and main character characteristics).
The 3 main factors i had in mind when creating the thumbs were:
3-Dinamic/ wow Factor.
Sent this thumbs to the AD and waited in prayers that everything was in place (don't understimate this part )
Gladly the AD was more than happy and suggested that i would add more metal scraps to the Catapult and weapon too to give a more orc-ish feeling to it.
So that's where i am now, Im wanting to do a time-lapse video of the final painting, don't know if anyone is interested?
This is the end of part one, i'll updating as i go and compile everything on my blog, i never really did a process thing so.. if people are interested i'll continue
I'm currently recording the second part of the "tutorial".
Meanwhile enjoy a fast portrait (30 mins) i was trying out a few techniques, i want to learn better on how to work with low values difference... No reference, all from head:
GEB, Thanks man! Yeah i agree with you, there's alot wrong going on there, but well i've learned lots with it
Sooo, just because i don't update anything here's where i am so far with the orc, i need to still change the weapon and maybe add more armory + last edits and then i'll be fully done its been really fun!
wow great stuff here! really diggin the lighting/mood studies, nice work!
sorry that i cant add anything more constructive related feedback hehe, you seem to know what your doing from my point of view!