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Hey guys! I'm a new guy here and this is my first post. I've been trying to study digital painting for the past years and couldn't seem to work on it consistently. So I decided to sign up on here so I could track my work and have audiences and critiques as well.
Here's my first WIP, El o El the Mexican Comedian:
One quick glance and anyone could see the irony in El o El's career.
He rarely smiles,never laughed, yet he is a standup comedian.
El o El settled on this career not by his choice,but because it is dictated by his family's long line of comedic actors and his own long line of credit with his neighbors.
As such, he has an extremely distorted view of things. In his mind, he perceives himself as someone extremely muscular,handsome and lathered with baby oil. Maybe this self appointed adonis complex is the reason he hates his job, thinking he is too manly to make people laugh.
He hates every minute on stage.
Sadly, the audience does too.
For now I am working on values and trying to have that painterly feel on it. I seem to have a hard time rendering the clothes' folds, it always ends up looking odd. Another problem I see is the rendering of the stains, I don't have enough experience yet about doing those so this is a big jump for me.
Comments and suggestions are really appreciated. Thanks for stopping by!
Last edited by boybogart; September 28th, 2011 at 03:41 AM.
A spotlight will create a very high contrast between light and shadow.
You need to increase the contrast.
If you struggle with folds, stains, lighting situations, clothing, props etc. look for reference. If you can understand why something looks the way it does, you will learn a lot.
I think that even more than increasing the contrast, you need to figure out how the light will fall across his body. I did a paint-over to show how you can define his shape using the spotlight.
SUPER ROBOT BUBBLE POP!
Give it a try. It's a fun, fast paced action game, and, best of all... it's free!
Thanks Zelda geek, I needed to be reminded that references are important in painting, especially in lighting.
Increase in contrast it is!
Keith_v-WOW! Man what you did was awesome! Especially for defining the shadows that has been casted from his hat, I totally overlooked that one and the reflections on the floor. Honestly, thanks a bunch man, what you did was really helpful. I'll study what you did and will be back with an update.
Bahahahaha I love the backstory. Brilliant! huhuhu
Well, everyone's mentioned what I had in mind. Keith with the reference in the lighting, awesome.
For pre-lighting and quick studies or referencing, he's pretty much an egg shape.
So I would just flash light an egg and see how the lighting and shadows go.
The quickest way would be 3D for lighting setups. Sketchup is ... ?free? I'm not sure.
But I personally use lightwave and light up basic shapes, just to give me a better idea of where the refractions/lighting/shadows are.
For whatever reason, I see an apple core at the bottom left corner of this piece.
For a secondary attraction? I suppose. (or it's just my taste)
Hi guys! Just an update on what's been done so far:
I've increased the contrast just as many of you suggested, it worked wonders! I also tightened up the form of El o El and it's been going pretty well so far. Next time I get the time, I'll work on the background, but all in all, I'm really happy how this is turning out.
Thank you all for your suggestions, if you still have any comments, let me know!
oimooki-the lump on the screen right of the picture is a pie, since people are throwing stuff at him. He is that bad at comedy haha. Thanks for dropping by!
And it is done! What dya guys think?