I'm going to start posting only digital work for now, I'm hoping to do one still life and one photostudy a day! I will also hopefully be spending time on industrial design this summer so I'll probably put up some of that, I need a lot of help.
Quick car/perspective practice:
Last edited by HemogoblinHead; April 17th, 2013 at 06:46 PM.
Hmm, I think you really should grab a book and learn about perspective. Start off simple and really study until you understand about vanishing points and horizon lines. But honestly, your works so far look good. I think your life drawings are really nice. Maybe you could be simplifying more, especially when you shade the drawings.
Your stuff is looking really good. Are you referencing your figures from life or books?
Definitely see what you mean about the shrunken heads. It's most noticeable in bottom right hand figure on the 3-5 minute study. Since you're aware of it though, you should be able to get it under control pretty quickly. The perspective stuff looks good to me, but I know nothing about it!
If you want to be critique buddies that would be awesome. I'm pretty much starting over with art trying to get better at everything too, and learn the digital stuff.
I've got the same problems as you do. A lot of times I've had to go back and fix the head. You should start trying to find the shapes in the body, that will help alot in brining out the appeal. Try drawing with lines of action, that will make your drawings more fluid. And you should try to push certain poses or part of a pose more. And if you ever have problems connecting the head or something, draw the ears. This will automatically tell you where everything is. Hope this helps, your stuff is pretty nice.
Sycra: I was talking about this with a friend, and he said he was willing to send me the information/assignments from his perspective class, and critique them when I send to him. He's got a good handle on perspective (better than me anyway) so I trust him. If this doesn't work out though I'll definitely read up on it, is there a specific book you could recommend?
And I'll keep the simplifying tip in mind, thanks!
Buhardilla: Yes, these were all from life. And let's partner up! I'll shoot you a PM. Edit: I tried to send you a PM, but it said I couldn't until I had ten posts. Do you think you could send me a message? Or maybe we could email or something.
bobmeatbag: Thanks, that was very helpful, especially the tip about drawing the ears, I hadn't heard that before. Definitely trying all of this next time, thank you!
Last edited by HemogoblinHead; September 19th, 2011 at 12:58 PM.
I can't really comment much on the colors seeing as how I'm really not all that good myself. However, the third painting looks funky to me. The perspective on the door and the railings seems off. There's something going on at that spot, maybe the railing are to big or small or the door should be more faraway. can't say much on the other two, just that you need more practice. Hope this helps.
bobmeatbag: Yeah, the perspective looks a bit off. I'll fix that soon, after I post some stuff. Thanks.
Now I'll post a few more things since I forgot yesterday. First, there are a few drawings which didn't get any feedback from my instructor, I was wondering if there was anything I needed to work on:
Then I did another steampunk-based environment, hopefully better than the other ones I've posted.
It's intended to look brassy without being reflective. I feel like I failed, interiors are just very difficult for me to work with. I also think it looks too simple, but I'm not sure what else to put in.
I'll edit this post later with an updated version of the third interior in the last post.
Hey these are pretty good. In your last picture, the Steampunk based environment, I think the grating on the floor is too harsh, or sharp I guess ?
Especially as it moves into perspective it should have less detail and basically just fade off into obscurity. You get a lot of distracting noise as perspective pushes the lines closer together. No need to paint everything so detailed anymore.
But this is my preference, I think it adds more depth to the piece.
I really like your perspective still-life and your life studies. I can't really find anything that I can critique about those.
Your environments are a bit to bland and boxy if you are going for a good steampunk aesthetic.
One of the things that you should always do, or I almost always do,
is see what is out there and what others have done right or wrong, and apply that to your work.
For example, I googled Steamboy, a very well done steampunk animated movie for inspiration.
One of the things that is very important is that things should look like they do something, and the gears and canisters in your painting look sort of thrown in there for their looks.
Everything should seem to have a purpose!
Here is a good environment example picture.
and another with details of a machine.
I guess the challenge with any setting is believability, but that becomes difficult when you need to understand machinery like in steampunk.
Hey, good work, I hope to see you stick around here!
Uche Achonu: I see what you mean about the grating, I hadn't even considered that. I just made a pattern and paint bucketed it in, didn't even think about fading it out/altering the color at all. Thanks, that was helpful.
greyskill: I've seen Steamboy before, the visuals were great! I'm not sure why I didn't think to use it for reference. I definitely don't understand machinery at all, which makes it very difficult for me to draw. Maybe I'll do a few copies of Steamboy backgrounds before trying it again. Thanks for the warm welcome.
The reason why your not getting much in the way of crits from your instructors is that you're doing fine, I would guess far better than most of your classmates. You're a freshman, be patient, keep doing what you're doing. You already have a good, sensitive eye, the main thing that's going to help you improve is just putting in the hours at the board, not waiting for somebody to say some magic words that are going to suddenly enlighten you.
Also, "stuck doing traditional work?"
Elwell: Don't get me wrong, I love doing traditional work! I'm just frustrated that I have to relearn what I already know well (still life, figure drawing (which is important, but being in a beginner's class is tedious), using graphite) instead of improving at things that I'm struggling with (color, perspective, working digitally). The latter are all sophomore courses, so I'm not allowed in them. The two classes I enjoy the most are sculpture and maya, since I knew next to nothing about either of them and I'm learning a lot! However, I don't have much time these days for digital painting, even though I feel that's what I need to improve at the most. That was what I meant, sorry if that threw you off. Thanks for the comment though, I'll see how the rest of the term goes.
Now on to the art! It's pretty boring today, sorry.
More figures, done two days ago during class:
Apologies for the terrible image quality, I hope they aren't too faint.
Done this morning during a workshop:
I blocked in the shapes using the sides of a charcoal stick, which makes it so much easier for me to get proportions and the overall pose correct. I used to use this method often, but over the past year I've pretty much stopped. I also realized females were difficult for me to draw, and that I almost never draw the faces. Next step for me: go faster so I have time to do the face.